Player Matchup

Artemis
Artemis
Flow190
Artemis
Level 54
God Stats
1W - 10L
1,121 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 2
Rama
Rama
GhostPK201
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 2
Cerberus
Cerberus
Plutonium0815
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 2
Bakasura
Bakasura
SicknessofFear
Bakasura
Level 45
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 2
Anubis
Anubis
TheZarg
Anubis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,075 Elo+
Party 2
Team Averages
Level 53
1,395 SR
1,075 Elo+

VS

Team Averages
Level 98
1,457 SR
1,510 Elo+
Susano
Susano
ClasiccBuhga
Susano
Level 69
God Stats
3W - 4L
1,435 SR
Queue Stats
295W - 296L
1,335 Elo+
Solo
Horus
Horus
Klimmek
Horus
Level 126
God Stats
31W - 11L
1,495 SR
Queue Stats
62W - 43L
1,593 Elo+
Party 1
Janus
Janus
MempoFace
Janus
Level 65
God Stats
3W - 5L
1,279 SR
Queue Stats
130W - 151L
1,386 Elo+
Solo
Vamana
Vamana
TÍLIGPER
Vamana
Level 147
God Stats
4W - 4L
1,299 SR
Queue Stats
147W - 134L
1,557 Elo+
Solo
Izanami
Izanami
klimmek1
Izanami
Level 83
God Stats
8W - 2L
1,780 SR
Queue Stats
40W - 30L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flow190
Artemis
9
0 / 2 / 0
4,874
443
3,601
5,669
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 2
4,528
412
2,095
8,525
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Plutonium0815
Cerberus
8
1 / 0 / 1
5,228
475
3,069
7,692
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
7
0 / 2 / 1
4,650
423
3,058
8,803
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TheZarg
Anubis
9
2 / 1 / 1
5,710
519
3,992
5,456
2,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 1 / 3
5,770
525
3,589
8,153
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Klimmek
Horus
9
3 / 1 / 4
6,800
618
6,097
8,392
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
MempoFace
Janus
9
0 / 2 / 2
5,182
471
2,507
3,697
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
TÍLIGPER
Vamana
12
3 / 0 / 0
7,272
661
5,066
8,576
6,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
klimmek1
Izanami
11
5 / 0 / 3
7,056
641
9,294
6,216
2,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
0
1
3
1.5
L
Artemis
Flow190
Artemis
0
2
0
0
L
0
6
2
0.17
W
Horus
Klimmek
Horus
3
1
4
5
W
Janus
MempoFace
Janus
0
2
2
0.5
L
Cerberus
Plutonium0815
Cerberus
1
0
1
1.5
L
Bakasura
0
2
1
0.25
L
Anubis
TheZarg
Anubis
2
1
1
2.5
W
Vamana
TÍLIGPER
Vamana
3
0
0
3
W
Izanami
klimmek1
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
26,553
36,145
Taken
35,034
13,294
Mitigated
17,476
9,559
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,589
625
0
3,414
8,153
2,855
0
1,237
6,661
0
26,635
L
Artemis
Flow190
Artemis
3,601
1,793
0
1,382
5,669
2,024
0
0
5,669
0
25,836
L
2,095
1,732
0
1,637
8,525
1,637
0
283
8,242
0
21,706
W
Horus
Klimmek
Horus
6,097
3,076
649
2,789
8,392
5,454
188
2,568
5,769
0
19,122
W
Janus
MempoFace
Janus
2,507
40
0
0
3,697
957
1,325
2,020
1,677
26,750
0
L
Cerberus
Plutonium0815
Cerberus
3,069
304
0
2,789
7,692
4,309
0
238
7,454
14,224
0
L
Bakasura
3,058
1,710
0
1,315
8,803
2,799
0
0
8,803
0
21,072
L
Anubis
TheZarg
Anubis
3,992
384
0
2,436
5,456
2,525
488
1,986
3,470
31,439
0
W
Vamana
TÍLIGPER
Vamana
5,066
1,527
0
3,998
8,576
6,038
0
0
8,540
0
49,969
W
Izanami
klimmek1
Izanami
9,294
7,092
0
3,434
6,216
2,172
1,125
1,236
4,582
0
65,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
32,080
223
Minions Killed
330
0
Camps Cleared
0
1,002,987
Distance Traveled
1,031,371
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,770
525
64
6
0
227,999
1
L
Artemis
4,874
443
43
4
0
194,266
1
L
Rama
4,528
412
43
4
0
183,113
0
W
Horus
6,800
618
19
2
0
238,533
3
W
Janus
5,182
471
39
4
0
143,796
0
L
Cerberus
5,228
475
33
3
0
205,447
2
L
Bakasura
4,650
423
43
4
0
232,786
6
L
Anubis
5,710
519
61
6
0
187,375
2
W
Vamana
7,272
661
86
8
0
221,665
2
W
Izanami
7,056
641
122
11
0
199,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role