Player Matchup

Izanami
Izanami
AceDeadpool86
Izanami
Level 27
God Stats
8W - 2L
1,836 SR
Queue Stats
46W - 45L
1,471 Elo+
Party 2
Chronos
Chronos
BubonAgneau268
Chronos
Level 124
God Stats
8W - 6L
1,632 SR
Queue Stats
58W - 62L
1,416 Elo+
Party 2
Horus
Horus
King_Davie115
Horus
Level 158
God Stats
16W - 12L
1,478 SR
Queue Stats
221W - 248L
1,477 Elo+
Solo
Team Averages
Level 103
1,648 SR
1,455 Elo+

VS

Team Averages
Level 108
1,538 SR
1,533 Elo+
Kumbhakarna
Kumbhakarna
Anthraxbruce
Kumbhakarna
Level 149
God Stats
2W - 2L
1,671 SR
Queue Stats
47W - 20L
1,711 Elo+
Party 1
Fafnir
Fafnir
C4 op42
Fafnir
Level 160
God Stats
0W - 1L
1,637 SR
Queue Stats
38W - 21L
1,630 Elo+
Party 1
Arachne
Arachne
Complimints
Arachne
Level 14
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 2 / 6
9,405
672
12,929
6,612
3,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 7
9,890
706
10,354
8,691
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 2 / 3
10,276
734
12,765
16,121
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anthraxbruce
Kumbhakarna
13
2 / 3 / 2
8,765
626
6,895
18,122
24,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
C4 op42
Fafnir
13
1 / 1 / 2
9,920
709
6,579
15,641
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Complimints
Arachne
12
1 / 5 / 0
8,238
588
8,940
14,265
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
2
6
2
L
Kumbhakarna
Anthraxbruce
Kumbhakarna
2
3
2
1
W
2
0
7
5.5
L
Fafnir
C4 op42
Fafnir
1
1
2
2
L
Arachne
Complimints
Arachne
1
5
0
0.2
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
22,414
31,424
Taken
48,028
17,070
Mitigated
57,671
10,442
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,929
8,413
0
1,501
6,612
3,194
1,112
5,130
1,482
0
44,859
L
Kumbhakarna
Anthraxbruce
Kumbhakarna
6,895
542
1,145
2,446
18,122
24,730
0
3,850
13,899
35,417
0
W
10,354
4,504
0
2,476
8,691
4,225
982
5,479
3,212
41,888
5,209
L
Fafnir
C4 op42
Fafnir
6,579
1,139
0
2,893
15,641
22,931
8
3,255
12,139
17,193
0
L
Arachne
Complimints
Arachne
8,940
6,363
0
2,001
14,265
10,010
0
2,578
11,426
0
23,641
W
12,765
5,788
1,086
5,379
16,121
9,651
676
3,256
12,865
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,571
Gold Earned
26,923
191
Minions Killed
127
5
Camps Cleared
6
761,820
Distance Traveled
739,951
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,405
672
75
5
0
233,403
3
L
Kumbhakarna
8,765
626
41
3
2
255,979
6
W
Chronos
9,890
706
87
6
5
260,181
6
L
Fafnir
9,920
709
32
2
1
237,712
3
L
Arachne
8,238
588
54
4
3
246,260
1
W
Horus
10,276
734
29
2
0
268,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role