Player Matchup

Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ninja_Dewott
Cthulhu
Level 68
God Stats
48W - 38L
1,681 SR
Queue Stats
175W - 143L
1,590 Elo+
Party 1
Artio
Artio
SoHoriZon
Artio
Level 157
God Stats
4W - 4L
1,485 SR
Queue Stats
123W - 82L
1,645 Elo+
Party 1
Team Averages
Level 126
1,555 SR
1,579 Elo+

VS

Team Averages
Level 90
1,664 SR
1,494 Elo+
Discordia
Discordia
Pat_In_Da_Hat
Discordia
Level 68
God Stats
8W - 5L
1,634 SR
Queue Stats
56W - 62L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
ZuesSnipes-
Ne Zha
Level 128
God Stats
1W - 1L
1,690 SR
Queue Stats
51W - 41L
1,571 Elo+
Party 2
Sobek
Sobek
badbubba630
Sobek
Level 73
God Stats
3W - 2L
1,669 SR
Queue Stats
29W - 25L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 1
7,879
788
9,306
7,585
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Ninja_Dewott
Cthulhu
11
1 / 0 / 4
7,238
724
4,893
9,305
8,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
SoHoriZon
Artio
11
0 / 0 / 5
7,531
753
5,196
9,544
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pat_In_Da_Hat
Discordia
10
0 / 1 / 0
5,931
593
7,271
5,105
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
0 / 2 / 0
5,876
588
6,978
6,953
2,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
6,291
629
2,280
10,474
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
1
5.5
W
Cthulhu
Ninja_Dewott
Cthulhu
1
0
4
3
L
Discordia
Pat_In_Da_Hat
Discordia
0
1
0
0
W
Artio
SoHoriZon
Artio
0
0
5
2.5
L
Ne Zha
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
16,529
26,434
Taken
22,532
16,961
Mitigated
12,770
14,433
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,306
1,605
994
3,293
7,585
3,024
1,624
3,236
4,117
0
47,019
W
Cthulhu
Ninja_Dewott
Cthulhu
4,893
283
1,339
2,614
9,305
8,048
48
3,154
5,882
16,488
0
L
Discordia
Pat_In_Da_Hat
Discordia
7,271
1,015
0
459
5,105
1,888
0
2,488
2,617
22,802
0
W
Artio
SoHoriZon
Artio
5,196
481
952
5,241
9,544
5,889
0
2,895
6,449
11,486
0
L
Ne Zha
6,978
1,488
0
822
6,953
2,922
0
3,350
3,603
0
21,292
L
2,280
245
42
1,375
10,474
7,960
0
4,298
6,176
4,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
18,098
139
Minions Killed
78
8
Camps Cleared
2
612,920
Distance Traveled
507,612
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,879
788
94
9
4
178,483
4
W
Cthulhu
7,238
724
28
3
2
215,119
1
L
Discordia
5,931
593
42
4
1
159,399
2
W
Artio
7,531
753
17
2
2
219,318
0
L
Ne Zha
5,876
588
28
3
1
170,378
2
L
Sobek
6,291
629
8
1
0
177,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role