Player Matchup

The Morrigan
The Morrigan
Adramiel
The Morrigan
Level 35
God Stats
2W - 2L
1,674 SR
Queue Stats
68W - 109L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
Cinilinia
Sylvanus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,485 Elo+
Party 1
Merlin
Merlin
Fhigter700
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,491 Elo+
Party 1
Medusa
Medusa
XeAG4Q
Medusa
Level 99
God Stats
5W - 5L
1,743 SR
Queue Stats
25W - 22L
1,526 Elo+
Solo
Horus
Horus
devil-heart26
Horus
Level 68
God Stats
8W - 8L
1,583 SR
Queue Stats
215W - 275L
1,500 Elo+
Party 1
Team Averages
Level 68
1,600 SR
1,488 Elo+

VS

Team Averages
Level 103
1,560 SR
1,512 Elo+
Anubis
Anubis
Ciosmi
Anubis
Level 127
God Stats
34W - 36L
1,669 SR
Queue Stats
54W - 63L
1,548 Elo+
Solo
Skadi
Skadi
ES7932
Skadi
Level 92
God Stats
112W - 91L
1,631 SR
Queue Stats
829W - 905L
1,516 Elo+
Solo
Nu Wa
Nu Wa
LegendValedictio
Nu Wa
Level 65
God Stats
22W - 16L
1,531 SR
Queue Stats
40W - 43L
1,527 Elo+
Solo
Achilles
Achilles
Raoulet
Achilles
Level 89
God Stats
15W - 15L
1,418 SR
Queue Stats
194W - 200L
1,442 Elo+
Solo
Arachne
Arachne
Unsung Jonno
Arachne
Level 140
God Stats
67W - 58L
1,551 SR
Queue Stats
93W - 93L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adramiel
The Morrigan
16
1 / 3 / 3
9,199
708
6,735
6,356
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Cinilinia
Sylvanus
13
2 / 2 / 0
8,222
632
3,167
9,346
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Fhigter700
Merlin
16
2 / 3 / 3
8,959
689
5,923
9,264
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
XeAG4Q
Medusa
18
6 / 3 / 4
10,024
771
15,737
10,730
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 7
8,437
649
7,381
13,442
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ciosmi
Anubis
16
2 / 4 / 3
9,283
714
6,279
9,399
4,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ES7932
Skadi
17
2 / 2 / 3
9,749
750
8,145
10,348
4,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 5
9,358
720
11,995
3,789
1,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Raoulet
Achilles
17
4 / 2 / 4
10,103
777
10,805
11,748
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Unsung Jonno
Arachne
17
3 / 2 / 4
9,861
759
4,634
12,671
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
12
12
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adramiel
The Morrigan
1
3
3
0.83
L
Sylvanus
Cinilinia
Sylvanus
2
2
0
1
W
Anubis
Ciosmi
Anubis
2
4
3
0.88
W
Skadi
ES7932
Skadi
2
2
3
1.75
L
Merlin
Fhigter700
Merlin
2
3
3
1.17
W
1
1
5
3.5
W
Achilles
Raoulet
Achilles
4
2
4
3
W
Arachne
Unsung Jonno
Arachne
3
2
4
2.5
L
Medusa
XeAG4Q
Medusa
6
3
4
2.67
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,943
Damage
41,858
49,138
Taken
47,955
24,398
Mitigated
30,276
10,207
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adramiel
The Morrigan
6,735
693
46
500
6,356
2,101
0
2,218
3,996
32,403
3,392
L
Sylvanus
Cinilinia
Sylvanus
3,167
735
726
1,736
9,346
6,624
0
4,838
4,304
11,589
0
W
Anubis
Ciosmi
Anubis
6,279
405
116
1,667
9,399
4,976
533
2,736
6,386
31,014
0
W
Skadi
ES7932
Skadi
8,145
1,928
0
2,564
10,348
4,647
1,203
2,652
7,407
0
49,034
L
Merlin
Fhigter700
Merlin
5,923
110
46
510
9,264
3,307
0
2,519
6,591
26,723
0
W
11,995
5,217
0
236
3,789
1,395
835
702
2,962
41,178
0
W
Achilles
Raoulet
Achilles
10,805
325
0
2,191
11,748
11,541
494
3,730
7,537
0
20,497
W
Arachne
Unsung Jonno
Arachne
4,634
3,049
0
3,844
12,671
7,717
1,037
4,233
8,156
0
30,993
L
Medusa
XeAG4Q
Medusa
15,737
7,876
0
1,702
10,730
4,043
0
2,783
7,739
0
61,140
L
7,381
3,092
1,871
3,070
13,442
8,323
0
5,913
7,246
0
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
48,354
279
Minions Killed
290
0
Camps Cleared
0
1,164,422
Distance Traveled
1,344,482
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,199
708
69
5
0
250,875
1
L
Sylvanus
8,222
632
20
2
0
132,434
2
W
Anubis
9,283
714
60
5
0
241,075
0
W
Skadi
9,749
750
90
7
0
250,087
4
L
Merlin
8,959
689
63
5
0
228,887
0
W
Nu Wa
9,358
720
56
4
0
269,272
0
W
Achilles
10,103
777
27
2
0
290,461
2
W
Arachne
9,861
759
57
4
0
293,587
0
L
Medusa
10,024
771
102
8
0
270,119
3
L
Horus
8,437
649
25
2
0
282,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role