Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Joo98
Baron Samedi
Gold V
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 369L
1,287 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Sliesi
Yu Huang
Gold IV
Level 128
God Stats
6W - 9L
1,471 SR
Queue Stats
198W - 200L
1,425 MMR
Party 1
Charybdis
Charybdis
Gold II
captainlex13
Charybdis
Gold II
Level 129
God Stats
44W - 45L
1,579 SR
Queue Stats
339W - 340L
1,571 MMR
Party 1
Osiris
Osiris
Gold V
xXOrginalnyXx
Osiris
Gold V
Level 155
God Stats
10W - 13L
1,527 SR
Queue Stats
443W - 477L
1,289 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,515 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,516 SR
1,490 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
AyhanoMilano
Cerberus
Gold I
Level 149
God Stats
0W - 2L
1,296 SR
Queue Stats
148W - 133L
1,515 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Croissantt
Kumbhakarna
Gold V
Level 128
God Stats
2W - 3L
1,753 SR
Queue Stats
86W - 99L
1,393 MMR
Solo
Nu Wa
Nu Wa
Bronze III
NamelessMonster
Nu Wa
Bronze III
Level 104
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 6L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 0 / 4
9,651
568
7,156
15,374
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Joo98
Baron Samedi
13
3 / 1 / 7
8,660
509
6,914
12,650
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Sliesi
Yu Huang
14
4 / 1 / 2
8,575
504
9,095
5,961
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
captainlex13
Charybdis
15
2 / 1 / 3
9,015
530
11,702
11,915
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 6
9,298
547
8,463
14,847
13,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotFreyaAtlasMercury

VS

Bans
PoseidonApolloScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 0
7,491
441
9,580
12,523
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
 
Arachne
12
0 / 2 / 0
7,296
429
4,774
15,091
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
AyhanoMilano
Cerberus
14
2 / 5 / 1
8,694
511
11,307
17,520
11,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Croissantt
Kumbhakarna
11
0 / 1 / 2
7,100
418
3,237
10,379
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,510
442
7,312
8,313
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
4
6
L
Artemis
 
Artemis
1
4
0
0.25
L
Arachne
 
Arachne
0
2
0
0
L
Cerberus
AyhanoMilano
Cerberus
2
5
1
0.5
L
Kumbhakarna
Croissantt
Kumbhakarna
0
1
2
1
W
Baron Samedi
Joo98
Baron Samedi
3
1
7
6.5
L
1
3
1
0.5
W
Yu Huang
Sliesi
Yu Huang
4
1
2
5
W
Charybdis
captainlex13
Charybdis
2
1
3
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
36,210
60,747
Taken
63,826
41,574
Mitigated
35,334
23,745
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,156
4,519
0
5,974
15,374
7,119
41
2,683
12,597
0
94,260
L
Artemis
 
Artemis
9,580
4,191
0
2,925
12,523
4,953
0
1,877
10,646
0
55,068
L
Arachne
 
Arachne
4,774
3,219
0
4,856
15,091
6,570
0
2,979
12,112
0
59,695
L
Cerberus
AyhanoMilano
Cerberus
11,307
1,029
0
7,766
17,520
11,574
0
1,995
15,525
56,905
0
L
Kumbhakarna
Croissantt
Kumbhakarna
3,237
31
0
2,279
10,379
8,680
0
3,466
6,913
21,066
0
W
Baron Samedi
Joo98
Baron Samedi
6,914
1,223
795
4,162
12,650
13,432
0
5,261
7,307
39,485
0
L
7,312
4,458
0
1,752
8,313
3,557
51
5,692
2,621
55,442
0
W
Yu Huang
Sliesi
Yu Huang
9,095
290
0
1,140
5,961
2,549
67
4,430
1,489
76,893
0
W
Charybdis
captainlex13
Charybdis
11,702
5,132
0
6,661
11,915
4,756
1,342
1,472
10,443
0
92,048
W
8,463
2,666
0
5,013
14,847
13,718
778
7,163
7,055
0
66,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
38,091
615
Minions Killed
474
0
Camps Cleared
0
1,603,763
Distance Traveled
1,501,157
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,651
568
145
9
0
390,369
4
L
Artemis
7,491
441
99
6
0
287,593
3
L
Arachne
7,296
429
96
6
0
359,605
4
L
Cerberus
8,694
511
151
9
0
265,291
8
L
Kumbhakarna
7,100
418
24
1
0
300,589
4
W
Baron Samedi
8,660
509
48
3
0
300,089
7
L
Nu Wa
7,510
442
104
6
0
288,079
7
W
Yu Huang
8,575
504
121
7
0
307,986
9
W
Charybdis
9,015
530
168
10
0
282,494
6
W
Osiris
9,298
547
133
8
0
322,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role