Player Matchup

Ravana
Ravana
DeeJoe19
Ravana
Level 124
God Stats
5W - 9L
1,481 SR
Queue Stats
929W - 964L
1,465 Elo+
Solo
Yu Huang
Yu Huang
DevonThaDon
Yu Huang
Level 43
God Stats
1W - 5L
1,278 SR
Queue Stats
170W - 167L
1,345 Elo+
Party 1
Anhur
Anhur
SpawnxChickn
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,176 Elo+
Party 3
Geb
Geb
aglex-8504
Geb
Level 86
God Stats
0W - 3L
1,168 SR
Queue Stats
3W - 19L
1,176 Elo+
Party 3
Achilles
Achilles
qnug
Achilles
Level 109
God Stats
3W - 6L
1,514 SR
Queue Stats
148W - 146L
1,371 Elo+
Party 1
Team Averages
Level 77
1,388 SR
1,307 Elo+

VS

Team Averages
Level 94
1,561 SR
1,518 Elo+
Ne Zha
Ne Zha
Akromic
Ne Zha
Level 124
God Stats
6W - 9L
1,433 SR
Queue Stats
232W - 237L
1,548 Elo+
Party 2
Thor
Thor
Alex I Rdz
Thor
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
122W - 109L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
DarkKnightMX
Nu Wa
Level 123
God Stats
4W - 1L
1,941 SR
Queue Stats
280W - 285L
1,595 Elo+
Party 2
Bacchus
Bacchus
FugalH QnT
Bacchus
Level 28
God Stats
3W - 2L
1,477 SR
Queue Stats
69W - 60L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
vanillagurrillaa
Xbalanque
Level 127
God Stats
7W - 4L
1,663 SR
Queue Stats
512W - 521L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DeeJoe19
Ravana
20
10 / 6 / 12
12,035
752
16,097
20,315
15,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
DevonThaDon
Yu Huang
18
4 / 5 / 10
10,395
650
12,961
16,262
8,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 8 / 6
9,638
602
6,425
16,004
7,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 16
9,919
620
10,075
21,414
25,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
qnug
Achilles
20
8 / 4 / 13
11,864
742
18,374
24,361
39,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Akromic
Ne Zha
19
7 / 5 / 8
11,939
746
16,949
14,833
7,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 13
12,351
772
16,843
17,318
8,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 15
11,840
740
21,492
11,767
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
FugalH QnT
Bacchus
19
2 / 2 / 16
10,943
684
7,676
20,801
24,434
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
19
8 / 6 / 6
12,082
755
19,921
15,690
6,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
86
23
Kills
28
28
Deaths
24
57
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Akromic
Ne Zha
7
5
8
2.2
W
7
6
13
2.25
W
4
5
15
2.3
L
Ravana
DeeJoe19
Ravana
10
6
12
2.67
L
Yu Huang
DevonThaDon
Yu Huang
4
5
10
1.8
W
Bacchus
FugalH QnT
Bacchus
2
2
16
5
L
1
8
6
0.5
L
0
5
16
1.6
L
Achilles
qnug
Achilles
8
4
13
3.63
W
Xbalanque
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,932
Damage
82,881
98,356
Taken
80,409
96,118
Mitigated
53,439
18,029
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Akromic
Ne Zha
16,949
2,457
1,680
3,717
14,833
7,365
2,113
4,043
10,790
0
34,665
W
16,843
3,801
1,142
1,918
17,318
8,642
465
5,534
11,784
0
30,469
W
21,492
8,208
974
1,223
11,767
6,113
2,456
3,111
8,656
38,611
2,148
L
Ravana
DeeJoe19
Ravana
16,097
2,800
1,057
4,007
20,315
15,686
477
4,073
16,242
0
32,697
L
Yu Huang
DevonThaDon
Yu Huang
12,961
1,813
2,157
3,392
16,262
8,899
193
4,358
11,904
37,207
0
W
Bacchus
FugalH QnT
Bacchus
7,676
831
1,937
8,023
20,801
24,434
946
8,887
11,914
14,749
0
L
6,425
2,552
0
1,268
16,004
7,413
704
4,174
11,830
0
18,515
L
10,075
757
2,361
1,516
21,414
25,103
676
7,324
14,090
20,713
0
L
Achilles
qnug
Achilles
18,374
3,422
853
1,418
24,361
39,017
344
7,599
16,762
0
29,331
W
Xbalanque
19,921
5,057
846
3,080
15,690
6,885
1,374
1,461
14,229
0
31,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
59,155
134
Minions Killed
144
0
Camps Cleared
0
1,236,726
Distance Traveled
1,379,106
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,939
746
25
2
0
284,643
0
W
Thor
12,351
772
20
1
0
264,387
0
W
Nu Wa
11,840
740
54
3
0
239,739
2
L
Ravana
12,035
752
24
2
0
260,918
4
L
Yu Huang
10,395
650
51
3
0
255,686
0
W
Bacchus
10,943
684
12
1
0
315,618
2
L
Anhur
9,638
602
31
2
0
209,410
1
L
Geb
9,919
620
13
1
0
237,484
1
L
Achilles
11,864
742
15
1
0
273,228
1
W
Xbalanque
12,082
755
33
2
0
274,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role