Player Matchup

Erlang Shen
Erlang Shen
BlackEagle8667
Erlang Shen
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 382L
1,301 Elo+
Solo
Medusa
Medusa
Meizrah
Medusa
Level 28
God Stats
1W - 0L
1,497 SR
Queue Stats
55W - 65L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aKa Leito
Tsukuyomi
Level 127
God Stats
2W - 3L
1,297 SR
Queue Stats
483W - 504L
1,435 Elo+
Party 1
Ra
Ra
aKaAetios
Ra
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 288L
1,493 Elo+
Party 1
Sol
Sol
montanatony63
Sol
Level 117
God Stats
6W - 2L
1,401 SR
Queue Stats
168W - 158L
1,460 Elo+
Solo
Team Averages
Level 82
1,439 SR
1,424 Elo+

VS

Team Averages
Level 59
1,508 SR
1,338 Elo+
Hercules
Hercules
Cocolucho09
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,199 Elo+
Solo
Horus
Horus
Im_Lathan
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,399 Elo+
Party 2
Set
Set
JUMALAmies91
Set
Level 122
God Stats
4W - 12L
1,542 SR
Queue Stats
527W - 566L
1,415 Elo+
Solo
Ullr
Ullr
Lil Number5
Ullr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
NovaBriggs
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackEagle8667
Erlang Shen
17
1 / 4 / 23
10,496
700
11,711
22,634
15,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
Meizrah
Medusa
18
5 / 3 / 19
11,084
739
18,271
14,838
8,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
aKa Leito
Tsukuyomi
20
15 / 6 / 12
13,268
885
29,114
17,606
10,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 2 / 20
11,421
761
14,510
14,435
7,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 18
11,077
738
16,985
15,254
6,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cocolucho09
Hercules
17
6 / 6 / 2
9,612
641
12,419
22,150
19,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Im_Lathan
Horus
15
1 / 6 / 11
9,649
643
7,154
19,870
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 8 / 5
11,204
747
16,910
19,684
14,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 10
9,174
612
13,770
12,524
6,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
NovaBriggs
Gilgamesh
17
3 / 8 / 10
10,965
731
17,240
25,843
26,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
31
Kills
19
19
Deaths
31
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlackEagle8667
Erlang Shen
1
4
23
3.13
L
Hercules
Cocolucho09
Hercules
6
6
2
1.17
L
Horus
Im_Lathan
Horus
1
6
11
1.08
L
8
8
5
1.31
L
1
3
10
2
W
Medusa
Meizrah
Medusa
5
3
19
4.83
L
Gilgamesh
NovaBriggs
Gilgamesh
3
8
10
1
W
Tsukuyomi
aKa Leito
Tsukuyomi
15
6
12
3.5
W
5
2
20
7.5
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,591
Damage
67,493
84,767
Taken
100,071
48,749
Mitigated
91,252
43,843
Healing
28,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlackEagle8667
Erlang Shen
11,711
4,438
1,155
5,306
22,634
15,087
841
0
22,634
0
16,313
L
Hercules
Cocolucho09
Hercules
12,419
930
0
4,601
22,150
19,519
0
4,982
17,168
0
18,514
L
Horus
Im_Lathan
Horus
7,154
3,902
3,241
4,676
19,870
23,713
0
6,385
13,485
0
14,639
L
16,910
8,583
1,443
3,917
19,684
14,677
0
7,659
12,025
0
32,257
L
13,770
4,701
981
1,629
12,524
6,986
0
5,233
7,291
0
34,164
W
Medusa
Meizrah
Medusa
18,271
8,314
2,978
1,985
14,838
8,242
2,734
0
14,838
0
28,660
L
Gilgamesh
NovaBriggs
Gilgamesh
17,240
2,987
2,967
5,031
25,843
26,357
0
7,236
18,607
0
27,376
W
Tsukuyomi
aKa Leito
Tsukuyomi
29,114
7,615
2,269
2,311
17,606
10,707
1,942
0
17,606
0
46,168
W
14,510
1,267
16,670
6,833
14,435
7,970
364
0
14,435
40,165
0
W
16,985
4,774
1,315
3,021
15,254
6,743
1,589
0
15,254
31,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
50,604
160
Minions Killed
107
0
Camps Cleared
0
1,413,819
Distance Traveled
1,375,363
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,496
700
5
0
0
298,173
1
L
Hercules
9,612
641
15
1
0
283,428
0
L
Horus
9,649
643
11
1
0
267,736
0
L
Set
11,204
747
19
1
0
281,667
0
L
Ullr
9,174
612
43
3
0
284,558
4
W
Medusa
11,084
739
21
1
0
271,956
0
L
Gilgamesh
10,965
731
19
1
0
257,974
1
W
Tsukuyomi
13,268
885
52
3
0
296,207
0
W
Ra
11,421
761
47
3
0
287,618
3
W
Sol
11,077
738
35
2
0
259,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role