Player Matchup

Janus
Janus
LukeGiako23
Janus
Level 144
God Stats
4W - 2L
1,708 SR
Queue Stats
59W - 55L
1,522 Elo+
Party 1
Neith
Neith
Snakerinno
Neith
Level 41
God Stats
1W - 1L
1,279 SR
Queue Stats
100W - 98L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SortedEros
Gilgamesh
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 37L
1,631 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,544 Elo+

VS

Team Averages
Level 119
1,415 SR
1,451 Elo+
Ravana
Ravana
AlfaBrolYbuu
Ravana
Level 124
God Stats
7W - 11L
1,453 SR
Queue Stats
135W - 143L
1,449 Elo+
Party 2
Horus
Horus
LeNicolBolas
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,464 Elo+
Party 2
Ra
Ra
Sometimes2880
Ra
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
18W - 28L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
10,952
782
14,249
9,222
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
8 / 2 / 11
11,169
798
14,739
9,056
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
SortedEros
Gilgamesh
16
6 / 0 / 14
10,917
780
11,161
12,633
15,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 7 / 2
9,035
645
5,919
16,989
8,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 4
8,920
637
7,332
14,775
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 8 / 2
9,850
704
6,235
14,326
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
6
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
7
2
0.57
L
0
6
4
0.33
W
7
4
10
3
W
Neith
8
2
11
6.75
L
3
8
2
0.5
W
Gilgamesh
SortedEros
Gilgamesh
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,149
Damage
19,486
30,911
Taken
46,090
24,864
Mitigated
27,661
4,374
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,919
441
0
897
16,989
8,931
0
6,294
10,288
0
19,924
L
7,332
3,169
486
3,313
14,775
10,927
0
3,647
10,874
0
17,983
W
14,249
754
114
855
9,222
3,760
518
2,154
7,068
52,359
0
W
Neith
14,739
7,311
0
2,138
9,056
5,230
1,400
2,066
6,990
0
40,350
L
6,235
585
851
3,512
14,326
7,803
0
3,489
10,553
39,329
0
W
Gilgamesh
SortedEros
Gilgamesh
11,161
3,079
0
1,267
12,633
15,874
172
2,251
10,382
0
20,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
27,805
168
Minions Killed
136
6
Camps Cleared
5
798,218
Distance Traveled
679,227
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,035
645
32
2
3
228,118
0
L
Horus
8,920
637
17
1
1
238,023
6
W
Janus
10,952
782
92
7
3
266,051
3
W
Neith
11,169
798
57
4
3
244,467
3
L
Ra
9,850
704
87
6
1
213,086
3
W
Gilgamesh
10,917
780
19
1
0
287,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role