Player Matchup

Bellona
Bellona
Mutschi
Bellona
Level 116
God Stats
2W - 3L
1,733 SR
Queue Stats
200W - 233L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Mutschi2
Cernunnos
Level 66
God Stats
1W - 1L
1,283 SR
Queue Stats
75W - 83L
1,398 Elo+
Party 1
Eset
Eset
R31GN 1N BL00D
Eset
Level 114
God Stats
2W - 6L
1,410 SR
Queue Stats
359W - 390L
1,353 Elo+
Solo
Charybdis
Charybdis
SFC917025
Charybdis
Level 46
God Stats
1W - 4L
1,253 SR
Queue Stats
112W - 166L
1,377 Elo+
Solo
Chaac
Chaac
T0miyeahBoi
Chaac
Level 63
God Stats
1W - 1L
1,679 SR
Queue Stats
77W - 60L
1,368 Elo+
Solo
Team Averages
Level 81
1,472 SR
1,384 Elo+

VS

Team Averages
Level 77
1,443 SR
1,339 Elo+
Loki
Loki
EmperorRiku
Loki
Level 68
God Stats
1W - 0L
1,432 SR
Queue Stats
19W - 19L
1,337 Elo+
Party 2
Hera
Hera
Neil_Foster93
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 134L
1,324 Elo+
Solo
Ganesha
Ganesha
Tokyo Turtle451
Ganesha
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,256 Elo+
Party 2
Apollo
Apollo
lmSanta420
Apollo
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 30L
1,335 Elo+
Solo
Anubis
Anubis
olegreg424
Anubis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mutschi
Bellona
20
5 / 11 / 15
16,107
644
21,778
35,012
33,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Mutschi2
Cernunnos
20
3 / 9 / 7
14,907
596
26,191
28,157
13,225
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 6 / 13
14,312
572
12,745
21,937
8,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SFC917025
Charybdis
20
6 / 6 / 9
16,560
662
28,334
30,551
14,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 2 / 10
16,428
657
21,250
35,087
34,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 20
16,439
658
33,556
33,756
27,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 8 / 14
16,971
679
28,307
29,355
27,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 4 / 27
17,874
715
16,302
41,770
73,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
lmSanta420
Apollo
2
0 / 0 / 0
7,116
285
0
0
0
Anubis
olegreg424
Anubis
20
17 / 7 / 8
19,598
784
48,864
27,868
19,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
24
Kills
33
34
Deaths
24
54
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
5
20
3.6
L
Bellona
Mutschi
Bellona
5
11
15
1.14
L
Cernunnos
Mutschi2
Cernunnos
3
9
7
0.72
W
7
8
14
1.75
L
2
6
13
1.42
L
Charybdis
SFC917025
Charybdis
6
6
9
1.75
L
8
2
10
6.5
W
1
4
27
3.63
W
Apollo
lmSanta420
Apollo
0
0
0
0
W
Anubis
olegreg424
Anubis
17
7
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,298
Damage
127,029
150,744
Taken
132,749
103,092
Mitigated
148,098
58,486
Healing
48,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,556
9,687
3,766
12,465
33,756
27,290
5,213
2,534
30,262
0
60,035
L
Bellona
Mutschi
Bellona
21,778
6,426
1,555
2,999
35,012
33,089
1,048
18,213
16,296
0
41,676
L
Cernunnos
Mutschi2
Cernunnos
26,191
11,852
2,758
3,287
28,157
13,225
4,235
19,301
8,270
0
63,993
W
28,307
8,060
2,069
6,035
29,355
27,154
2,859
2,749
26,606
67,714
0
L
12,745
853
7,925
4,420
21,937
8,313
1,939
18,243
3,586
30,740
0
L
Charybdis
SFC917025
Charybdis
28,334
13,956
2,466
12,603
30,551
14,064
2,835
18,601
11,411
0
71,528
L
21,250
3,363
4,414
16,059
35,087
34,401
393
19,115
15,561
0
54,220
W
16,302
1,111
2,151
10,479
41,770
73,888
1,757
3,591
38,179
39,597
0
W
Apollo
lmSanta420
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
olegreg424
Anubis
48,864
1,926
3,349
8,383
27,868
19,766
759
3,871
23,997
101,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,314
Gold Earned
77,998
250
Minions Killed
257
0
Camps Cleared
0
2,027,399
Distance Traveled
1,641,098
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,439
658
66
3
0
470,879
4
L
Bellona
16,107
644
24
1
0
371,630
1
L
Cernunnos
14,907
596
75
3
0
328,470
0
W
Hera
16,971
679
85
3
0
365,353
1
L
Eset
14,312
572
35
1
0
402,275
2
L
Charybdis
16,560
662
71
3
0
414,749
3
L
Chaac
16,428
657
45
2
0
510,275
0
W
Ganesha
17,874
715
0
0
0
452,767
0
W
Apollo
7,116
285
0
0
0
0
0
W
Anubis
19,598
784
106
4
0
352,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role