Player Matchup

Cernunnos
Cernunnos
Ares_deity
Cernunnos
Level 101
God Stats
1W - 1L
1,477 SR
Queue Stats
34W - 46L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
CS0FREDO
Ne Zha
Level 79
God Stats
14W - 5L
1,495 SR
Queue Stats
54W - 37L
1,468 Elo+
Solo
Hera
Hera
Cyneas
Hera
Level 60
God Stats
18W - 15L
1,522 SR
Queue Stats
26W - 25L
1,350 Elo+
Solo
Bacchus
Bacchus
GreatestGoddess_
Bacchus
Level 61
God Stats
1W - 1L
1,258 SR
Queue Stats
37W - 48L
1,318 Elo+
Solo
Osiris
Osiris
SirDeezIII
Osiris
Level 127
God Stats
6W - 3L
1,467 SR
Queue Stats
430W - 397L
1,526 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,404 Elo+

VS

Team Averages
Level 93
1,517 SR
1,459 Elo+
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
One Black Goat
Skadi
Level 116
God Stats
3W - 9L
1,400 SR
Queue Stats
59W - 78L
1,512 Elo+
Solo
Sobek
Sobek
OpTic_Mark17706
Sobek
Level 107
God Stats
26W - 28L
1,489 SR
Queue Stats
56W - 42L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
raillou
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 186L
1,427 Elo+
Solo
Sylvanus
Sylvanus
vloney-_-
Sylvanus
Level 100
God Stats
1W - 2L
1,698 SR
Queue Stats
255W - 265L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ares_deity
Cernunnos
7
0 / 2 / 0
4,598
511
2,461
4,970
1,364
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
CS0FREDO
Ne Zha
8
4 / 1 / 0
5,632
626
3,138
5,416
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Cyneas
Hera
9
0 / 0 / 0
5,369
597
417
1,652
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,541
505
1,725
6,946
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
SirDeezIII
Osiris
10
3 / 0 / 2
6,178
686
6,279
5,496
3,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 0 / 0
3,373
375
0
464
136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 1 / 0
4,635
515
5,278
5,385
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,232
470
840
5,393
5,467
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
raillou
Gilgamesh
6
0 / 4 / 1
3,805
423
2,171
7,842
4,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
vloney-_-
Sylvanus
7
0 / 1 / 3
4,341
482
2,522
5,174
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
7
Kills
3
5
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Cernunnos
Ares_deity
Cernunnos
0
2
0
0
W
Ne Zha
CS0FREDO
Ne Zha
4
1
0
4
W
Hera
Cyneas
Hera
0
0
0
0
W
0
2
0
0
L
3
1
0
3
L
0
1
1
0.5
W
Osiris
SirDeezIII
Osiris
3
0
2
4
L
Gilgamesh
raillou
Gilgamesh
0
4
1
0.13
L
Sylvanus
vloney-_-
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
10,811
24,480
Taken
24,258
12,024
Mitigated
15,001
6,279
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
131
464
136
0
135
329
0
2,773
W
Cernunnos
Ares_deity
Cernunnos
2,461
1,086
0
965
4,970
1,364
1,329
841
4,129
0
27,902
W
Ne Zha
CS0FREDO
Ne Zha
3,138
1,209
337
1,642
5,416
1,598
713
220
5,196
0
24,554
W
Hera
Cyneas
Hera
417
123
0
500
1,652
477
2,281
140
1,512
30,899
0
W
1,725
275
384
926
6,946
4,762
750
1,064
5,882
8,306
0
L
5,278
2,264
0
1,435
5,385
1,783
0
827
4,558
0
25,518
L
840
30
110
1,693
5,393
5,467
0
0
5,393
19,056
0
W
Osiris
SirDeezIII
Osiris
6,279
2,758
0
1,525
5,496
3,823
0
783
4,713
0
35,769
L
Gilgamesh
raillou
Gilgamesh
2,171
691
0
818
7,842
4,405
0
0
7,842
0
14,520
L
Sylvanus
vloney-_-
Sylvanus
2,522
775
448
2,275
5,174
3,210
0
1,180
3,994
15,004
5,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
20,386
228
Minions Killed
138
0
Camps Cleared
0
830,650
Distance Traveled
665,762
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,373
375
6
1
0
56,768
0
W
Cernunnos
4,598
511
41
5
0
166,468
0
W
Ne Zha
5,632
626
37
4
0
210,423
1
W
Hera
5,369
597
58
6
0
86,942
0
W
Bacchus
4,541
505
13
1
0
178,216
3
L
Skadi
4,635
515
39
4
0
144,998
1
L
Sobek
4,232
470
44
5
0
157,513
0
W
Osiris
6,178
686
79
9
0
188,601
0
L
Gilgamesh
3,805
423
17
2
0
172,481
0
L
Sylvanus
4,341
482
32
4
0
134,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role