Player Matchup

Bakasura
Bakasura
BaldWolf8038
Bakasura
Level 14
God Stats
9W - 0L
1,500 SR
Queue Stats
21W - 3L
1,608 Elo+
Party 1
Ra
Ra
ColoSuS Agony
Ra
Level 108
God Stats
7W - 0L
1,669 SR
Queue Stats
33W - 11L
1,621 Elo+
Party 1
Heimdallr
Heimdallr
Gensidius
Heimdallr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 27L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
PiousScissors14
Zhong Kui
Level 118
God Stats
5W - 2L
1,756 SR
Queue Stats
64W - 32L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Vaezyr
Sylvanus
Level 128
God Stats
19W - 8L
1,686 SR
Queue Stats
106W - 89L
1,535 Elo+
Solo
Team Averages
Level 99
1,622 SR
1,567 Elo+

VS

Team Averages
Level 82
1,603 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bulot_diaretik
Xing Tian
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 2
Izanami
Izanami
Non-Toi-Tais-Toi
Izanami
Level 43
God Stats
3W - 2L
1,882 SR
Queue Stats
27W - 29L
1,476 Elo+
Party 2
Vamana
Vamana
emhalcrow
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,479 Elo+
Solo
Zeus
Zeus
killerkaj12
Zeus
Level 128
God Stats
9W - 3L
1,634 SR
Queue Stats
35W - 33L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaldWolf8038
Bakasura
16
5 / 1 / 7
10,267
513
9,316
18,613
9,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 2
10,779
539
8,563
9,355
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Gensidius
Heimdallr
18
3 / 2 / 3
10,899
545
14,708
13,393
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
PiousScissors14
Zhong Kui
18
2 / 2 / 3
11,314
566
14,741
14,944
11,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sylvanus
Vaezyr
Sylvanus
16
2 / 0 / 5
8,984
449
6,787
13,285
13,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 4 / 1
9,145
457
8,250
17,293
18,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Bulot_diaretik
Xing Tian
13
0 / 1 / 2
8,020
401
5,196
15,303
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 1
9,006
450
9,060
14,898
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
emhalcrow
Vamana
18
2 / 0 / 1
10,177
509
6,048
15,428
10,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 2
8,665
433
15,294
14,134
5,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
5
5
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
1
0.38
W
Bakasura
BaldWolf8038
Bakasura
5
1
7
8.5
L
Xing Tian
Bulot_diaretik
Xing Tian
0
1
2
1
W
4
0
2
5
W
Heimdallr
Gensidius
Heimdallr
3
2
3
2.25
L
0
5
1
0.1
W
Zhong Kui
PiousScissors14
Zhong Kui
2
2
3
1.75
W
Sylvanus
Vaezyr
Sylvanus
2
0
5
4.5
L
Vamana
emhalcrow
Vamana
2
0
1
2.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,115
Damage
43,848
69,590
Taken
77,056
46,870
Mitigated
55,127
31,850
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,250
1,715
0
7,185
17,293
18,321
0
10,018
6,401
0
72,617
W
Bakasura
BaldWolf8038
Bakasura
9,316
6,361
0
4,319
18,613
9,651
0
5,373
13,240
0
63,198
L
Xing Tian
Bulot_diaretik
Xing Tian
5,196
449
0
3,325
15,303
13,895
0
6,166
8,954
30,001
0
W
8,563
1,489
2,360
3,933
9,355
4,054
414
5,634
3,721
100,882
0
W
Heimdallr
Gensidius
Heimdallr
14,708
8,278
0
3,664
13,393
8,076
2,865
2,876
10,517
0
107,102
L
9,060
5,187
0
3,568
14,898
6,315
0
3,806
10,960
0
89,420
W
Zhong Kui
PiousScissors14
Zhong Kui
14,741
1,785
0
7,978
14,944
11,646
1,999
1,961
12,983
86,038
0
W
Sylvanus
Vaezyr
Sylvanus
6,787
1,732
3,556
6,040
13,285
13,443
371
5,640
7,645
37,279
11,503
L
Vamana
emhalcrow
Vamana
6,048
2,654
0
1,944
15,428
10,845
0
2,950
12,394
0
122,276
L
15,294
710
83
2,359
14,134
5,751
0
6,218
7,294
71,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
45,013
699
Minions Killed
584
0
Camps Cleared
0
2,018,990
Distance Traveled
1,908,580
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,145
457
119
6
0
377,676
6
W
Bakasura
10,267
513
106
5
0
503,961
5
L
Xing Tian
8,020
401
37
2
0
373,424
1
W
Ra
10,779
539
190
10
0
434,089
1
W
Heimdallr
10,899
545
175
9
0
350,950
0
L
Izanami
9,006
450
155
8
0
399,054
4
W
Zhong Kui
11,314
566
173
9
0
368,555
6
W
Sylvanus
8,984
449
55
3
0
361,435
6
L
Vamana
10,177
509
165
8
0
447,675
2
L
Zeus
8,665
433
108
5
0
310,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role