Player Matchup

Hera
Hera
DHR Pilote
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,314 Elo+
Party 2
Ra
Ra
IALLEGRO
Ra
Level 142
God Stats
5W - 2L
1,772 SR
Queue Stats
320W - 348L
1,419 Elo+
Solo
Susano
Susano
Kornel0713
Susano
Level 122
God Stats
2W - 4L
1,254 SR
Queue Stats
558W - 586L
1,406 Elo+
Solo
Loki
Loki
MRFALMER
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,178 Elo+
Solo
Persephone
Persephone
TyrannoRed
Persephone
Level 88
God Stats
2W - 3L
1,866 SR
Queue Stats
43W - 29L
1,549 Elo+
Party 2
Team Averages
Level 79
1,578 SR
1,373 Elo+

VS

Team Averages
Level 72
1,493 SR
1,396 Elo+
Nu Wa
Nu Wa
BlackKobraX
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,392 Elo+
Party 1
Terra
Terra
HoarahxLoux
Terra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,361 Elo+
Party 1
Agni
Agni
SkillOn2808
Agni
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 42L
1,375 Elo+
Party 1
Hachiman
Hachiman
Z6PO
Hachiman
Level 82
God Stats
3W - 4L
1,606 SR
Queue Stats
199W - 217L
1,412 Elo+
Solo
Rama
Rama
傻了吧爷爷会飞
Rama
Level 155
God Stats
8W - 4L
1,360 SR
Queue Stats
443W - 463L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
10,150
725
15,097
12,540
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 8
7,978
570
5,820
7,816
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Kornel0713
Susano
19
8 / 5 / 6
10,848
775
16,245
13,514
6,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
17
7 / 9 / 8
10,406
743
6,545
16,868
5,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
TyrannoRed
Persephone
17
1 / 6 / 12
10,211
729
17,009
14,730
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 15
11,559
826
16,761
14,823
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 15
10,410
744
3,154
19,348
23,397
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 5 / 16
11,011
787
8,207
16,136
9,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Z6PO
Hachiman
19
8 / 5 / 14
11,532
824
15,265
14,789
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 4 / 12
11,120
794
15,229
13,734
7,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
101
21
Kills
29
29
Deaths
23
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
7
5
15
2.9
L
5
6
9
1.58
W
3
4
15
2.63
L
0
3
8
1.33
L
Susano
Kornel0713
Susano
8
5
6
2.2
L
Loki
7
9
8
1.22
W
6
5
16
2.8
L
Persephone
TyrannoRed
Persephone
1
6
12
1.17
W
Hachiman
Z6PO
Hachiman
8
5
14
3
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,716
Damage
58,616
65,468
Taken
78,830
25,273
Mitigated
55,884
14,452
Healing
27,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,761
5,155
2,808
2,157
14,823
8,151
2,506
8,311
6,512
35,670
0
L
15,097
3,616
994
1,532
12,540
5,809
772
4,441
8,099
30,081
0
W
3,154
321
5,744
4,226
19,348
23,397
838
7,787
11,561
7,435
0
L
5,820
411
1,992
2,242
7,816
2,496
111
4,847
2,969
14,847
0
L
Susano
Kornel0713
Susano
16,245
1,199
1,324
1,798
13,514
6,201
0
5,244
8,270
0
28,333
L
Loki
6,545
1,604
0
1,018
16,868
5,486
0
7,836
9,032
0
23,297
W
8,207
941
1,565
2,908
16,136
9,019
849
8,260
7,876
31,942
0
L
Persephone
TyrannoRed
Persephone
17,009
663
689
2,863
14,730
5,281
625
5,752
8,972
39,523
0
W
Hachiman
Z6PO
Hachiman
15,265
6,904
3,492
1,719
14,789
7,979
1,146
5,591
9,198
0
33,499
W
15,229
7,838
1,194
1,929
13,734
7,338
2,767
7,977
5,757
0
36,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
55,632
150
Minions Killed
156
0
Camps Cleared
0
1,116,277
Distance Traveled
1,190,497
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,559
826
41
3
0
230,081
0
L
Hera
10,150
725
45
3
0
221,302
0
W
Terra
10,410
744
5
0
0
264,410
0
L
Ra
7,978
570
20
1
0
196,000
5
L
Susano
10,848
775
25
2
0
250,429
1
L
Loki
10,406
743
16
1
0
223,653
1
W
Agni
11,011
787
40
3
0
238,734
0
L
Persephone
10,211
729
44
3
0
224,893
0
W
Hachiman
11,532
824
32
2
0
242,809
0
W
Rama
11,120
794
38
3
0
214,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role