Player Matchup

Ymir
Ymir
IceFire Slayz
Ymir
Level 104
God Stats
39W - 25L
1,611 SR
Queue Stats
99W - 88L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Parasidic Death
Ah Muzen Cab
Level 155
God Stats
10W - 3L
1,654 SR
Queue Stats
167W - 121L
1,647 Elo+
Party 1
Discordia
Discordia
Zanzugan
Discordia
Level 107
God Stats
3W - 1L
1,524 SR
Queue Stats
65W - 62L
1,575 Elo+
Party 1
Team Averages
Level 122
1,596 SR
1,603 Elo+

VS

Team Averages
Level 109
1,495 SR
1,459 Elo+
Bellona
Bellona
JammySubset5738
Bellona
Level 104
God Stats
8W - 2L
1,482 SR
Queue Stats
141W - 188L
1,294 Elo+
Solo
Danzaburou
Danzaburou
LORD PUTMAN
Danzaburou
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,524 Elo+
Solo
Scylla
Scylla
Outo
Scylla
Level 69
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
10,758
672
5,999
12,320
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Parasidic Death
Ah Muzen Cab
18
11 / 4 / 0
13,109
819
24,931
14,383
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Zanzugan
Discordia
14
0 / 4 / 8
9,929
621
4,967
7,058
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
11,187
699
13,081
16,537
17,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
LORD PUTMAN
Danzaburou
15
4 / 5 / 3
10,710
669
8,956
16,132
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Outo
Scylla
15
1 / 4 / 5
10,375
648
7,752
10,613
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
9
10
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
4
2
3
2.75
L
Danzaburou
LORD PUTMAN
Danzaburou
4
5
3
1.1
L
Scylla
Outo
Scylla
1
4
5
0.88
W
Ah Muzen Cab
Parasidic Death
Ah Muzen Cab
11
4
0
2.75
W
Discordia
Zanzugan
Discordia
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
29,789
33,761
Taken
43,282
25,529
Mitigated
28,682
7,892
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,999
618
0
3,698
12,320
15,769
0
3,740
8,580
18,552
0
L
13,081
2,097
0
2,366
16,537
17,618
332
4,320
12,217
0
32,035
L
Danzaburou
LORD PUTMAN
Danzaburou
8,956
3,206
0
1,882
16,132
7,428
675
4,811
11,321
0
40,055
L
Scylla
Outo
Scylla
7,752
356
0
1,890
10,613
3,636
450
2,208
8,405
34,108
0
W
Ah Muzen Cab
Parasidic Death
Ah Muzen Cab
24,931
11,785
0
4,130
14,383
7,112
1,663
3,635
10,748
0
76,630
W
Discordia
Zanzugan
Discordia
4,967
0
0
64
7,058
2,648
0
687
6,371
18,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
32,272
171
Minions Killed
180
5
Camps Cleared
8
770,902
Distance Traveled
832,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,758
672
17
1
1
230,501
0
L
Bellona
11,187
699
40
3
4
305,490
1
L
Danzaburou
10,710
669
69
4
3
261,084
0
L
Scylla
10,375
648
71
4
1
265,631
3
W
Ah Muzen Cab
13,109
819
115
7
2
286,072
0
W
Discordia
9,929
621
39
2
2
254,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role