Player Matchup

Raijin
Raijin
AAGC
Raijin
Level 160
God Stats
3W - 1L
1,436 SR
Queue Stats
122W - 119L
1,494 Elo+
Party 1
Lancelot
Lancelot
EightMDB
Lancelot
Level 106
God Stats
2W - 3L
1,344 SR
Queue Stats
55W - 56L
1,546 Elo+
Solo
Xbalanque
Xbalanque
GrekerJacks
Xbalanque
Level 109
God Stats
10W - 4L
1,643 SR
Queue Stats
307W - 303L
1,481 Elo+
Solo
Khepri
Khepri
ImBitties
Khepri
Level 121
God Stats
6W - 3L
1,765 SR
Queue Stats
627W - 620L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
Radagarth07
Erlang Shen
Level 149
God Stats
4W - 2L
1,729 SR
Queue Stats
79W - 79L
1,505 Elo+
Party 1
Team Averages
Level 129
1,583 SR
1,522 Elo+

VS

Team Averages
Level 86
1,600 SR
1,604 Elo+
King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Krultek
Hou Yi
Level 122
God Stats
4W - 7L
1,593 SR
Queue Stats
24W - 27L
1,497 Elo+
Solo
Scylla
Scylla
MaegeRaege
Scylla
Level 63
God Stats
0W - 2L
1,351 SR
Queue Stats
21W - 14L
1,652 Elo+
Party 2
Ganesha
Ganesha
NotḝAḝSpy
Ganesha
Level 17
God Stats
4W - 1L
1,946 SR
Queue Stats
28W - 4L
1,875 Elo+
Party 2
Horus
Horus
PandaStalin
Horus
Level 148
God Stats
18W - 19L
1,609 SR
Queue Stats
402W - 430L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AAGC
Raijin
12
3 / 1 / 5
7,596
543
5,525
5,709
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
EightMDB
Lancelot
13
3 / 0 / 6
7,624
545
8,289
10,058
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
GrekerJacks
Xbalanque
14
5 / 0 / 1
8,037
574
8,487
7,477
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
ImBitties
Khepri
11
0 / 0 / 6
6,945
496
3,365
5,080
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Radagarth07
Erlang Shen
14
1 / 1 / 2
7,949
568
3,979
11,429
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 0
5,884
420
3,690
15,558
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Krultek
Hou Yi
10
0 / 3 / 0
6,057
433
3,289
9,841
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MaegeRaege
Scylla
10
1 / 1 / 0
6,374
455
4,941
5,548
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
9
0 / 0 / 0
6,101
436
2,269
9,736
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 1 / 0
6,915
494
6,518
6,974
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
2
2
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
0
0
W
Raijin
AAGC
Raijin
3
1
5
5.5
W
Lancelot
EightMDB
Lancelot
3
0
6
6
W
Xbalanque
GrekerJacks
Xbalanque
5
0
1
5.5
W
Khepri
ImBitties
Khepri
0
0
6
3
L
Hou Yi
Krultek
Hou Yi
0
3
0
0
L
Scylla
MaegeRaege
Scylla
1
1
0
1
L
Ganesha
0
0
0
0
L
1
1
0
1
W
Erlang Shen
Radagarth07
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
20,707
39,753
Taken
47,657
22,334
Mitigated
25,373
14,394
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,690
1,157
0
4,189
15,558
7,117
0
2,554
13,004
0
41,267
W
Raijin
AAGC
Raijin
5,525
860
0
542
5,709
2,368
510
2,409
3,099
52,326
0
W
Lancelot
EightMDB
Lancelot
8,289
2,637
0
1,000
10,058
4,503
0
2,186
7,721
0
66,516
W
Xbalanque
GrekerJacks
Xbalanque
8,487
3,722
0
3,504
7,477
3,076
732
263
7,214
0
69,265
W
Khepri
ImBitties
Khepri
3,365
850
0
2,313
5,080
4,330
84
1,832
3,002
17,723
0
L
Hou Yi
Krultek
Hou Yi
3,289
1,940
0
1,344
9,841
3,329
0
1,167
8,674
0
42,966
L
Scylla
MaegeRaege
Scylla
4,941
807
0
760
5,548
1,876
0
1,792
3,756
44,218
0
L
Ganesha
2,269
607
203
3,577
9,736
7,117
0
3,227
6,509
16,651
0
L
6,518
2,828
87
2,498
6,974
5,934
0
150
6,824
0
51,025
W
Erlang Shen
Radagarth07
Erlang Shen
3,979
1,598
0
7,035
11,429
8,057
0
87
10,916
0
59,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
31,331
447
Minions Killed
325
0
Camps Cleared
0
1,423,526
Distance Traveled
1,273,193
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,884
420
65
5
0
264,873
6
W
Raijin
7,596
543
99
7
0
273,455
8
W
Lancelot
7,624
545
113
8
0
319,499
4
W
Xbalanque
8,037
574
104
7
0
258,392
3
W
Khepri
6,945
496
18
1
0
293,450
3
L
Hou Yi
6,057
433
83
6
0
243,642
5
L
Scylla
6,374
455
104
7
0
254,181
1
L
Ganesha
6,101
436
2
0
0
274,907
6
L
Horus
6,915
494
71
5
0
235,590
3
W
Erlang Shen
7,949
568
113
8
0
278,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role