Player Matchup

Pele
Pele
Aregondk
Pele
Level 147
God Stats
11W - 6L
1,738 SR
Queue Stats
251W - 226L
1,564 Elo+
Solo
Chernobog
Chernobog
FluxVital
Chernobog
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 90L
1,542 Elo+
Solo
Xing Tian
Xing Tian
killedbyG
Xing Tian
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
249W - 246L
1,628 Elo+
Solo
Zeus
Zeus
zaebushek
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 110L
1,605 Elo+
Solo
Nox
Nox
ご乌昂王的王ご
Nox
Level 109
God Stats
1W - 1L
1,348 SR
Queue Stats
288W - 272L
1,543 Elo+
Solo
Team Averages
Level 133
1,517 SR
1,576 Elo+

VS

Team Averages
Level 148
1,566 SR
1,604 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Destiny丶
Hun Batz
Level 140
God Stats
4W - 6L
1,669 SR
Queue Stats
545W - 599L
1,622 Elo+
Solo
King Arthur
King Arthur
LashedAsp
King Arthur
Level 125
God Stats
2W - 2L
1,683 SR
Queue Stats
233W - 183L
1,645 Elo+
Solo
Geb
Geb
PierrotLeBarjot
Geb
Level 157
God Stats
9W - 7L
1,673 SR
Queue Stats
381W - 392L
1,628 Elo+
Party 1
He Bo
He Bo
pvksonic
He Bo
Level 160
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 7L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 3
8,455
564
7,433
11,067
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
FluxVital
Chernobog
14
0 / 1 / 3
8,110
541
4,362
9,108
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
killedbyG
Xing Tian
14
2 / 1 / 5
8,790
586
7,395
12,198
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
14
4 / 2 / 3
8,777
585
5,688
5,976
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 2
7,271
485
2,989
5,046
3,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 4
7,792
519
6,463
9,247
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Destiny丶
Hun Batz
15
4 / 2 / 1
8,496
566
5,937
10,548
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LashedAsp
King Arthur
8
0 / 3 / 0
5,822
388
2,790
8,018
4,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 4
6,883
459
3,731
9,712
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
pvksonic
He Bo
10
0 / 4 / 1
6,041
403
1,400
7,760
2,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
4
3
W
Pele
5
1
3
6.5
L
Hun Batz
Destiny丶
Hun Batz
4
2
1
2.25
W
Chernobog
FluxVital
Chernobog
0
1
3
1.5
L
King Arthur
LashedAsp
King Arthur
0
3
0
0
L
1
2
4
1.5
W
Xing Tian
killedbyG
Xing Tian
2
1
5
4.5
L
He Bo
pvksonic
He Bo
0
4
1
0.13
W
Zeus
4
2
3
2.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
20,321
43,395
Taken
45,285
21,758
Mitigated
23,019
12,846
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,463
2,560
0
2,240
9,247
3,492
0
3,040
6,163
0
67,534
W
Pele
7,433
2,317
0
5,235
11,067
4,369
0
1,593
9,474
0
68,635
L
Hun Batz
Destiny丶
Hun Batz
5,937
2,081
0
3,556
10,548
4,521
0
1,776
8,772
0
61,442
W
Chernobog
FluxVital
Chernobog
4,362
3,112
0
2,102
9,108
3,380
1,875
390
8,718
0
77,069
L
King Arthur
LashedAsp
King Arthur
2,790
535
0
1,680
8,018
4,692
0
3,614
4,011
0
29,975
L
3,731
433
0
2,273
9,712
7,389
0
3,334
6,312
18,663
0
W
Xing Tian
killedbyG
Xing Tian
7,395
657
0
4,067
12,198
7,930
0
1,648
10,550
56,899
0
L
He Bo
pvksonic
He Bo
1,400
54
0
2,716
7,760
2,925
0
3,751
3,955
33,246
0
W
Zeus
5,688
1,804
0
483
5,976
2,287
1,631
1,394
4,582
58,976
0
W
2,989
1,043
0
959
5,046
3,792
0
705
4,341
20,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
35,034
490
Minions Killed
388
0
Camps Cleared
0
1,457,178
Distance Traveled
1,323,693
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,792
519
133
9
0
264,263
0
W
Pele
8,455
564
105
7
0
312,553
3
L
Hun Batz
8,496
566
115
8
0
321,905
3
W
Chernobog
8,110
541
122
8
0
299,761
0
L
King Arthur
5,822
388
59
4
0
204,251
1
L
Geb
6,883
459
19
1
0
281,812
5
W
Xing Tian
8,790
586
115
8
0
293,754
4
L
He Bo
6,041
403
62
4
0
251,462
5
W
Zeus
8,777
585
118
8
0
266,872
7
W
Nox
7,271
485
30
2
0
284,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role