Player Matchup

King Arthur
King Arthur
CaliKushGawd420
King Arthur
Level 108
God Stats
3W - 2L
1,411 SR
Queue Stats
155W - 122L
1,566 Elo+
Party 1
Odin
Odin
CloakedStoner
Odin
Level 125
God Stats
3W - 2L
1,577 SR
Queue Stats
119W - 131L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Drinkurr
Ah Puch
Level 126
God Stats
7W - 4L
1,551 SR
Queue Stats
239W - 216L
1,546 Elo+
Party 1
Ganesha
Ganesha
LiftdLI420
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 113L
1,588 Elo+
Party 1
Zeus
Zeus
Mr Nacho101
Zeus
Level 118
God Stats
19W - 10L
1,664 SR
Queue Stats
421W - 334L
1,547 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,551 Elo+

VS

Team Averages
Level 95
1,419 SR
1,488 Elo+
Bellona
Bellona
Moonlyghts
Bellona
Level 47
God Stats
3W - 4L
1,246 SR
Queue Stats
602W - 600L
1,519 Elo+
Solo
The Morrigan
The Morrigan
POCHEDB
The Morrigan
Level 116
God Stats
2W - 2L
1,538 SR
Queue Stats
82W - 77L
1,539 Elo+
Solo
Nox
Nox
UltraPotMan
Nox
Level 144
God Stats
0W - 1L
1,468 SR
Queue Stats
84W - 65L
1,462 Elo+
Solo
Danzaburou
Danzaburou
XLR8Escanor
Danzaburou
Level 131
God Stats
0W - 3L
1,342 SR
Queue Stats
222W - 238L
1,461 Elo+
Solo
Hun Batz
Hun Batz
Xenereth
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaliKushGawd420
King Arthur
19
11 / 3 / 19
11,935
853
15,523
19,792
29,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 2 / 15
11,188
799
7,549
14,507
16,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Drinkurr
Ah Puch
19
6 / 2 / 24
11,817
844
19,958
15,626
10,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
LiftdLI420
Ganesha
17
0 / 4 / 30
10,740
767
7,096
20,841
29,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 3 / 11
11,774
841
20,451
14,126
7,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Moonlyghts
Bellona
15
1 / 10 / 6
9,295
664
10,637
24,010
29,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
POCHEDB
The Morrigan
14
2 / 8 / 3
9,249
661
8,896
10,180
5,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 5
9,307
665
8,238
13,223
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
XLR8Escanor
Danzaburou
20
7 / 4 / 4
12,492
892
16,709
14,125
8,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Xenereth
Hun Batz
17
1 / 7 / 3
9,738
696
7,252
14,274
8,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
35
Kills
13
14
Deaths
35
99
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaliKushGawd420
King Arthur
11
3
19
6.83
W
6
2
15
6.75
W
Ah Puch
Drinkurr
Ah Puch
6
2
24
9
W
Ganesha
LiftdLI420
Ganesha
0
4
30
3.75
L
Bellona
Moonlyghts
Bellona
1
10
6
0.4
W
12
3
11
5.83
L
The Morrigan
POCHEDB
The Morrigan
2
8
3
0.44
L
2
6
5
0.75
L
Danzaburou
XLR8Escanor
Danzaburou
7
4
4
2.25
L
Hun Batz
Xenereth
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,577
Damage
51,732
84,892
Taken
75,812
94,168
Mitigated
58,667
31,644
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaliKushGawd420
King Arthur
15,523
1,578
1,644
4,480
19,792
29,697
348
3,377
16,415
108
32,854
W
7,549
683
1,431
1,865
14,507
16,955
1,319
1,979
12,528
0
13,612
W
Ah Puch
Drinkurr
Ah Puch
19,958
1,171
2,165
4,970
15,626
10,041
1,767
2,821
12,805
45,742
0
W
Ganesha
LiftdLI420
Ganesha
7,096
883
2,476
3,756
20,841
29,528
478
3,709
17,132
17,534
0
L
Bellona
Moonlyghts
Bellona
10,637
2,584
342
922
24,010
29,131
0
13,454
10,556
0
21,420
W
20,451
2,017
4,838
4,019
14,126
7,947
5,017
4,053
10,073
45,270
0
L
The Morrigan
POCHEDB
The Morrigan
8,896
1,000
175
597
10,180
5,504
0
7,010
3,161
18,038
2,377
L
8,238
339
998
1,659
13,223
7,388
0
8,581
4,642
15,931
0
L
Danzaburou
XLR8Escanor
Danzaburou
16,709
6,206
784
4,524
14,125
8,601
1,268
8,273
5,852
0
35,439
L
Hun Batz
Xenereth
Hun Batz
7,252
1,359
381
436
14,274
8,043
720
10,187
4,087
0
15,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
50,081
171
Minions Killed
139
0
Camps Cleared
0
1,371,371
Distance Traveled
1,072,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,935
853
36
3
0
264,105
0
W
Odin
11,188
799
15
1
0
316,474
0
W
Ah Puch
11,817
844
61
4
0
261,836
2
W
Ganesha
10,740
767
3
0
0
284,853
1
L
Bellona
9,295
664
20
1
0
194,271
0
W
Zeus
11,774
841
56
4
0
244,103
0
L
The Morrigan
9,249
661
27
2
0
170,196
2
L
Nox
9,307
665
30
2
0
213,928
1
L
Danzaburou
12,492
892
41
3
0
253,507
1
L
Hun Batz
9,738
696
21
2
0
240,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role