Player Matchup

Poseidon
Poseidon
Kysatobe2
Poseidon
Level 138
God Stats
5W - 1L
2,000 SR
Queue Stats
341W - 262L
1,526 Elo+
Party 1
Loki
Loki
Ligma2bowls
Loki
Level 68
God Stats
29W - 12L
1,614 SR
Queue Stats
555W - 495L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
LilSmokies22
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 1
Team Averages
Level 70
1,705 SR
1,395 Elo+

VS

Team Averages
Level 65
1,511 SR
1,131 Elo+
Hades
Hades
Bla-kay420
Hades
Level 87
God Stats
1W - 2L
1,666 SR
Queue Stats
19W - 46L
1,189 Elo+
Solo
Sylvanus
Sylvanus
DeadKnight139
Sylvanus
Level 104
God Stats
31W - 63L
1,368 SR
Queue Stats
88W - 179L
1,266 Elo+
Party 2
Bellona
Bellona
KvotheCaeSura7
Bellona
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 16L
937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kysatobe2
Poseidon
19
7 / 3 / 5
14,153
745
36,057
23,491
11,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 5 / 3
12,969
683
15,920
23,345
11,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LilSmokies22
Cthulhu
20
1 / 2 / 10
14,322
754
12,034
14,621
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
0 / 6 / 8
10,869
572
12,812
22,858
21,449
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DeadKnight139
Sylvanus
16
4 / 4 / 5
12,959
682
16,623
30,436
46,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 3 / 5
13,103
690
15,072
25,335
34,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
9
10
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
0
6
8
0.67
L
Sylvanus
DeadKnight139
Sylvanus
4
4
5
1.63
L
5
3
5
2.5
W
Poseidon
Kysatobe2
Poseidon
7
3
5
3.17
W
5
5
3
1.3
W
Cthulhu
LilSmokies22
Cthulhu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,011
Damage
44,507
61,457
Taken
78,629
43,866
Mitigated
101,996
22,526
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
12,812
1,576
1,516
3,919
22,858
21,449
0
12,106
10,752
43,931
0
L
Sylvanus
DeadKnight139
Sylvanus
16,623
3,954
7,466
9,517
30,436
46,089
249
18,182
12,254
31,230
0
L
15,072
4,988
814
1,296
25,335
34,458
0
18,044
7,291
0
38,826
W
Poseidon
Kysatobe2
Poseidon
36,057
10,463
0
13,894
23,491
11,542
589
11,988
11,503
89,504
0
W
15,920
7,567
0
4,919
23,345
11,023
1,159
11,311
12,034
0
55,351
W
Cthulhu
LilSmokies22
Cthulhu
12,034
1,284
0
3,713
14,621
21,301
0
8,270
6,351
41,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
36,931
226
Minions Killed
152
14
Camps Cleared
1
932,814
Distance Traveled
989,804
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,869
572
66
3
1
324,576
0
L
Sylvanus
12,959
682
29
2
0
307,777
3
L
Bellona
13,103
690
57
3
0
357,451
0
W
Poseidon
14,153
745
101
5
4
331,219
0
W
Loki
12,969
683
47
2
10
345,060
0
W
Cthulhu
14,322
754
78
4
0
256,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role