Player Matchup

Mercury
Mercury
Evve013
Mercury
Level 108
God Stats
17W - 13L
1,597 SR
Queue Stats
300W - 349L
1,358 Elo+
Solo
Bacchus
Bacchus
Juann188
Bacchus
Level 78
God Stats
16W - 6L
1,500 SR
Queue Stats
158W - 168L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Narcoins Big
Sun Wukong
Level 68
God Stats
2W - 3L
1,437 SR
Queue Stats
163W - 173L
1,477 Elo+
Solo
Ullr
Ullr
ofugi12
Ullr
Level 23
God Stats
3W - 4L
1,414 SR
Queue Stats
190W - 131L
1,593 Elo+
Party 1
Merlin
Merlin
pluks2
Merlin
Level 106
God Stats
33W - 24L
1,499 SR
Queue Stats
436W - 279L
1,547 Elo+
Party 1
Team Averages
Level 77
1,489 SR
1,466 Elo+

VS

Team Averages
Level 73
1,483 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Sashinin
Ares
Level 47
God Stats
2W - 2L
1,654 SR
Queue Stats
14W - 27L
1,330 Elo+
Solo
Tiamat
Tiamat
TheLukeNow
Tiamat
Level 125
God Stats
8W - 8L
1,539 SR
Queue Stats
607W - 518L
1,597 Elo+
Solo
Cerberus
Cerberus
iTzCarlosBs
Cerberus
Level 44
God Stats
0W - 2L
1,224 SR
Queue Stats
146W - 163L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evve013
Mercury
11
2 / 0 / 1
6,193
563
2,194
7,987
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Juann188
Bacchus
9
1 / 1 / 5
6,179
562
4,152
5,073
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Narcoins Big
Sun Wukong
11
2 / 0 / 0
6,545
595
6,881
8,969
4,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
ofugi12
Ullr
11
4 / 0 / 2
7,073
643
8,726
5,612
2,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
pluks2
Merlin
12
1 / 2 / 0
6,715
610
3,546
4,984
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 2 / 1
5,468
497
2,895
5,970
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
7
0 / 4 / 0
4,465
406
1,031
7,179
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
1 / 2 / 0
5,222
475
1,879
10,194
4,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TheLukeNow
Tiamat
12
2 / 0 / 0
6,197
563
3,314
6,096
4,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
iTzCarlosBs
Cerberus
9
0 / 3 / 0
5,390
490
4,571
10,061
8,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
1
0.25
L
Izanami
 
Izanami
0
4
0
0
W
Mercury
Evve013
Mercury
2
0
1
2.5
W
Bacchus
Juann188
Bacchus
1
1
5
3.5
W
Sun Wukong
Narcoins Big
Sun Wukong
2
0
0
2
L
Ares
1
2
0
0.5
L
Tiamat
TheLukeNow
Tiamat
2
0
0
2
L
Cerberus
iTzCarlosBs
Cerberus
0
3
0
0
W
Ullr
ofugi12
Ullr
4
0
2
5
W
Merlin
pluks2
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
13,690
32,625
Taken
39,500
15,281
Mitigated
20,430
7,102
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,895
136
0
2,504
5,970
1,814
0
1,107
4,863
35,944
0
L
Izanami
 
Izanami
1,031
760
0
130
7,179
1,761
0
1,168
6,011
0
13,985
W
Mercury
Evve013
Mercury
2,194
1,138
0
1,201
7,987
2,872
0
1,764
6,223
0
42,583
W
Bacchus
Juann188
Bacchus
4,152
600
0
797
5,073
3,891
348
1,210
3,863
18,417
0
W
Sun Wukong
Narcoins Big
Sun Wukong
6,881
2,816
0
3,604
8,969
4,285
207
5,588
3,381
0
48,230
L
Ares
1,879
274
483
2,338
10,194
4,787
0
1,251
8,943
20,595
0
L
Tiamat
TheLukeNow
Tiamat
3,314
345
0
2,431
6,096
4,020
0
3,841
2,255
41,693
0
L
Cerberus
iTzCarlosBs
Cerberus
4,571
749
0
2,997
10,061
8,048
0
331
9,730
36,776
0
W
Ullr
ofugi12
Ullr
8,726
3,393
0
1,250
5,612
2,193
288
1,660
3,952
0
47,893
W
Merlin
pluks2
Merlin
3,546
0
0
250
4,984
2,040
0
2,437
2,547
57,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
26,742
388
Minions Killed
314
0
Camps Cleared
0
1,083,391
Distance Traveled
1,038,610
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,468
497
81
7
0
222,656
2
L
Izanami
4,465
406
33
3
0
198,051
1
W
Mercury
6,193
563
81
7
0
264,117
6
W
Bacchus
6,179
562
26
2
0
224,480
5
W
Sun Wukong
6,545
595
71
6
0
195,250
1
L
Ares
5,222
475
34
3
0
187,083
3
L
Tiamat
6,197
563
76
7
0
222,283
6
L
Cerberus
5,390
490
90
8
0
208,537
0
W
Ullr
7,073
643
92
8
0
202,517
3
W
Merlin
6,715
610
118
11
0
197,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role