Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
GEREMY_WALLACE
Raijin
Level 128
God Stats
3W - 3L
1,532 SR
Queue Stats
113W - 106L
1,481 Elo+
Party 1
Chaac
Chaac
Heîsen
Chaac
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 54L
1,382 Elo+
Party 2
Ganesha
Ganesha
PevaSoul
Ganesha
Level 60
God Stats
63W - 76L
1,217 SR
Queue Stats
78W - 95L
1,185 Elo+
Solo
Neith
Neith
lWeedz
Neith
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 29L
1,382 Elo+
Party 2
Team Averages
Level 55
1,410 SR
1,386 Elo+

VS

Team Averages
Level 50
1,440 SR
1,437 Elo+
Gilgamesh
Gilgamesh
Crobat97
Gilgamesh
Level 56
God Stats
1W - 4L
1,329 SR
Queue Stats
174W - 191L
1,327 Elo+
Solo
Hou Yi
Hou Yi
DovydasM
Hou Yi
Level 41
God Stats
1W - 2L
1,561 SR
Queue Stats
126W - 138L
1,377 Elo+
Solo
Ra
Ra
HasjBlok
Ra
Level 24
God Stats
1W - 4L
1,414 SR
Queue Stats
76W - 75L
1,390 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Joren_W9
Ah Muzen Cab
Level 96
God Stats
4W - 5L
1,395 SR
Queue Stats
55W - 61L
1,409 Elo+
Party 3
Thor
Thor
Lockzi
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
11 / 1 / 3
10,261
604
10,512
16,155
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 3
9,606
565
6,964
8,925
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Heîsen
Chaac
16
3 / 0 / 4
9,501
559
10,964
12,982
10,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
PevaSoul
Ganesha
14
0 / 1 / 5
8,660
509
7,321
10,347
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lWeedz
Neith
14
3 / 2 / 2
8,145
479
6,902
10,053
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crobat97
Gilgamesh
13
0 / 3 / 0
7,319
431
5,603
11,549
11,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
DovydasM
Hou Yi
13
1 / 2 / 1
7,555
444
7,258
13,392
4,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 5 / 1
7,537
443
9,948
9,716
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Joren_W9
Ah Muzen Cab
14
1 / 4 / 0
8,090
476
7,404
12,513
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Lockzi
Thor
12
1 / 3 / 1
7,854
462
5,734
14,472
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
3
12.5
L
Gilgamesh
Crobat97
Gilgamesh
0
3
0
0
L
Hou Yi
DovydasM
Hou Yi
1
2
1
0.75
W
0
1
3
1.5
L
2
5
1
0.5
W
Chaac
Heîsen
Chaac
3
0
4
5
L
Ah Muzen Cab
Joren_W9
Ah Muzen Cab
1
4
0
0.25
L
Thor
Lockzi
Thor
1
3
1
0.5
W
Ganesha
PevaSoul
Ganesha
0
1
5
2.5
W
Neith
lWeedz
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
35,947
58,462
Taken
61,642
32,451
Mitigated
30,703
22,310
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,512
8,269
0
9,164
16,155
7,647
44
1,808
14,347
0
69,535
L
Gilgamesh
Crobat97
Gilgamesh
5,603
2,341
0
2,694
11,549
11,248
499
0
11,549
0
47,192
L
Hou Yi
DovydasM
Hou Yi
7,258
4,003
0
6,126
13,392
4,388
0
4,789
8,577
0
56,701
W
6,964
256
0
230
8,925
4,091
522
397
8,528
84,389
0
L
9,948
712
326
1,109
9,716
3,363
330
3,016
6,700
47,558
0
W
Chaac
Heîsen
Chaac
10,964
3,775
0
5,136
12,982
10,170
1,762
0
12,982
0
73,629
L
Ah Muzen Cab
Joren_W9
Ah Muzen Cab
7,404
1,265
118
3,867
12,513
5,252
0
5,374
6,723
0
82,031
L
Thor
Lockzi
Thor
5,734
2,730
0
5,572
14,472
6,452
0
614
13,808
0
52,267
W
Ganesha
PevaSoul
Ganesha
7,321
168
588
3,962
10,347
5,925
175
4,416
5,931
45,336
0
W
Neith
lWeedz
Neith
6,902
2,689
0
3,230
10,053
4,618
892
3,327
6,726
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
38,355
601
Minions Killed
481
0
Camps Cleared
0
1,689,250
Distance Traveled
1,532,739
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,261
604
116
7
0
381,401
1
L
Gilgamesh
7,319
431
90
5
0
330,041
3
L
Hou Yi
7,555
444
92
5
0
283,235
5
W
Raijin
9,606
565
202
12
0
320,690
1
L
Ra
7,537
443
86
5
0
309,194
2
W
Chaac
9,501
559
119
7
0
337,298
0
L
Ah Muzen Cab
8,090
476
126
7
0
283,303
4
L
Thor
7,854
462
87
5
0
326,966
4
W
Ganesha
8,660
509
15
1
0
333,719
9
W
Neith
8,145
479
149
9
0
316,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role