Player Matchup

Ne Zha
Ne Zha
BackdoorManSam
Ne Zha
Level 64
God Stats
2W - 0L
1,522 SR
Queue Stats
12W - 7L
1,567 Elo+
Party 1
Chang'e
Chang'e
Frоakie
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Neith
Neith
JefeNut
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 8L
1,772 Elo+
Party 1
Thor
Thor
Traр
Thor
Level 37
God Stats
1W - 0L
1,732 SR
Queue Stats
51W - 16L
1,822 Elo+
Party 1
Cerberus
Cerberus
Zefyroth
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 5L
1,500 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,632 Elo+

VS

Team Averages
Level 116
1,460 SR
1,482 Elo+
Mercury
Mercury
IIIDarkLordIII
Mercury
Level 146
God Stats
3W - 6L
1,433 SR
Queue Stats
272W - 290L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Jqviqn
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,428 Elo+
Solo
Rama
Rama
Las8
Rama
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 234L
1,500 Elo+
Party 2
Chang'e
Chang'e
LemmeGetAPog
Chang'e
Level 101
God Stats
1W - 2L
1,718 SR
Queue Stats
93W - 88L
1,529 Elo+
Party 2
Ganesha
Ganesha
Sincerely DND
Ganesha
Level 124
God Stats
0W - 1L
1,148 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 25
8,604
956
17,620
10,932
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Frоakie
Chang'e
15
7 / 2 / 23
9,377
1,042
13,093
14,468
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JefeNut
Neith
17
10 / 1 / 18
9,671
1,075
17,756
10,626
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
Traр
Thor
15
9 / 2 / 8
9,345
1,038
10,926
10,544
5,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Zefyroth
Cerberus
14
5 / 3 / 19
9,119
1,013
6,695
19,091
22,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
6,615
735
5,413
13,547
4,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Jqviqn
Cliodhna
13
1 / 8 / 4
7,069
785
8,998
13,823
6,151
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Las8
Rama
13
3 / 5 / 0
7,485
832
9,509
10,926
4,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LemmeGetAPog
Chang'e
12
3 / 7 / 5
8,119
902
11,457
13,978
11,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
12
0 / 5 / 7
6,804
756
3,800
18,019
16,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
34
Kills
9
9
Deaths
34
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
25
15.5
W
Chang'e
Frоakie
Chang'e
7
2
23
9.25
L
2
9
2
0.33
W
Neith
JefeNut
Neith
10
1
18
19
L
Cliodhna
Jqviqn
Cliodhna
1
8
4
0.38
L
Rama
Las8
Rama
3
5
0
0.6
L
Chang'e
LemmeGetAPog
Chang'e
3
7
5
0.79
L
Ganesha
0
5
7
0.7
W
Thor
Traр
Thor
9
2
8
6.5
W
Cerberus
Zefyroth
Cerberus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,090
Damage
39,177
65,661
Taken
70,293
46,768
Mitigated
43,742
33,072
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,620
3,342
316
2,983
10,932
5,695
379
2,603
8,329
0
33,311
W
Chang'e
Frоakie
Chang'e
13,093
801
9,616
6,909
14,468
6,983
591
3,647
10,821
21,470
0
L
5,413
2,059
219
795
13,547
4,887
0
3,935
9,612
0
9,204
W
Neith
JefeNut
Neith
17,756
7,522
184
3,936
10,626
5,673
3,781
2,710
7,916
0
33,146
L
Cliodhna
Jqviqn
Cliodhna
8,998
839
476
763
13,823
6,151
0
3,441
10,382
0
16,746
L
Rama
Las8
Rama
9,509
4,872
509
1,642
10,926
4,741
0
2,963
7,963
0
19,136
L
Chang'e
LemmeGetAPog
Chang'e
11,457
965
4,423
2,908
13,978
11,282
0
3,989
9,989
17,373
0
L
Ganesha
3,800
564
794
2,126
18,019
16,681
0
5,460
12,559
6,767
0
W
Thor
Traр
Thor
10,926
3,391
2,413
3,405
10,544
5,842
762
2,380
6,775
0
16,833
W
Cerberus
Zefyroth
Cerberus
6,695
1,153
0
3,310
19,091
22,575
641
3,917
15,174
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
36,092
100
Minions Killed
58
0
Camps Cleared
0
938,283
Distance Traveled
755,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,604
956
16
2
0
208,660
2
W
Chang'e
9,377
1,042
15
2
0
186,227
0
L
Mercury
6,615
735
5
1
0
162,070
0
W
Neith
9,671
1,075
31
3
0
183,320
1
L
Cliodhna
7,069
785
13
1
0
150,090
0
L
Rama
7,485
832
23
3
0
130,742
1
L
Chang'e
8,119
902
17
2
0
144,294
0
L
Ganesha
6,804
756
0
0
0
168,435
0
W
Thor
9,345
1,038
18
2
0
195,543
0
W
Cerberus
9,119
1,013
20
2
0
164,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role