Player Matchup

Thor
Thor
ClinlRox
Thor
Level 139
God Stats
11W - 3L
1,639 SR
Queue Stats
52W - 40L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DubiousBat
Ah Muzen Cab
Level 77
God Stats
4W - 1L
1,605 SR
Queue Stats
23W - 18L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
KumbaBangsGilfs
Danzaburou
Level 38
God Stats
2W - 0L
1,603 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
TrevMann22
Xing Tian
Level 115
God Stats
2W - 3L
1,627 SR
Queue Stats
49W - 26L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
garciaramsey
Nu Wa
Level 113
God Stats
51W - 52L
1,471 SR
Queue Stats
279W - 332L
1,430 Elo+
Solo
Team Averages
Level 96
1,589 SR
1,519 Elo+

VS

Team Averages
Level 60
1,504 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rain丷
Chaac
Level 51
God Stats
33W - 33L
1,494 SR
Queue Stats
54W - 61L
1,451 Elo+
Solo
Nu Wa
Nu Wa
stronk_bicken
Nu Wa
Level 88
God Stats
22W - 25L
1,382 SR
Queue Stats
313W - 377L
1,471 Elo+
Party 2
Yemoja
Yemoja
stronk_binch
Yemoja
Level 52
God Stats
48W - 61L
1,504 SR
Queue Stats
213W - 276L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
stronk_bussy
Cernunnos
Level 43
God Stats
2W - 5L
1,640 SR
Queue Stats
233W - 282L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 3 / 8
11,791
1,072
26,143
14,760
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DubiousBat
Ah Muzen Cab
17
4 / 5 / 14
11,219
1,020
28,010
13,717
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KumbaBangsGilfs
Danzaburou
17
5 / 2 / 12
11,519
1,047
18,082
16,245
6,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
TrevMann22
Xing Tian
17
1 / 0 / 16
11,849
1,077
18,740
19,810
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 13
11,498
1,045
18,489
6,737
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 3 / 3
12,595
1,145
16,936
26,827
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Rain丷
Chaac
17
2 / 6 / 6
11,233
1,021
18,783
29,957
32,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 3
10,940
995
18,642
13,982
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
17
0 / 3 / 3
10,371
943
2,459
17,400
13,881
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
stronk_bussy
Cernunnos
16
0 / 7 / 3
9,865
897
6,923
25,956
9,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
19
Kills
11
11
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
3
3
2.83
W
Thor
7
3
8
3.67
W
Ah Muzen Cab
DubiousBat
Ah Muzen Cab
4
5
14
2.2
W
Danzaburou
KumbaBangsGilfs
Danzaburou
5
2
12
5.5
L
Chaac
Rain丷
Chaac
2
6
6
0.83
W
Xing Tian
TrevMann22
Xing Tian
1
0
16
9
W
2
1
13
8.5
L
2
0
3
3.5
L
Yemoja
0
3
3
0.5
L
Cernunnos
stronk_bussy
Cernunnos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,464
Damage
63,743
71,269
Taken
114,122
40,718
Mitigated
74,791
8,470
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
16,936
4,017
0
9,002
26,827
13,173
0
10,205
16,314
36,401
3,269
W
Thor
26,143
3,465
0
440
14,760
6,397
0
8,378
5,920
0
33,998
W
Ah Muzen Cab
DubiousBat
Ah Muzen Cab
28,010
7,395
0
1,568
13,717
5,279
0
7,652
5,668
0
49,469
W
Danzaburou
KumbaBangsGilfs
Danzaburou
18,082
10,510
525
3,951
16,245
6,984
0
6,807
8,921
0
28,902
L
Chaac
Rain丷
Chaac
18,783
2,020
0
6,127
29,957
32,880
0
10,378
19,232
0
31,300
W
Xing Tian
TrevMann22
Xing Tian
18,740
1,947
0
1,986
19,810
18,990
0
10,067
8,985
26,635
0
W
18,489
3,981
0
0
6,737
3,068
0
2,660
3,924
53,456
0
L
18,642
3,193
0
1,191
13,982
4,957
0
3,504
10,244
51,873
0
L
Yemoja
2,459
897
6,651
1,148
17,400
13,881
0
4,730
12,422
12,826
0
L
Cernunnos
stronk_bussy
Cernunnos
6,923
4,244
0
960
25,956
9,900
0
7,051
18,681
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
55,004
190
Minions Killed
226
4
Camps Cleared
8
1,058,210
Distance Traveled
968,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,595
1,145
33
3
7
209,265
0
W
Thor
11,791
1,072
21
2
0
209,252
1
W
Ah Muzen Cab
11,219
1,020
50
5
1
214,521
0
W
Danzaburou
11,519
1,047
25
2
1
199,163
0
L
Chaac
11,233
1,021
34
3
1
205,470
0
W
Xing Tian
11,849
1,077
19
2
1
232,801
0
W
Nu Wa
11,498
1,045
75
7
1
202,473
0
L
Nu Wa
10,940
995
87
8
0
195,975
1
L
Yemoja
10,371
943
26
2
0
179,617
0
L
Cernunnos
9,865
897
46
4
0
178,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role