Player Matchup

Chronos
Chronos
 
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BeAsTxT4NKZz
Agni
Level 145
God Stats
2W - 2L
1,524 SR
Queue Stats
101W - 84L
1,502 Elo+
Party 2
Athena
Athena
CyclicPick0611
Athena
Level 54
God Stats
1W - 0L
1,302 SR
Queue Stats
57W - 57L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Nebyros
Danzaburou
Level 48
God Stats
1W - 0L
1,314 SR
Queue Stats
18W - 15L
1,453 Elo+
Solo
Team Averages
Level 104
1,428 SR
1,482 Elo+

VS

Team Averages
Level 40
1,534 SR
1,447 Elo+
Fenrir
Fenrir
MSzpunt
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,550 Elo+
Party 4
Kuzenbo
Kuzenbo
MXC13J
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 4
Tyr
Tyr
Macrachel
Tyr
Level 104
God Stats
4W - 6L
1,672 SR
Queue Stats
179W - 177L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
desppsed
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,415 Elo+
Solo
Sol
Sol
idkwotboutu
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 160L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 0 / 7
8,882
987
8,417
10,490
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
15
5 / 2 / 5
8,803
978
10,256
8,858
4,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 12
7,925
881
9,718
8,279
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 8
8,174
908
3,124
13,350
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Nebyros
Danzaburou
13
1 / 3 / 8
7,796
866
7,443
10,371
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MSzpunt
Fenrir
13
2 / 5 / 6
7,022
780
6,663
11,263
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
MXC13J
Kuzenbo
14
5 / 2 / 4
7,762
862
4,812
10,065
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 5
6,545
727
5,271
10,161
14,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
desppsed
Jing Wei
11
1 / 1 / 5
6,611
735
5,424
4,373
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 4
6,864
763
9,507
6,957
3,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
15
Kills
10
12
Deaths
15
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
7
9.5
W
Xbalanque
 
Xbalanque
5
2
5
3.75
W
1
4
12
1.75
W
2
3
8
2
L
Fenrir
MSzpunt
Fenrir
2
5
6
1
L
Kuzenbo
MXC13J
Kuzenbo
5
2
4
3.5
L
0
4
5
0.63
W
Danzaburou
Nebyros
Danzaburou
1
3
8
1.67
L
Jing Wei
desppsed
Jing Wei
1
1
5
3.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,958
Damage
31,677
51,348
Taken
42,819
32,158
Mitigated
45,174
15,135
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,417
1,976
1,142
2,596
10,490
5,635
1,095
2,115
8,200
15,552
0
W
Xbalanque
 
Xbalanque
10,256
4,886
939
1,322
8,858
4,649
1,245
1,501
7,325
0
24,398
W
9,718
709
2,349
1,279
8,279
3,737
665
1,974
6,208
22,000
0
W
3,124
965
449
1,547
13,350
12,478
354
5,740
7,485
6,337
0
L
Fenrir
MSzpunt
Fenrir
6,663
1,116
927
2,577
11,263
11,664
0
5,508
5,755
0
10,272
L
Kuzenbo
MXC13J
Kuzenbo
4,812
2,566
1,008
2,576
10,065
13,377
0
4,880
5,185
7,566
0
L
5,271
585
1,363
2,592
10,161
14,962
0
5,125
5,036
0
12,592
W
Danzaburou
Nebyros
Danzaburou
7,443
2,817
907
2,605
10,371
5,659
1,113
2,989
7,313
0
17,365
L
Jing Wei
desppsed
Jing Wei
5,424
2,706
116
1,448
4,373
2,021
0
2,094
2,279
0
15,830
L
9,507
706
138
1,471
6,957
3,150
0
3,652
3,305
18,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
34,804
118
Minions Killed
76
0
Camps Cleared
0
936,006
Distance Traveled
843,117
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,882
987
15
2
0
211,044
0
W
Xbalanque
8,803
978
36
4
0
177,127
1
W
Agni
7,925
881
37
4
0
183,149
0
W
Athena
8,174
908
7
1
0
185,742
0
L
Fenrir
7,022
780
11
1
0
186,880
0
L
Kuzenbo
7,762
862
7
1
0
179,592
1
L
Tyr
6,545
727
17
2
0
171,794
0
W
Danzaburou
7,796
866
23
3
0
178,944
0
L
Jing Wei
6,611
735
22
2
0
119,107
0
L
Sol
6,864
763
19
2
0
185,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role