Player Matchup

Yu Huang
Yu Huang
AquaTurtle_TTV
Yu Huang
Level 160
God Stats
6W - 6L
1,610 SR
Queue Stats
438W - 462L
1,482 Elo+
Solo
Vulcan
Vulcan
BiGHAMMER694758
Vulcan
Level 108
God Stats
37W - 45L
1,499 SR
Queue Stats
542W - 567L
1,517 Elo+
Solo
Mulan
Mulan
GreatCrocodile8
Mulan
Level 153
God Stats
6W - 7L
1,600 SR
Queue Stats
303W - 320L
1,540 Elo+
Solo
Ymir
Ymir
nightmare nme
Ymir
Level 107
God Stats
23W - 28L
1,492 SR
Queue Stats
652W - 786L
1,496 Elo+
Solo
Jing Wei
Jing Wei
もっつー
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,549 Elo+

VS

Team Averages
Level 124
1,703 SR
1,789 Elo+
Ganesha
Ganesha
GoldenLucky
Ganesha
Level 159
God Stats
12W - 7L
1,676 SR
Queue Stats
1,119W - 285L
1,860 Elo+
Party 1
Nox
Nox
RezelMine
Nox
Level 129
God Stats
32W - 5L
1,828 SR
Queue Stats
1,000W - 269L
1,875 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YokotaSan
Kumbhakarna
Level 157
God Stats
23W - 6L
1,773 SR
Queue Stats
964W - 211L
1,928 Elo+
Party 1
Neith
Neith
stonrgirl128
Neith
Level 68
God Stats
27W - 39L
1,446 SR
Queue Stats
175W - 190L
1,427 Elo+
Solo
Fenrir
Fenrir
motyappu
Fenrir
Level 109
God Stats
17W - 5L
1,792 SR
Queue Stats
1,051W - 258L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 0 / 0
5,679
1,136
1,968
562
193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,685
1,137
7,313
3,215
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,579
1,116
4,685
8,963
6,151
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
0 / 4 / 0
5,658
1,132
2,079
9,748
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
もっつー
Jing Wei
10
0 / 0 / 0
5,671
1,134
2,399
3,499
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

331

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GoldenLucky
Ganesha
12
0 / 0 / 10
6,169
1,234
7,570
3,838
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
3 / 0 / 7
6,616
1,323
5,384
1,632
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
YokotaSan
Kumbhakarna
11
1 / 0 / 9
6,969
1,394
2,918
6,566
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 2
6,705
1,341
3,256
4,357
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 7
6,963
1,393
4,390
5,809
5,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
10
10
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
0
0
0
L
0
2
0
0
W
Ganesha
GoldenLucky
Ganesha
0
0
10
5
L
0
4
0
0
W
3
0
7
6.5
W
Kumbhakarna
YokotaSan
Kumbhakarna
1
0
9
5.5
L
0
4
0
0
W
4
0
2
5
L
Jing Wei
もっつー
Jing Wei
0
0
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
23,518
25,987
Taken
22,202
14,563
Mitigated
14,983
1,993
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
1,968
101
0
0
562
193
0
0
562
14,622
0
L
7,313
4,175
0
514
3,215
1,077
0
1,588
1,627
18,412
0
W
Ganesha
GoldenLucky
Ganesha
7,570
485
0
0
3,838
1,929
0
2,206
1,632
21,894
0
L
4,685
1,098
0
1,013
8,963
6,151
0
5,088
3,875
0
8,459
W
5,384
0
0
0
1,632
780
0
612
1,020
18,248
0
W
Kumbhakarna
YokotaSan
Kumbhakarna
2,918
215
0
864
6,566
5,447
0
3,853
2,629
6,612
0
L
2,079
661
86
380
9,748
5,725
0
6,397
3,351
6,233
0
W
3,256
1,518
0
384
4,357
1,819
0
1,393
2,936
0
13,743
L
Jing Wei
もっつー
Jing Wei
2,399
1,420
0
0
3,499
1,417
0
2,799
700
0
9,952
W
4,390
681
1,012
557
5,809
5,008
0
3,059
2,625
0
7,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
33,422
95
Minions Killed
98
3
Camps Cleared
5
477,309
Distance Traveled
636,262
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,679
1,136
23
5
0
66,305
0
L
Vulcan
5,685
1,137
35
7
0
105,715
0
W
Ganesha
6,169
1,234
0
0
0
125,411
0
L
Mulan
5,579
1,116
4
1
1
104,108
0
W
Nox
6,616
1,323
40
8
1
129,654
0
W
Kumbhakarna
6,969
1,394
10
2
1
129,706
1
L
Ymir
5,658
1,132
15
3
1
87,006
1
W
Neith
6,705
1,341
29
6
2
106,671
0
L
Jing Wei
5,671
1,134
18
4
1
114,175
1
W
Fenrir
6,963
1,393
19
4
1
144,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role