Player Matchup

Guan Yu
Guan Yu
DER_FESCO
Guan Yu
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 141L
1,287 Elo+
Party 1
Hera
Hera
YDNA-01
Hera
Level 67
God Stats
30W - 30L
1,529 SR
Queue Stats
85W - 119L
1,368 Elo+
Party 1
Kali
Kali
eriic_55
Kali
Level 30
God Stats
2W - 7L
1,259 SR
Queue Stats
78W - 112L
1,373 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,342 Elo+

VS

Team Averages
Level 146
1,487 SR
1,499 Elo+
King Arthur
King Arthur
CoconuTree
King Arthur
Level 157
God Stats
3W - 1L
1,675 SR
Queue Stats
385W - 419L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Weededcookie711
Nu Wa
Level 153
God Stats
1W - 3L
1,285 SR
Queue Stats
114W - 123L
1,421 Elo+
Solo
Lancelot
Lancelot
chuchi2
Lancelot
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
182W - 197L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DER_FESCO
Guan Yu
16
3 / 1 / 5
11,514
720
8,508
23,675
28,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
YDNA-01
Hera
15
4 / 6 / 3
10,733
671
16,734
11,428
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
14
1 / 5 / 5
9,747
609
5,299
17,198
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoconuTree
King Arthur
16
3 / 2 / 9
10,975
686
11,944
22,683
21,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 8
11,251
703
16,117
8,037
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
chuchi2
Lancelot
16
5 / 4 / 5
11,612
726
18,304
14,742
6,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
12
12
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoconuTree
King Arthur
3
2
9
3.75
L
Guan Yu
DER_FESCO
Guan Yu
3
1
5
5.5
W
4
2
8
4
L
Hera
YDNA-01
Hera
4
6
3
0.92
W
Lancelot
chuchi2
Lancelot
5
4
5
1.88
L
Kali
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
46,365
52,301
Taken
45,462
40,244
Mitigated
30,354
14,132
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoconuTree
King Arthur
11,944
1,254
0
4,619
22,683
21,067
17
8,010
14,297
0
39,502
L
Guan Yu
DER_FESCO
Guan Yu
8,508
1,475
1,891
8,755
23,675
28,256
0
9,287
14,388
0
28,682
W
16,117
6,381
0
706
8,037
3,007
1,141
2,585
5,308
53,903
0
L
Hera
YDNA-01
Hera
16,734
3,123
0
290
11,428
4,929
0
2,914
8,514
58,999
0
W
Lancelot
chuchi2
Lancelot
18,304
2,134
0
1,473
14,742
6,280
469
6,355
8,046
0
48,820
L
Kali
5,299
1,574
0
3,196
17,198
7,059
0
4,192
13,006
0
22,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
33,838
156
Minions Killed
179
4
Camps Cleared
11
811,695
Distance Traveled
905,813
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,975
686
57
4
3
308,491
3
L
Guan Yu
11,514
720
29
2
3
312,359
6
W
Nu Wa
11,251
703
69
4
3
268,625
2
L
Hera
10,733
671
105
7
1
249,894
0
W
Lancelot
11,612
726
53
3
5
328,697
2
L
Kali
9,747
609
22
1
0
249,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role