Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DoxOne
King Arthur
Level 66
God Stats
2W - 4L
1,465 SR
Queue Stats
637W - 659L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Scavamuffin
Hun Batz
Level 128
God Stats
2W - 3L
1,386 SR
Queue Stats
327W - 323L
1,519 Elo+
Party 1
Izanami
Izanami
b4kersdozen
Izanami
Level 129
God Stats
7W - 3L
1,896 SR
Queue Stats
279W - 282L
1,510 Elo+
Party 1
Sol
Sol
tonnyG
Sol
Level 147
God Stats
0W - 1L
1,268 SR
Queue Stats
19W - 19L
1,466 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,499 Elo+

VS

Team Averages
Level 129
1,645 SR
1,472 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Baanaanaa
Ah Puch
Level 131
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 106L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Koozik
Baron Samedi
Level 158
God Stats
10W - 5L
1,627 SR
Queue Stats
906W - 961L
1,441 Elo+
Solo
Nike
Nike
Noxlegio
Nike
Level 55
God Stats
2W - 0L
1,783 SR
Queue Stats
41W - 38L
1,475 Elo+
Solo
Bastet
Bastet
ugsland
Bastet
Level 160
God Stats
14W - 13L
1,601 SR
Queue Stats
804W - 817L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 4 / 4
7,925
720
4,710
8,850
4,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DoxOne
King Arthur
12
0 / 6 / 3
7,124
648
4,364
14,644
16,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Scavamuffin
Hun Batz
13
2 / 4 / 4
7,780
707
8,651
10,325
5,089
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
b4kersdozen
Izanami
15
2 / 3 / 3
8,294
754
5,048
8,141
4,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
tonnyG
Sol
15
4 / 3 / 4
8,230
748
9,671
11,032
5,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 4 / 11
8,482
771
10,824
13,494
18,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Baanaanaa
Ah Puch
16
4 / 1 / 11
8,863
806
10,168
10,147
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Koozik
Baron Samedi
15
4 / 3 / 8
8,707
792
10,469
8,568
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
7 / 0 / 11
9,629
875
8,660
7,537
6,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bastet
ugsland
Bastet
15
1 / 2 / 18
8,517
774
10,197
10,471
4,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
10
Kills
20
20
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
4
1
W
Bellona
 
Bellona
4
4
11
2.38
W
Ah Puch
Baanaanaa
Ah Puch
4
1
11
9.5
L
King Arthur
DoxOne
King Arthur
0
6
3
0.25
W
Baron Samedi
Koozik
Baron Samedi
4
3
8
2.67
W
Nike
7
0
11
12.5
L
Hun Batz
Scavamuffin
Hun Batz
2
4
4
1
L
Izanami
b4kersdozen
Izanami
2
3
3
1.17
L
Sol
tonnyG
Sol
4
3
4
2
W
Bastet
ugsland
Bastet
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
50,318
52,992
Taken
50,217
34,720
Mitigated
39,392
16,190
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,710
1,414
3,506
1,066
8,850
4,197
0
3,369
5,481
0
17,613
W
Bellona
 
Bellona
10,824
1,182
1,121
1,716
13,494
18,883
76
3,265
10,229
0
24,703
W
Ah Puch
Baanaanaa
Ah Puch
10,168
323
1,713
5,005
10,147
4,387
352
1,930
8,217
20,759
0
L
King Arthur
DoxOne
King Arthur
4,364
243
1,912
1,967
14,644
16,347
0
5,761
8,883
0
9,805
W
Baron Samedi
Koozik
Baron Samedi
10,469
656
4,624
2,233
8,568
5,052
229
635
7,933
23,450
0
W
Nike
8,660
744
2,320
1,686
7,537
6,715
0
1,563
5,974
0
13,105
L
Hun Batz
Scavamuffin
Hun Batz
8,651
569
1,383
849
10,325
5,089
0
3,838
6,487
0
16,148
L
Izanami
b4kersdozen
Izanami
5,048
2,445
925
360
8,141
4,064
0
2,634
5,507
0
16,274
L
Sol
tonnyG
Sol
9,671
3,042
321
3,901
11,032
5,023
0
5,035
5,997
17,182
0
W
Bastet
ugsland
Bastet
10,197
1,984
416
1,825
10,471
4,355
0
2,278
8,193
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
44,198
145
Minions Killed
116
0
Camps Cleared
0
978,616
Distance Traveled
1,066,070
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,925
720
43
4
0
164,125
0
W
Bellona
8,482
771
17
2
0
213,452
4
W
Ah Puch
8,863
806
21
2
0
210,450
4
L
King Arthur
7,124
648
8
1
0
226,267
5
W
Baron Samedi
8,707
792
43
4
0
205,420
0
W
Nike
9,629
875
9
1
0
230,707
6
L
Hun Batz
7,780
707
22
2
0
186,121
0
L
Izanami
8,294
754
50
5
0
198,227
0
L
Sol
8,230
748
22
2
0
203,876
0
W
Bastet
8,517
774
26
2
0
206,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role