Player Matchup

Tsukuyomi
Tsukuyomi
PR Fearless
Tsukuyomi
Level 160
God Stats
0W - 2L
1,713 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 1
Bellona
Bellona
Pingwinq
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,595 Elo+
Solo
Artio
Artio
baIdcats
Artio
Level 128
God Stats
3W - 1L
1,831 SR
Queue Stats
99W - 100L
1,478 Elo+
Solo
Jing Wei
Jing Wei
theKíng
Jing Wei
Level 126
God Stats
0W - 4L
1,133 SR
Queue Stats
368W - 400L
1,489 Elo+
Solo
Athena
Athena
xKoerperKlausx
Athena
Level 149
God Stats
1W - 1L
1,708 SR
Queue Stats
44W - 42L
1,550 Elo+
Party 1
Team Averages
Level 134
1,577 SR
1,528 Elo+

VS

Team Averages
Level 131
1,478 SR
1,560 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
MADARAΞGY
Hachiman
Level 147
God Stats
2W - 0L
1,670 SR
Queue Stats
22W - 13L
1,635 Elo+
Solo
Chaac
Chaac
Phillipan
Chaac
Level 143
God Stats
3W - 1L
1,684 SR
Queue Stats
472W - 355L
1,533 Elo+
Party 2
Athena
Athena
SimarglFox
Athena
Level 128
God Stats
1W - 0L
1,243 SR
Queue Stats
45W - 31L
1,559 Elo+
Solo
Rama
Rama
Zordar
Rama
Level 108
God Stats
3W - 6L
1,294 SR
Queue Stats
243W - 174L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PR Fearless
Tsukuyomi
17
5 / 8 / 2
10,430
652
27,077
24,274
15,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Pingwinq
Bellona
16
2 / 11 / 9
10,041
628
14,015
29,386
30,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
baIdcats
Artio
17
4 / 8 / 7
11,590
724
12,846
36,152
56,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
theKíng
Jing Wei
20
6 / 3 / 9
11,257
704
16,942
16,380
10,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 5 / 11
9,758
610
14,683
29,511
44,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 3 / 30
12,350
772
12,832
29,765
40,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
MADARAΞGY
Hachiman
18
6 / 3 / 21
12,076
755
28,108
15,191
9,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Phillipan
Chaac
18
5 / 4 / 16
11,618
726
17,116
30,310
28,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
SimarglFox
Athena
19
9 / 6 / 14
12,267
767
19,540
24,941
25,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Zordar
Rama
20
13 / 2 / 15
13,523
845
48,353
21,980
13,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
131
18
Kills
35
35
Deaths
18
38
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
30
5.67
W
Hachiman
MADARAΞGY
Hachiman
6
3
21
5.5
L
Tsukuyomi
PR Fearless
Tsukuyomi
5
8
2
0.75
W
Chaac
Phillipan
Chaac
5
4
16
3.25
L
Bellona
Pingwinq
Bellona
2
11
9
0.59
W
Athena
SimarglFox
Athena
9
6
14
2.67
W
Rama
Zordar
Rama
13
2
15
10.25
L
Artio
baIdcats
Artio
4
8
7
0.94
L
Jing Wei
theKíng
Jing Wei
6
3
9
3.5
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,563
Damage
125,949
135,703
Taken
122,187
157,686
Mitigated
117,298
35,934
Healing
46,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,832
903
10,616
9,275
29,765
40,541
515
7,921
21,456
18,252
0
W
Hachiman
MADARAΞGY
Hachiman
28,108
9,567
1,201
1,653
15,191
9,734
1,465
2,131
12,994
0
47,753
L
Tsukuyomi
PR Fearless
Tsukuyomi
27,077
4,570
1,716
3,667
24,274
15,778
554
5,863
18,411
0
46,700
W
Chaac
Phillipan
Chaac
17,116
3,442
1,832
8,253
30,310
28,105
571
5,956
23,884
0
27,662
L
Bellona
Pingwinq
Bellona
14,015
3,875
777
2,381
29,386
30,026
427
6,891
22,495
0
20,175
W
Athena
SimarglFox
Athena
19,540
3,312
2,584
2,374
24,941
25,713
309
4,418
20,260
33,162
0
W
Rama
Zordar
Rama
48,353
25,209
1,406
7,508
21,980
13,205
4,765
5,747
16,064
0
85,949
L
Artio
baIdcats
Artio
12,846
1,299
7,289
10,693
36,152
56,975
90
8,879
27,273
19,255
0
L
Jing Wei
theKíng
Jing Wei
16,942
13,596
1,286
3,276
16,380
10,015
771
5,353
11,027
0
32,117
L
14,683
3,953
1,877
2,972
29,511
44,892
104
5,386
24,125
23,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
61,834
117
Minions Killed
165
0
Camps Cleared
0
1,308,213
Distance Traveled
1,297,151
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,350
772
7
0
0
296,839
0
W
Hachiman
12,076
755
54
3
0
212,011
0
L
Tsukuyomi
10,430
652
43
3
0
250,467
0
W
Chaac
11,618
726
15
1
0
274,675
0
L
Bellona
10,041
628
9
1
0
237,114
1
W
Athena
12,267
767
21
1
0
301,031
0
W
Rama
13,523
845
68
4
0
212,595
0
L
Artio
11,590
724
8
1
0
255,434
0
L
Jing Wei
11,257
704
41
3
0
299,054
1
L
Athena
9,758
610
16
1
0
266,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role