Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Death4Zones
Eset
Level 127
God Stats
16W - 8L
1,638 SR
Queue Stats
118W - 126L
1,507 Elo+
Solo
Geb
Geb
DogTodd
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,378 Elo+
Solo
King Arthur
King Arthur
Seiiyo
King Arthur
Level 82
God Stats
8W - 11L
1,537 SR
Queue Stats
537W - 581L
1,408 Elo+
Solo
Team Averages
Level 122
1,535 SR
1,459 Elo+

VS

Team Averages
Level 71
1,543 SR
1,424 Elo+
Fenrir
Fenrir
ElMegaRaiden
Fenrir
Level 62
God Stats
7W - 5L
1,547 SR
Queue Stats
73W - 73L
1,415 Elo+
Party 1
Anhur
Anhur
FR3N3T1C_K1NG
Anhur
Level 57
God Stats
3W - 2L
1,648 SR
Queue Stats
298W - 266L
1,450 Elo+
Solo
Athena
Athena
Geckoguy6000
Athena
Level 107
God Stats
4W - 1L
1,507 SR
Queue Stats
234W - 241L
1,513 Elo+
Party 1
Hera
Hera
nikohthth
Hera
Level 61
God Stats
32W - 29L
1,409 SR
Queue Stats
290W - 302L
1,329 Elo+
Solo
Ratatoskr
Ratatoskr
xhelloudex
Ratatoskr
Level 68
God Stats
18W - 11L
1,604 SR
Queue Stats
79W - 74L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 1 / 1
8,600
478
5,797
10,538
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
14
4 / 4 / 1
8,297
461
9,011
18,838
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
7,088
394
4,559
11,415
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
11
1 / 3 / 1
7,584
421
6,313
13,028
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Seiiyo
King Arthur
15
1 / 2 / 2
9,112
506
9,594
14,732
16,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 3 / 2
9,007
500
10,027
16,590
9,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 1
9,528
529
5,471
9,481
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
14
4 / 0 / 9
9,653
536
9,670
12,043
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
5 / 1 / 3
9,339
519
11,761
9,624
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
xhelloudex
Ratatoskr
13
1 / 2 / 4
7,283
405
5,447
11,061
5,809
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
16
16
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
1
1.5
L
Arachne
 
Arachne
4
4
1
1.13
L
0
6
1
0.08
L
Geb
1
3
1
0.5
W
Fenrir
5
3
2
2
W
1
1
1
1.5
W
Athena
4
0
9
8.5
L
King Arthur
Seiiyo
King Arthur
1
2
2
1
W
Hera
5
1
3
6.5
W
Ratatoskr
xhelloudex
Ratatoskr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
42,376
68,551
Taken
58,799
46,996
Mitigated
36,793
17,402
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,797
2,141
0
5,196
10,538
4,410
0
2,156
8,382
0
74,041
L
Arachne
 
Arachne
9,011
6,835
243
5,894
18,838
8,451
755
6,484
12,354
0
63,752
L
4,559
529
437
926
11,415
4,817
183
5,896
5,519
45,149
0
L
Geb
6,313
1,340
0
3,104
13,028
12,370
0
6,079
6,949
30,532
0
W
Fenrir
10,027
2,583
0
6,792
16,590
9,920
0
336
16,254
0
61,548
W
5,471
2,463
0
3,765
9,481
3,695
0
1,386
8,095
0
92,395
W
Athena
9,670
4,170
0
3,116
12,043
13,159
0
3,311
8,698
42,796
0
L
King Arthur
Seiiyo
King Arthur
9,594
1,346
43
1,559
14,732
16,948
78
816
13,916
0
68,812
W
Hera
11,761
4,680
0
2,320
9,624
4,210
487
2,464
6,898
88,189
0
W
Ratatoskr
xhelloudex
Ratatoskr
5,447
1,885
0
3,386
11,061
5,809
0
2,883
7,982
0
49,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
44,810
466
Minions Killed
559
0
Camps Cleared
0
1,605,208
Distance Traveled
1,797,837
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,600
478
134
7
0
309,816
6
L
Arachne
8,297
461
92
5
0
354,745
3
L
Eset
7,088
394
81
5
0
287,057
0
L
Geb
7,584
421
31
2
0
295,477
2
W
Fenrir
9,007
500
103
6
0
334,041
1
W
Anhur
9,528
529
181
10
0
329,813
0
W
Athena
9,653
536
49
3
0
366,790
5
L
King Arthur
9,112
506
128
7
0
358,113
2
W
Hera
9,339
519
141
8
0
341,074
5
W
Ratatoskr
7,283
405
85
5
0
426,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role