Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BeerZko
Danzaburou
Level 41
God Stats
3W - 5L
1,394 SR
Queue Stats
28W - 43L
1,388 Elo+
Solo
Hel
Hel
Nordicrune
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 304L
1,626 Elo+
Solo
Discordia
Discordia
Tsharre
Discordia
Level 34
God Stats
1W - 2L
1,451 SR
Queue Stats
53W - 41L
1,546 Elo+
Solo
Chaac
Chaac
phantomromano
Chaac
Level 119
God Stats
59W - 61L
1,429 SR
Queue Stats
366W - 356L
1,507 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,513 Elo+

VS

Team Averages
Level 80
1,460 SR
1,509 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Andren1313
Sobek
Level 16
God Stats
2W - 2L
1,473 SR
Queue Stats
55W - 38L
1,471 Elo+
Party 1
Apollo
Apollo
Monanuk
Apollo
Level 39
God Stats
3W - 1L
1,552 SR
Queue Stats
54W - 51L
1,578 Elo+
Solo
Anubis
Anubis
RonertBull
Anubis
Level 94
God Stats
184W - 178L
1,466 SR
Queue Stats
295W - 301L
1,452 Elo+
Solo
Poseidon
Poseidon
susanoo2x
Poseidon
Level 125
God Stats
2W - 4L
1,311 SR
Queue Stats
153W - 136L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 3
9,651
536
9,147
18,144
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BeerZko
Danzaburou
15
0 / 2 / 1
8,810
489
6,371
12,721
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 3
7,100
394
4,641
16,439
11,987
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Tsharre
Discordia
12
4 / 7 / 2
8,016
445
9,032
11,656
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 1
9,278
515
10,451
22,657
17,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 2 / 5
10,603
589
16,081
17,503
20,175
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
15
3 / 1 / 10
9,972
554
6,570
13,697
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Monanuk
Apollo
18
4 / 1 / 4
11,207
623
10,280
11,705
5,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
RonertBull
Anubis
16
8 / 7 / 6
10,322
573
15,976
14,555
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
susanoo2x
Poseidon
19
8 / 1 / 4
11,555
642
13,080
11,483
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
25
25
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
3
1.5
W
Tyr
 
Tyr
2
2
5
2.25
W
Sobek
3
1
10
8
L
Danzaburou
BeerZko
Danzaburou
0
2
1
0.25
W
Apollo
Monanuk
Apollo
4
1
4
6
L
0
7
3
0.21
W
Anubis
RonertBull
Anubis
8
7
6
1.57
L
Discordia
Tsharre
Discordia
4
7
2
0.71
L
1
4
1
0.38
W
Poseidon
susanoo2x
Poseidon
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
61,987
81,617
Taken
68,943
46,037
Mitigated
51,248
26,318
Healing
31,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,147
4,082
0
7,374
18,144
8,262
0
9,968
8,176
0
68,110
W
Tyr
 
Tyr
16,081
4,450
0
6,416
17,503
20,175
1,024
0
17,503
0
73,771
W
Sobek
6,570
493
0
6,682
13,697
13,224
395
5,480
8,217
29,093
0
L
Danzaburou
BeerZko
Danzaburou
6,371
3,398
0
4,421
12,721
3,989
0
3,709
9,012
0
82,360
W
Apollo
Monanuk
Apollo
10,280
4,892
0
4,827
11,705
5,070
860
1,349
10,356
0
119,165
L
4,641
739
1,865
3,755
16,439
11,987
214
10,495
5,944
22,592
0
W
Anubis
RonertBull
Anubis
15,976
297
0
5,230
14,555
8,101
0
4,975
9,580
61,812
0
L
Discordia
Tsharre
Discordia
9,032
498
0
1,267
11,656
3,811
320
7,825
3,831
57,436
0
L
10,451
3,866
0
7,636
22,657
17,988
0
3,629
19,028
0
75,552
W
Poseidon
susanoo2x
Poseidon
13,080
2,502
0
8,826
11,483
4,678
1,980
2,600
8,883
122,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
53,659
516
Minions Killed
609
0
Camps Cleared
0
1,621,588
Distance Traveled
1,768,407
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,651
536
105
6
0
320,974
6
W
Tyr
10,603
589
125
7
0
339,103
4
W
Sobek
9,972
554
29
2
0
379,299
14
L
Danzaburou
8,810
489
134
7
0
337,706
4
W
Apollo
11,207
623
189
11
0
348,291
5
L
Hel
7,100
394
31
2
0
306,248
0
W
Anubis
10,322
573
90
5
0
322,566
8
L
Discordia
8,016
445
102
6
0
306,192
1
L
Chaac
9,278
515
144
8
0
350,468
8
W
Poseidon
11,555
642
176
10
0
379,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role