Player Matchup

Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Coju23
Ymir
Level 138
God Stats
9W - 11L
1,456 SR
Queue Stats
360W - 376L
1,487 Elo+
Party 2
Mulan
Mulan
Kefir0k
Mulan
Level 83
God Stats
14W - 20L
1,384 SR
Queue Stats
184W - 188L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MonsieurBÉ
Heimdallr
Level 128
God Stats
7W - 8L
1,441 SR
Queue Stats
304W - 295L
1,514 Elo+
Solo
Cabrakan
Cabrakan
SlimFat_HiFi
Cabrakan
Level 155
God Stats
18W - 10L
1,707 SR
Queue Stats
623W - 658L
1,395 Elo+
Party 2
Team Averages
Level 116
1,498 SR
1,479 Elo+

VS

Team Averages
Level 124
1,545 SR
1,427 Elo+
Erlang Shen
Erlang Shen
DieterBohlen69
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,274 Elo+
Party 4
Rama
Rama
Draigonfight
Rama
Level 158
God Stats
4W - 5L
1,373 SR
Queue Stats
272W - 313L
1,448 Elo+
Party 3
Terra
Terra
PoYeahBunnyPL
Terra
Level 124
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 4
Scylla
Scylla
Sharodin
Scylla
Level 149
God Stats
3W - 1L
1,921 SR
Queue Stats
311W - 355L
1,446 Elo+
Party 3
Pele
Pele
iMew9
Pele
Level 126
God Stats
3W - 3L
1,144 SR
Queue Stats
296W - 297L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 6
10,269
513
11,685
12,856
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Coju23
Ymir
17
3 / 2 / 11
10,579
529
10,340
15,201
12,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Kefir0k
Mulan
15
8 / 3 / 5
10,996
550
25,549
25,124
27,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
MonsieurBÉ
Heimdallr
17
1 / 4 / 2
10,242
512
8,238
12,745
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SlimFat_HiFi
Cabrakan
17
2 / 4 / 4
11,021
551
13,138
19,009
15,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DieterBohlen69
Erlang Shen
16
4 / 4 / 2
9,802
490
16,078
25,981
23,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 0
10,622
531
17,827
18,630
8,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 5
8,120
406
6,785
20,642
20,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Sharodin
Scylla
12
0 / 6 / 3
7,634
382
4,661
10,094
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
iMew9
Pele
14
3 / 3 / 2
9,062
453
7,763
15,518
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
14
14
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
W
Ymir
Coju23
Ymir
3
2
11
4.25
L
Erlang Shen
DieterBohlen69
Erlang Shen
4
4
2
1.25
L
7
1
0
7
W
Mulan
Kefir0k
Mulan
8
3
5
3.5
W
Heimdallr
MonsieurBÉ
Heimdallr
1
4
2
0.5
L
0
5
5
0.5
L
Scylla
Sharodin
Scylla
0
6
3
0.25
W
Cabrakan
SlimFat_HiFi
Cabrakan
2
4
4
1
L
Pele
iMew9
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,950
Damage
53,114
84,935
Taken
90,865
66,026
Mitigated
63,320
31,683
Healing
29,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,685
1,352
528
3,451
12,856
5,544
273
2,884
9,972
96,566
0
W
Ymir
Coju23
Ymir
10,340
3,326
0
3,601
15,201
12,521
240
2,323
12,878
70,058
7,146
L
Erlang Shen
DieterBohlen69
Erlang Shen
16,078
9,839
0
9,508
25,981
23,547
220
14,698
11,173
348
84,330
L
17,827
13,875
0
7,459
18,630
8,857
1,128
3,646
14,887
0
88,536
W
Mulan
Kefir0k
Mulan
25,549
3,858
588
13,608
25,124
27,066
48
4,197
20,927
0
59,657
W
Heimdallr
MonsieurBÉ
Heimdallr
8,238
4,169
0
2,980
12,745
5,809
3,451
974
11,771
0
93,953
L
6,785
653
4,574
4,918
20,642
20,352
0
6,314
14,117
19,667
0
L
Scylla
Sharodin
Scylla
4,661
450
0
565
10,094
4,340
0
4,561
5,297
43,215
0
W
Cabrakan
SlimFat_HiFi
Cabrakan
13,138
1,665
0
6,927
19,009
15,086
0
1,416
17,593
81,377
0
L
Pele
iMew9
Pele
7,763
2,998
0
2,449
15,518
6,224
0
4,417
10,942
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
45,240
675
Minions Killed
447
0
Camps Cleared
0
1,882,314
Distance Traveled
1,833,459
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,269
513
151
8
0
418,399
5
W
Ymir
10,579
529
128
6
0
377,779
6
L
Erlang Shen
9,802
490
140
7
0
355,878
2
L
Rama
10,622
531
111
6
0
357,094
8
W
Mulan
10,996
550
68
3
0
400,222
1
W
Heimdallr
10,242
512
158
8
0
378,276
4
L
Terra
8,120
406
22
1
0
412,612
4
L
Scylla
7,634
382
84
4
0
343,650
4
W
Cabrakan
11,021
551
170
9
0
307,638
6
L
Pele
9,062
453
90
5
0
364,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role