Player Matchup

Hercules
Hercules
AhmedSan1
Hercules
Level 160
God Stats
21W - 13L
1,438 SR
Queue Stats
230W - 249L
1,528 Elo+
Solo
Fenrir
Fenrir
Moonshadey
Fenrir
Level 148
God Stats
5W - 10L
1,514 SR
Queue Stats
457W - 493L
1,450 Elo+
Solo
Kukulkan
Kukulkan
blazingangel66
Kukulkan
Level 122
God Stats
1W - 3L
1,514 SR
Queue Stats
35W - 42L
1,457 Elo+
Solo
Team Averages
Level 143
1,489 SR
1,478 Elo+

VS

Team Averages
Level 75
1,513 SR
1,398 Elo+
Aphrodite
Aphrodite
Bownerz
Aphrodite
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Gremium
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,464 Elo+
Party 1
Bellona
Bellona
xIChester
Bellona
Level 67
God Stats
14W - 14L
1,539 SR
Queue Stats
17W - 26L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhmedSan1
Hercules
12
2 / 0 / 10
7,473
747
8,618
10,816
8,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Moonshadey
Fenrir
13
6 / 0 / 6
8,148
815
5,742
7,690
8,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
4 / 1 / 8
8,181
818
14,039
4,914
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bownerz
Aphrodite
10
0 / 4 / 0
6,357
636
4,905
7,719
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gremium
Cthulhu
9
0 / 4 / 1
6,539
654
7,280
14,450
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
xIChester
Bellona
9
1 / 4 / 0
6,563
656
2,414
11,679
9,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
AhmedSan1
Hercules
2
0
10
7
L
Aphrodite
Bownerz
Aphrodite
0
4
0
0
L
Cthulhu
Gremium
Cthulhu
0
4
1
0.13
W
Fenrir
Moonshadey
Fenrir
6
0
6
9
W
Kukulkan
4
1
8
8
L
Bellona
xIChester
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
14,599
23,420
Taken
33,848
19,221
Mitigated
25,459
5,792
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AhmedSan1
Hercules
8,618
2,660
0
2,638
10,816
8,040
321
5,890
4,926
0
19,588
L
Aphrodite
Bownerz
Aphrodite
4,905
369
3,018
3,042
7,719
3,953
0
3,307
4,412
19,281
0
L
Cthulhu
Gremium
Cthulhu
7,280
1,235
159
1,650
14,450
11,730
0
6,051
8,399
17,620
0
W
Fenrir
Moonshadey
Fenrir
5,742
1,239
0
2,261
7,690
8,605
433
3,212
4,478
0
15,460
W
Kukulkan
14,039
1,149
0
893
4,914
2,576
472
3,524
1,390
45,947
0
L
Bellona
xIChester
Bellona
2,414
975
249
354
11,679
9,776
0
4,837
6,842
0
9,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
19,459
127
Minions Killed
92
8
Camps Cleared
1
585,186
Distance Traveled
597,388
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,473
747
24
2
1
188,471
1
L
Aphrodite
6,357
636
44
4
0
192,928
2
L
Cthulhu
6,539
654
33
3
1
202,094
2
W
Fenrir
8,148
815
15
2
4
211,532
3
W
Kukulkan
8,181
818
88
9
3
185,183
3
L
Bellona
6,563
656
15
2
0
202,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role