Player Matchup

Tyr
Tyr
Durex_Punisher
Tyr
Level 128
God Stats
13W - 11L
1,622 SR
Queue Stats
285W - 163L
1,599 Elo+
Party 1
Nemesis
Nemesis
Durex_Ronaldo
Nemesis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 142L
1,531 Elo+
Party 1
Vulcan
Vulcan
Durex__Zenitsu
Vulcan
Level 156
God Stats
8W - 8L
1,294 SR
Queue Stats
257W - 155L
1,640 Elo+
Party 1
Team Averages
Level 140
1,472 SR
1,590 Elo+

VS

Team Averages
Level 46
1,577 SR
1,368 Elo+
Anubis
Anubis
Rayman_542
Anubis
Level 61
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 10L
1,258 Elo+
Solo
Chaac
Chaac
Tyralder
Chaac
Level 46
God Stats
0W - 2L
1,640 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo
Sol
Sol
nontoxicsmite69
Sol
Level 32
God Stats
0W - 2L
1,536 SR
Queue Stats
27W - 28L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
10,289
735
13,365
18,770
17,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
7 / 4 / 12
10,756
768
13,538
19,134
8,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 2 / 9
11,712
837
25,642
7,924
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rayman_542
Anubis
11
2 / 10 / 1
8,479
606
5,302
15,365
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Tyralder
Chaac
13
1 / 5 / 7
8,927
638
9,017
22,130
20,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 7 / 3
9,920
709
16,340
19,983
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
8
8
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Nemesis
7
4
12
3.25
W
10
2
9
7.25
L
Anubis
Rayman_542
Anubis
2
10
1
0.25
L
Chaac
Tyralder
Chaac
1
5
7
0.9
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
30,659
45,828
Taken
57,478
29,708
Mitigated
36,361
8,760
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,365
2,542
498
4,691
18,770
17,428
845
8,073
10,697
0
26,220
W
Nemesis
13,538
4,484
0
2,621
19,134
8,591
736
9,357
9,777
0
26,232
W
25,642
5,947
0
950
7,924
3,689
1,012
2,939
4,985
65,755
0
L
Anubis
Rayman_542
Anubis
5,302
87
0
2,115
15,365
6,851
0
6,058
8,968
17,470
0
L
Chaac
Tyralder
Chaac
9,017
2,010
0
4,803
22,130
20,907
0
9,881
11,421
527
22,437
L
16,340
6,448
48
6,917
19,983
8,603
0
9,260
10,218
39,102
4,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
27,326
146
Minions Killed
128
9
Camps Cleared
3
801,072
Distance Traveled
644,278
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,289
735
24
2
3
262,585
4
W
Nemesis
10,756
768
34
2
3
272,323
3
W
Vulcan
11,712
837
88
6
3
266,164
0
L
Anubis
8,479
606
32
2
0
198,302
0
L
Chaac
8,927
638
34
2
1
248,506
0
L
Sol
9,920
709
62
4
2
197,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role