Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Geggo4
Cliodhna
Level 103
God Stats
6W - 6L
1,569 SR
Queue Stats
252W - 250L
1,519 Elo+
Solo
Apollo
Apollo
Jart5a
Apollo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 205L
1,475 Elo+
Solo
Ymir
Ymir
Kaabien
Ymir
Level 40
God Stats
3W - 6L
1,431 SR
Queue Stats
70W - 85L
1,463 Elo+
Solo
Janus
Janus
okita00
Janus
Level 37
God Stats
3W - 1L
1,756 SR
Queue Stats
26W - 28L
1,439 Elo+
Solo
Team Averages
Level 74
1,551 SR
1,479 Elo+

VS

Team Averages
Level 134
1,540 SR
1,511 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NoxicS
Mercury
Level 123
God Stats
36W - 30L
1,604 SR
Queue Stats
176W - 171L
1,539 Elo+
Solo
Janus
Janus
VarvarSWord
Janus
Level 135
God Stats
3W - 3L
1,706 SR
Queue Stats
100W - 104L
1,478 Elo+
Solo
King Arthur
King Arthur
death225
King Arthur
Level 126
God Stats
10W - 12L
1,390 SR
Queue Stats
109W - 110L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 2
7,402
529
6,858
10,219
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Geggo4
Cliodhna
14
2 / 1 / 1
7,790
556
6,219
11,084
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Jart5a
Apollo
11
0 / 2 / 1
6,120
437
3,966
9,889
2,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Kaabien
Ymir
11
1 / 1 / 0
6,818
487
4,638
15,011
7,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
okita00
Janus
12
1 / 2 / 0
6,760
483
3,646
5,463
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 0
7,461
533
14,396
7,287
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
10
0 / 0 / 3
6,486
463
3,929
7,544
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
NoxicS
Mercury
13
1 / 0 / 2
7,409
529
3,886
9,769
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 1
7,747
553
5,810
5,703
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
death225
King Arthur
13
2 / 2 / 0
7,233
517
5,967
12,476
8,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
W
Apollo
 
Apollo
3
1
0
3
W
Geb
 
Geb
0
0
3
1.5
L
Cliodhna
Geggo4
Cliodhna
2
1
1
2.5
L
Apollo
Jart5a
Apollo
0
2
1
0.25
L
Ymir
Kaabien
Ymir
1
1
0
1
W
Mercury
NoxicS
Mercury
1
0
2
2
W
3
1
1
3.5
W
King Arthur
death225
King Arthur
2
2
0
1
L
Janus
okita00
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
33,988
51,666
Taken
42,779
22,918
Mitigated
23,414
22,352
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,858
701
0
5,460
10,219
5,527
884
1,501
8,718
57,556
0
W
Apollo
 
Apollo
14,396
10,110
0
3,556
7,287
3,189
1,008
2,663
4,624
0
71,975
W
Geb
 
Geb
3,929
650
0
2,787
7,544
6,037
0
2,297
5,167
16,969
0
L
Cliodhna
Geggo4
Cliodhna
6,219
821
0
4,596
11,084
4,524
0
1,088
9,996
0
66,168
L
Apollo
Jart5a
Apollo
3,966
3,418
0
3,566
9,889
2,964
0
1,198
8,691
0
47,805
L
Ymir
Kaabien
Ymir
4,638
2,072
1,888
5,670
15,011
7,763
0
2,199
12,812
16,302
0
W
Mercury
NoxicS
Mercury
3,886
2,369
0
734
9,769
3,552
0
1,332
7,893
0
64,256
W
5,810
703
0
1,190
5,703
1,999
30
2,034
3,463
58,467
0
W
King Arthur
death225
King Arthur
5,967
651
0
1,887
12,476
8,637
0
6,368
6,108
0
52,461
L
Janus
okita00
Janus
3,646
337
0
1,172
5,463
2,140
0
3,753
1,710
37,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
36,336
406
Minions Killed
432
0
Camps Cleared
0
1,364,080
Distance Traveled
1,448,435
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,402
529
104
7
0
220,763
2
W
Apollo
7,461
533
124
9
0
258,263
0
W
Geb
6,486
463
13
1
0
284,115
4
L
Cliodhna
7,790
556
112
8
0
321,902
5
L
Apollo
6,120
437
85
6
0
235,526
1
L
Ymir
6,818
487
18
1
0
281,846
4
W
Mercury
7,409
529
110
8
0
353,838
5
W
Janus
7,747
553
93
7
0
282,100
2
W
King Arthur
7,233
517
92
7
0
270,119
1
L
Janus
6,760
483
87
6
0
304,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role