Player Matchup

Merlin
Merlin
 
Merlin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BigThomp
Charybdis
Level 67
God Stats
16W - 33L
1,360 SR
Queue Stats
148W - 301L
1,187 Elo+
Solo
Cthulhu
Cthulhu
Piero_Floresss
Cthulhu
Level 15
God Stats
0W - 2L
1,830 SR
Queue Stats
2W - 14L
1,039 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,242 Elo+

VS

Team Averages
Level 89
1,577 SR
1,378 Elo+
Charybdis
Charybdis
FiltheeCasual
Charybdis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,295 Elo+
Party 2
Geb
Geb
KissenUrDad
Geb
Level 96
God Stats
17W - 8L
1,639 SR
Queue Stats
112W - 136L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
Loving Vrother
Nu Wa
Level 105
God Stats
3W - 3L
1,591 SR
Queue Stats
175W - 195L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
6,668
606
7,993
5,074
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
BigThomp
Charybdis
11
0 / 1 / 0
6,436
585
3,939
8,240
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 0
6,511
592
1,856
13,502
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FiltheeCasual
Charybdis
12
1 / 0 / 6
7,157
651
5,693
5,774
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 0 / 6
8,401
764
5,475
8,531
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 4
8,038
731
11,271
5,817
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Charybdis
BigThomp
Charybdis
0
1
0
0
W
Charybdis
FiltheeCasual
Charybdis
1
0
6
4
W
3
0
6
6
W
5
0
4
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
22,439
26,816
Taken
20,122
10,649
Mitigated
12,043
1,782
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,993
282
420
330
5,074
1,870
0
2,963
2,111
37,487
0
L
Charybdis
BigThomp
Charybdis
3,939
2,752
0
609
8,240
3,123
0
4,928
3,312
0
18,802
W
Charybdis
FiltheeCasual
Charybdis
5,693
3,351
607
806
5,774
2,547
472
2,951
2,823
0
22,157
W
5,475
667
358
1,417
8,531
7,130
75
3,896
4,635
19,315
0
W
11,271
5,002
0
669
5,817
2,366
365
3,261
2,556
31,101
0
L
1,856
28
0
423
13,502
5,656
0
9,607
3,895
11,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,615
Gold Earned
23,596
120
Minions Killed
120
2
Camps Cleared
7
485,041
Distance Traveled
597,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,668
606
76
7
0
157,451
4
L
Charybdis
6,436
585
28
3
1
171,298
3
W
Charybdis
7,157
651
37
3
3
198,715
2
W
Geb
8,401
764
37
3
1
208,132
1
W
Nu Wa
8,038
731
46
4
3
190,223
2
L
Cthulhu
6,511
592
16
1
1
156,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role