Player Matchup

Sobek
Sobek
AquaticHyena
Sobek
Level 128
God Stats
5W - 10L
1,407 SR
Queue Stats
103W - 123L
1,482 Elo+
Solo
Heimdallr
Heimdallr
MrNigman
Heimdallr
Level 156
God Stats
9W - 16L
1,474 SR
Queue Stats
283W - 286L
1,510 Elo+
Solo
Lancelot
Lancelot
TACO SNIPER23
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Nike
Nike
WOOLYBULLY
Nike
Level 95
God Stats
13W - 12L
1,530 SR
Queue Stats
24W - 18L
1,543 Elo+
Solo
Poseidon
Poseidon
reing_of_raven
Poseidon
Level 155
God Stats
3W - 2L
1,506 SR
Queue Stats
190W - 195L
1,435 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,512 Elo+

VS

Team Averages
Level 113
1,504 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
DeathStroker2002
Tsukuyomi
Level 98
God Stats
4W - 0L
1,565 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 1
Artemis
Artemis
POPIJEOC
Artemis
Level 149
God Stats
1W - 0L
1,642 SR
Queue Stats
3W - 1L
1,687 Elo+
Party 1
Sol
Sol
Peribeas
Sol
Level 48
God Stats
61W - 56L
1,427 SR
Queue Stats
453W - 444L
1,541 Elo+
Solo
Fafnir
Fafnir
kronos623
Fafnir
Level 121
God Stats
1W - 0L
1,376 SR
Queue Stats
8W - 5L
1,452 Elo+
Party 1
Hera
Hera
tjbamnuggets1333
Hera
Level 148
God Stats
2W - 2L
1,509 SR
Queue Stats
191W - 203L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,032
719
2,972
10,235
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MrNigman
Heimdallr
12
2 / 2 / 1
6,098
871
5,171
6,517
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
TACO SNIPER23
Lancelot
8
0 / 1 / 0
4,534
648
567
1,179
379
Mace

Mace

+10
Physical Power

11
0 / 1 / 2
5,345
764
4,216
6,355
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
11
1 / 1 / 0
5,408
773
4,840
4,037
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 0 / 2
5,966
852
4,889
6,972
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
POPIJEOC
Artemis
11
2 / 2 / 4
5,436
777
4,973
4,287
1,743
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
5,624
803
3,907
2,769
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
kronos623
Fafnir
11
3 / 0 / 3
6,108
873
2,010
5,580
5,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 1 / 5
5,523
789
4,916
3,286
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Tsukuyomi
2
0
2
3
L
Heimdallr
MrNigman
Heimdallr
2
2
1
1.25
W
Artemis
POPIJEOC
Artemis
2
2
4
2
W
1
0
3
2.5
L
Lancelot
TACO SNIPER23
Lancelot
0
1
0
0
L
0
1
2
1
W
Fafnir
kronos623
Fafnir
3
0
3
4.5
L
Poseidon
1
1
0
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
20,695
28,323
Taken
22,894
17,988
Mitigated
12,889
5,587
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,972
311
412
2,076
10,235
8,052
0
3,596
6,639
6,914
0
W
Tsukuyomi
4,889
1,645
0
964
6,972
2,886
0
2,128
4,703
0
18,928
L
Heimdallr
MrNigman
Heimdallr
5,171
2,481
0
1,547
6,517
3,250
417
1,949
4,568
0
25,829
W
Artemis
POPIJEOC
Artemis
4,973
3,049
0
193
4,287
1,743
0
1,152
2,996
0
13,520
W
3,907
1,565
0
1,581
2,769
1,163
248
1,044
1,598
17,495
1,434
L
Lancelot
TACO SNIPER23
Lancelot
567
165
0
0
1,179
379
0
104
1,075
0
1,943
L
4,216
270
0
1,072
6,355
4,908
0
3,731
2,624
161
14,324
W
Fafnir
kronos623
Fafnir
2,010
707
368
1,600
5,580
5,853
0
2,084
3,222
3,553
0
L
Poseidon
4,840
411
0
480
4,037
1,399
0
1,031
3,006
16,809
0
W
4,916
1,084
0
814
3,286
1,244
0
1,166
1,999
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
28,657
130
Minions Killed
124
0
Camps Cleared
0
593,553
Distance Traveled
789,664
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,032
719
13
2
0
141,296
2
W
Tsukuyomi
5,966
852
35
5
0
213,516
0
L
Heimdallr
6,098
871
53
8
0
102,309
0
W
Artemis
5,436
777
27
4
0
126,796
1
W
Sol
5,624
803
36
5
0
148,491
2
L
Lancelot
4,534
648
2
0
0
32,144
1
L
Nike
5,345
764
32
5
0
167,481
0
W
Fafnir
6,108
873
3
0
0
149,143
2
L
Poseidon
5,408
773
30
4
0
150,323
3
W
Hera
5,523
789
23
3
0
151,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role