Player Matchup

Artemis
Artemis
AlienwareNico
Artemis
Level 29
God Stats
71W - 73L
1,528 SR
Queue Stats
381W - 455L
1,391 Elo+
Solo
Osiris
Osiris
CaribbeanSavage
Osiris
Level 125
God Stats
4W - 2L
1,511 SR
Queue Stats
81W - 76L
1,479 Elo+
Solo
Cliodhna
Cliodhna
SmugIdiot
Cliodhna
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
75W - 89L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
TheNegotiator85
Kuzenbo
Level 115
God Stats
152W - 188L
1,461 SR
Queue Stats
840W - 1,003L
1,489 Elo+
Solo
Persephone
Persephone
Xileena
Persephone
Level 121
God Stats
27W - 35L
1,589 SR
Queue Stats
169W - 177L
1,493 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,456 Elo+

VS

Team Averages
Level 25
1,607 SR
1,465 Elo+
Sun Wukong
Sun Wukong
AlvinYaquitori
Sun Wukong
Level 27
God Stats
11W - 6L
1,764 SR
Queue Stats
111W - 95L
1,650 Elo+
Solo
Da Ji
Da Ji
Deathtoals
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,533 Elo+
Party 1
Merlin
Merlin
Jagermonster88
Merlin
Level 46
God Stats
6W - 6L
1,771 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 1
Ares
Ares
KingFreddieIII
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Solo
Zhong Kui
Zhong Kui
SZGShockie
Zhong Kui
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 10 / 0
12,482
594
13,615
24,510
10,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 10 / 3
13,956
665
11,466
35,238
43,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
SmugIdiot
Cliodhna
20
4 / 12 / 4
14,363
684
20,440
41,483
30,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 4 / 4
12,983
618
11,544
26,220
37,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Xileena
Persephone
20
4 / 4 / 3
15,472
737
28,265
24,388
10,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlvinYaquitori
Sun Wukong
20
10 / 1 / 11
17,198
819
40,219
39,127
28,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Da Ji
20
13 / 2 / 12
17,269
822
27,749
28,536
16,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 10
15,102
719
17,387
16,820
9,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 6 / 8
14,620
696
5,485
27,460
38,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
SZGShockie
Zhong Kui
20
13 / 1 / 8
17,135
816
40,065
26,658
23,288
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
11
Kills
40
40
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
10
0
0.1
W
Sun Wukong
AlvinYaquitori
Sun Wukong
10
1
11
15.5
L
1
10
3
0.25
W
Da Ji
13
2
12
9.5
W
3
1
10
8
W
1
6
8
0.83
W
Zhong Kui
SZGShockie
Zhong Kui
13
1
8
17
L
Cliodhna
SmugIdiot
Cliodhna
4
12
4
0.5
L
1
4
4
0.75
L
Persephone
Xileena
Persephone
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,330
Damage
130,905
151,839
Taken
138,601
132,448
Mitigated
116,225
21,015
Healing
45,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
13,615
4,708
0
1,810
24,510
10,178
302
6,698
17,668
252
42,075
W
Sun Wukong
AlvinYaquitori
Sun Wukong
40,219
8,230
0
21,218
39,127
28,561
3,902
10,593
27,334
0
115,327
L
11,466
3,254
1,974
2,061
35,238
43,912
31
15,060
19,708
8,853
39,226
W
Da Ji
27,749
6,945
0
7,065
28,536
16,717
2,255
8,224
19,112
0
72,762
W
17,387
294
485
3,010
16,820
9,170
764
6,311
10,509
71,578
0
W
5,485
716
0
1,708
27,460
38,489
804
7,699
19,761
29,751
0
W
Zhong Kui
SZGShockie
Zhong Kui
40,065
3,091
0
11,555
26,658
23,288
2,847
8,084
18,574
98,785
0
L
Cliodhna
SmugIdiot
Cliodhna
20,440
2,387
0
7,598
41,483
30,075
0
16,739
24,535
0
57,362
L
11,544
3,085
921
3,932
26,220
37,944
34
17,071
8,878
37,920
0
L
Persephone
Xileena
Persephone
28,265
491
205
2,514
24,388
10,339
0
6,626
17,707
78,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,256
Gold Earned
81,324
350
Minions Killed
473
0
Camps Cleared
0
1,903,090
Distance Traveled
2,138,092
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,482
594
63
3
0
300,674
0
W
Sun Wukong
17,198
819
165
8
0
503,501
4
L
Osiris
13,956
665
54
3
0
364,265
3
W
Da Ji
17,269
822
76
4
0
451,229
1
W
Merlin
15,102
719
86
4
0
427,913
0
W
Ares
14,620
696
24
1
0
327,371
4
W
Zhong Kui
17,135
816
122
6
0
428,078
0
L
Cliodhna
14,363
684
77
4
0
386,432
2
L
Kuzenbo
12,983
618
49
2
0
426,675
2
L
Persephone
15,472
737
107
5
0
425,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role