Player Matchup

Terra
Terra
Baby G2X
Terra
Level 158
God Stats
1W - 2L
1,548 SR
Queue Stats
659W - 699L
1,566 Elo+
Party 1
Artemis
Artemis
FTG Penguin
Artemis
Level 64
God Stats
1W - 2L
1,845 SR
Queue Stats
23W - 48L
1,405 Elo+
Party 1
Fafnir
Fafnir
Maize95
Fafnir
Level 101
God Stats
5W - 6L
1,570 SR
Queue Stats
373W - 407L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Solomous
Baron Samedi
Level 126
God Stats
109W - 88L
1,650 SR
Queue Stats
661W - 705L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
shakenbakechikn
Nu Wa
Level 160
God Stats
11W - 20L
1,444 SR
Queue Stats
338W - 342L
1,521 Elo+
Solo
Team Averages
Level 122
1,612 SR
1,520 Elo+

VS

Team Averages
Level 121
1,559 SR
1,607 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DEAD_MOUSE502
Fafnir
Level 149
God Stats
2W - 1L
1,651 SR
Queue Stats
6W - 2L
1,718 Elo+
Party 2
Bastet
Bastet
Pomp Lord
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,800 Elo+
Solo
Atlas
Atlas
SNIPED_911
Atlas
Level 160
God Stats
17W - 21L
1,574 SR
Queue Stats
145W - 163L
1,461 Elo+
Party 2
Anubis
Anubis
TheeeObject
Anubis
Level 123
God Stats
3W - 2L
1,572 SR
Queue Stats
90W - 69L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Baby G2X
Terra
12
0 / 5 / 3
6,686
669
7,457
13,273
10,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
FTG Penguin
Artemis
13
1 / 3 / 3
7,378
738
6,891
9,917
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Maize95
Fafnir
12
1 / 2 / 1
7,420
742
4,764
11,481
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Solomous
Baron Samedi
13
2 / 5 / 0
7,277
728
7,517
9,926
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 4
7,382
738
10,798
4,251
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 3
7,795
780
6,832
5,465
2,372
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 8
7,735
774
4,803
12,150
14,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Pomp Lord
Bastet
15
7 / 1 / 8
8,542
854
12,618
13,120
5,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
14
3 / 2 / 10
7,986
799
8,974
15,129
12,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
1 / 0 / 10
7,893
789
7,032
5,603
3,263
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
16
16
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
3
3.5
L
Terra
Baby G2X
Terra
0
5
3
0.3
W
3
1
8
7
L
Artemis
FTG Penguin
Artemis
1
3
3
0.83
L
Fafnir
Maize95
Fafnir
1
2
1
0.75
W
Bastet
Pomp Lord
Bastet
7
1
8
11
W
Atlas
3
2
10
4
L
Baron Samedi
Solomous
Baron Samedi
2
5
0
0.4
W
Anubis
1
0
10
6
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
40,259
48,848
Taken
51,467
33,141
Mitigated
37,279
11,052
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,832
880
0
1,230
5,465
2,372
0
2,223
3,135
0
33,065
L
Terra
Baby G2X
Terra
7,457
1,070
2,349
1,831
13,273
10,300
0
4,530
8,743
16,564
0
W
4,803
1,388
644
2,966
12,150
14,130
116
7,509
4,345
9,933
0
L
Artemis
FTG Penguin
Artemis
6,891
2,532
0
558
9,917
3,508
0
4,869
5,048
0
17,008
L
Fafnir
Maize95
Fafnir
4,764
1,140
0
1,638
11,481
12,768
0
4,586
6,895
6,338
0
W
Bastet
Pomp Lord
Bastet
12,618
3,362
0
3,307
13,120
5,283
0
8,564
4,325
0
36,149
W
Atlas
8,974
3,281
3,367
2,371
15,129
12,231
266
7,549
7,224
19,870
0
L
Baron Samedi
Solomous
Baron Samedi
7,517
256
2,189
1,868
9,926
4,828
0
3,769
6,157
26,703
0
W
Anubis
7,032
63
0
2,641
5,603
3,263
1,096
3,511
1,902
36,743
0
L
10,798
5,327
0
619
4,251
1,737
52
3,055
1,196
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
39,951
164
Minions Killed
221
0
Camps Cleared
0
959,854
Distance Traveled
970,461
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,795
780
52
5
0
172,242
4
L
Terra
6,686
669
43
4
0
204,240
3
W
Fafnir
7,735
774
9
1
0
195,283
1
L
Artemis
7,378
738
20
2
0
179,462
1
L
Fafnir
7,420
742
8
1
0
198,001
0
W
Bastet
8,542
854
60
6
0
227,165
0
W
Atlas
7,986
799
23
2
0
200,148
1
L
Baron Samedi
7,277
728
45
5
0
182,366
2
W
Anubis
7,893
789
77
8
0
175,623
0
L
Nu Wa
7,382
738
48
5
0
195,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role