Player Matchup

Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Battousai22
Merlin
Level 118
God Stats
6W - 7L
1,420 SR
Queue Stats
95W - 78L
1,448 Elo+
Solo
Cliodhna
Cliodhna
NewbieNoobiee
Cliodhna
Level 66
God Stats
1W - 3L
1,713 SR
Queue Stats
8W - 6L
1,610 Elo+
Party 1
Thor
Thor
grelthegreat
Thor
Level 160
God Stats
1W - 1L
1,901 SR
Queue Stats
20W - 22L
1,512 Elo+
Solo
Sobek
Sobek
xXKoalaTV
Sobek
Level 62
God Stats
109W - 105L
1,498 SR
Queue Stats
132W - 146L
1,404 Elo+
Party 1
Team Averages
Level 102
1,606 SR
1,495 Elo+

VS

Team Averages
Level 94
1,532 SR
1,436 Elo+
Jormungandr
Jormungandr
Aesthix
Jormungandr
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 182L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Halibutjenkins
Sylvanus
Level 63
God Stats
4W - 2L
1,470 SR
Queue Stats
28W - 26L
1,290 Elo+
Party 2
Bellona
Bellona
InsidiousClerk
Bellona
Level 83
God Stats
5W - 2L
1,344 SR
Queue Stats
78W - 73L
1,477 Elo+
Solo
Anhur
Anhur
Player-One-K9
Anhur
Level 100
God Stats
1W - 0L
1,777 SR
Queue Stats
25W - 24L
1,396 Elo+
Party 2
Vamana
Vamana
natillo666
Vamana
Level 142
God Stats
18W - 12L
1,571 SR
Queue Stats
613W - 662L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 6 / 1
6,170
363
4,208
11,953
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Merlin
13
3 / 2 / 2
8,249
485
12,993
9,745
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
NewbieNoobiee
Cliodhna
13
2 / 4 / 4
8,040
473
7,791
16,558
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 1
8,568
504
9,601
15,349
12,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
xXKoalaTV
Sobek
12
1 / 4 / 4
7,791
458
4,973
16,805
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aesthix
Jormungandr
15
2 / 0 / 6
9,069
533
10,021
14,775
7,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
0 / 2 / 10
7,771
457
5,155
13,777
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 4
9,157
539
15,055
16,199
18,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 3
8,579
505
6,945
10,844
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
natillo666
Vamana
15
8 / 4 / 5
9,569
563
12,831
18,801
12,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
W
Jormungandr
Aesthix
Jormungandr
2
0
6
5
L
Merlin
3
2
2
2
W
Sylvanus
0
2
10
2.5
W
2
0
4
4
L
Cliodhna
NewbieNoobiee
Cliodhna
2
4
4
1
W
5
3
3
2.17
L
1
1
1
1.5
W
Vamana
natillo666
Vamana
8
4
5
2.63
L
Sobek
xXKoalaTV
Sobek
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
50,007
70,410
Taken
74,396
46,659
Mitigated
56,658
21,486
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,208
2,461
118
2,216
11,953
4,922
0
2,334
9,619
0
24,295
W
Jormungandr
Aesthix
Jormungandr
10,021
2,222
0
4,673
14,775
7,562
128
5,769
9,006
85,527
0
L
Merlin
12,993
1,411
166
2,880
9,745
4,423
855
3,739
6,006
60,212
0
W
Sylvanus
5,155
1,882
1,397
4,384
13,777
13,814
166
4,384
9,393
24,933
0
W
15,055
3,330
0
2,900
16,199
18,159
358
1,928
14,271
0
74,172
L
Cliodhna
NewbieNoobiee
Cliodhna
7,791
1,694
0
8,256
16,558
7,124
0
3,023
13,535
0
58,201
W
6,945
5,296
0
1,642
10,844
5,030
901
3,498
7,346
0
53,104
L
9,601
3,006
0
4,315
15,349
12,530
0
536
14,813
0
68,163
W
Vamana
natillo666
Vamana
12,831
8,044
0
4,610
18,801
12,093
1,271
3,164
15,637
0
78,336
L
Sobek
xXKoalaTV
Sobek
4,973
776
0
3,535
16,805
17,660
0
5,729
11,076
23,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
44,145
389
Minions Killed
493
0
Camps Cleared
0
1,437,587
Distance Traveled
1,627,843
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,170
363
40
2
0
228,592
0
W
Jormungandr
9,069
533
142
8
0
352,034
6
L
Merlin
8,249
485
91
5
0
258,238
0
W
Sylvanus
7,771
457
34
2
0
293,457
1
W
Bellona
9,157
539
137
8
0
345,314
4
L
Cliodhna
8,040
473
97
6
0
331,657
5
W
Anhur
8,579
505
70
4
0
305,741
0
L
Thor
8,568
504
127
7
0
312,493
10
W
Vamana
9,569
563
110
6
0
331,297
6
L
Sobek
7,791
458
34
2
0
306,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role