Player Matchup

Anubis
Anubis
Sna0oZz
Anubis
Level 68
God Stats
0W - 1L
1,319 SR
Queue Stats
5W - 1L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
allubsllu
Cthulhu
Level 8
God Stats
4W - 1L
2,005 SR
Queue Stats
4W - 1L
1,844 Elo+
Party 1
Odin
Odin
stewieee
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,659 Elo+
Party 1
Team Averages
Level 74
1,608 SR
1,782 Elo+

VS

Team Averages
Level 98
1,650 SR
1,473 Elo+
Ymir
Ymir
Juniiqe
Ymir
Level 28
God Stats
3W - 1L
1,692 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 2
Anubis
Anubis
MercuryMike
Anubis
Level 145
God Stats
4W - 1L
1,655 SR
Queue Stats
39W - 28L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
xXFanaticMenXx
Cliodhna
Level 121
God Stats
3W - 1L
1,603 SR
Queue Stats
220W - 215L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sna0oZz
Anubis
18
4 / 7 / 5
13,079
654
14,869
19,204
10,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
allubsllu
Cthulhu
16
2 / 5 / 6
12,839
642
11,361
23,845
33,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 4 / 6
12,371
619
21,801
26,045
20,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Juniiqe
Ymir
18
5 / 2 / 8
14,196
710
15,013
28,106
40,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
19
4 / 5 / 10
13,496
675
21,131
16,301
10,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
20
7 / 2 / 8
13,865
693
22,001
19,738
9,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
9
Kills
16
16
Deaths
9
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Juniiqe
Ymir
5
2
8
4.5
W
Anubis
4
5
10
1.8
L
Anubis
Sna0oZz
Anubis
4
7
5
0.93
L
Cthulhu
allubsllu
Cthulhu
2
5
6
1
L
Odin
3
4
6
1.5
W
Cliodhna
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
58,145
69,094
Taken
64,145
64,641
Mitigated
59,836
9,400
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Juniiqe
Ymir
15,013
4,099
0
2,184
28,106
40,255
664
14,178
13,324
39,239
0
W
Anubis
21,131
2,395
0
7,044
16,301
10,027
882
7,455
8,392
67,114
0
L
Anubis
Sna0oZz
Anubis
14,869
1,369
0
5,597
19,204
10,380
416
10,842
8,362
55,606
0
L
Cthulhu
allubsllu
Cthulhu
11,361
1,543
0
1,269
23,845
33,696
255
11,285
12,560
38,270
0
L
Odin
21,801
6,851
0
2,534
26,045
20,565
472
14,302
11,743
0
42,302
W
Cliodhna
22,001
5,315
0
5,191
19,738
9,554
1,460
4,880
14,485
0
55,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
41,557
189
Minions Killed
201
7
Camps Cleared
10
963,005
Distance Traveled
1,045,626
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,196
710
37
2
2
337,433
3
W
Anubis
13,496
675
97
5
7
300,859
4
L
Anubis
13,079
654
85
4
5
293,485
3
L
Cthulhu
12,839
642
55
3
0
321,499
2
L
Odin
12,371
619
49
2
2
348,021
2
W
Cliodhna
13,865
693
67
3
1
407,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role