Player Matchup

Horus
Horus
 
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Chri_405
Aphrodite
Level 100
God Stats
64W - 77L
1,430 SR
Queue Stats
158W - 187L
1,455 Elo+
Party 2
Nox
Nox
FerretQueenMS
Nox
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 332L
1,437 Elo+
Solo
Ullr
Ullr
Seiiyo
Ullr
Level 82
God Stats
11W - 20L
1,520 SR
Queue Stats
537W - 581L
1,420 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,462 Elo+

VS

Team Averages
Level 111
1,497 SR
1,481 Elo+
Jormungandr
Jormungandr
AmberTurd1606
Jormungandr
Level 47
God Stats
1W - 0L
1,742 SR
Queue Stats
38W - 48L
1,343 Elo+
Solo
Chaac
Chaac
HelpMyTeamSux
Chaac
Level 160
God Stats
1W - 0L
1,354 SR
Queue Stats
137W - 58L
1,697 Elo+
Party 1
Izanami
Izanami
Vv_Lala_67
Izanami
Level 66
God Stats
31W - 21L
1,379 SR
Queue Stats
47W - 40L
1,426 Elo+
Solo
Loki
Loki
stax t 54321
Loki
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
xMissMajesty
Baron Samedi
Level 128
God Stats
3W - 4L
1,507 SR
Queue Stats
262W - 275L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 2 / 1
9,216
512
6,679
13,555
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
 
Chang'e
13
3 / 2 / 0
8,348
464
8,241
13,031
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Chri_405
Aphrodite
14
0 / 5 / 1
8,316
462
1,443
13,257
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 5 / 1
7,616
423
5,491
13,650
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ullr
Seiiyo
Ullr
14
1 / 2 / 0
8,333
463
7,422
14,485
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmberTurd1606
Jormungandr
15
0 / 2 / 4
9,662
537
10,453
16,864
6,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 8
9,012
501
5,472
13,370
9,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Vv_Lala_67
Izanami
16
2 / 1 / 3
10,294
572
10,935
13,523
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 5
9,389
522
5,599
9,989
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xMissMajesty
Baron Samedi
16
5 / 0 / 2
9,858
548
8,704
6,121
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
15
16
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
L
Chang'e
 
Chang'e
3
2
0
1.5
W
Jormungandr
AmberTurd1606
Jormungandr
0
2
4
1
L
Aphrodite
Chri_405
Aphrodite
0
5
1
0.1
L
1
5
1
0.3
W
2
2
8
3
L
Ullr
Seiiyo
Ullr
1
2
0
0.5
W
Izanami
Vv_Lala_67
Izanami
2
1
3
3.5
W
6
0
5
8.5
W
Baron Samedi
xMissMajesty
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
41,163
67,978
Taken
59,867
39,023
Mitigated
29,411
23,827
Healing
29,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,679
2,781
198
3,967
13,555
12,295
0
8,068
5,487
0
75,805
L
Chang'e
 
Chang'e
8,241
895
757
5,184
13,031
5,421
0
4,682
8,349
65,862
0
W
Jormungandr
AmberTurd1606
Jormungandr
10,453
2,618
74
7,386
16,864
6,719
922
5,469
10,752
75,487
0
L
Aphrodite
Chri_405
Aphrodite
1,443
115
1,023
5,373
13,257
5,743
279
2,859
10,398
65,387
0
L
5,491
613
0
1,693
13,650
9,904
0
3,548
10,102
34,507
0
W
5,472
1,586
2,934
4,594
13,370
9,868
129
3,438
9,852
0
31,677
L
Ullr
Seiiyo
Ullr
7,422
3,202
0
5,632
14,485
5,660
0
0
14,485
0
64,546
W
Izanami
Vv_Lala_67
Izanami
10,935
7,454
0
6,426
13,523
5,821
1,409
1,219
12,304
0
99,353
W
5,599
1,014
0
4,475
9,989
4,004
0
2,198
7,765
0
53,865
W
Baron Samedi
xMissMajesty
Baron Samedi
8,704
1,252
911
3,055
6,121
2,999
729
2,709
3,336
85,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
48,215
506
Minions Killed
572
0
Camps Cleared
0
1,713,672
Distance Traveled
1,680,622
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,216
512
133
7
0
344,911
4
L
Chang'e
8,348
464
104
6
0
388,275
0
W
Jormungandr
9,662
537
131
7
0
302,767
3
L
Aphrodite
8,316
462
129
7
0
316,672
0
L
Nox
7,616
423
46
3
0
326,873
3
W
Chaac
9,012
501
47
3
0
347,532
9
L
Ullr
8,333
463
94
5
0
336,941
1
W
Izanami
10,294
572
168
9
0
318,730
5
W
Loki
9,389
522
87
5
0
406,741
0
W
Baron Samedi
9,858
548
139
8
0
304,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role