Player Matchup

Zhong Kui
Zhong Kui
Bignative75
Zhong Kui
Level 146
God Stats
1W - 0L
1,580 SR
Queue Stats
72W - 57L
1,581 Elo+
Party 2
Nox
Nox
Blue4502
Nox
Level 101
God Stats
2W - 0L
1,586 SR
Queue Stats
23W - 26L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cambarrr
Ah Muzen Cab
Level 49
God Stats
5W - 3L
1,944 SR
Queue Stats
37W - 22L
1,648 Elo+
Party 2
Serqet
Serqet
HotDeli
Serqet
Level 88
God Stats
1W - 0L
1,301 SR
Queue Stats
10W - 4L
1,698 Elo+
Party 2
Mulan
Mulan
KnighttHood
Mulan
Level 126
God Stats
3W - 2L
1,858 SR
Queue Stats
29W - 16L
1,624 Elo+
Party 2
Team Averages
Level 102
1,654 SR
1,614 Elo+

VS

Team Averages
Level 59
1,557 SR
1,576 Elo+
Terra
Terra
AfroAfri
Terra
Level 127
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 1
Chaac
Chaac
CScrim
Chaac
Level 27
God Stats
0W - 1L
1,487 SR
Queue Stats
9W - 7L
1,576 Elo+
Party 1
Poseidon
Poseidon
Dryxz
Poseidon
Level 11
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 1L
1,770 Elo+
Party 1
Skadi
Skadi
LobaLovesYou
Skadi
Level 103
God Stats
0W - 3L
1,540 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1
Freya
Freya
nanghi
Freya
Level 29
God Stats
40W - 38L
1,589 SR
Queue Stats
40W - 38L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bignative75
Zhong Kui
20
12 / 1 / 12
14,565
857
27,960
27,162
22,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 3 / 15
12,766
751
10,965
14,015
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Cambarrr
Ah Muzen Cab
20
20 / 4 / 7
16,030
943
38,757
17,202
9,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
HotDeli
Serqet
18
2 / 3 / 19
12,668
745
6,191
22,060
35,509
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 2 / 17
12,916
760
23,060
27,609
23,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AfroAfri
Terra
18
2 / 5 / 6
12,031
708
11,736
23,083
31,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
CScrim
Chaac
17
1 / 8 / 4
10,705
630
18,389
28,065
35,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dryxz
Poseidon
19
5 / 10 / 2
12,340
726
18,364
23,428
9,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 6
13,104
771
19,782
19,631
9,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
nanghi
Freya
18
1 / 10 / 2
10,859
639
6,959
25,854
11,719
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
40
Kills
13
13
Deaths
40
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
AfroAfri
Terra
2
5
6
1
W
Zhong Kui
Bignative75
Zhong Kui
12
1
12
18
W
3
3
15
3.5
L
Chaac
CScrim
Chaac
1
8
4
0.38
W
Ah Muzen Cab
Cambarrr
Ah Muzen Cab
20
4
7
5.88
L
Poseidon
Dryxz
Poseidon
5
10
2
0.6
W
Serqet
HotDeli
Serqet
2
3
19
3.83
W
3
2
17
5.75
L
4
7
6
1
L
Freya
nanghi
Freya
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,933
Damage
75,230
108,048
Taken
120,061
98,125
Mitigated
98,012
40,003
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AfroAfri
Terra
11,736
508
3,497
3,689
23,083
31,812
0
8,013
14,915
21,717
0
W
Zhong Kui
Bignative75
Zhong Kui
27,960
2,925
0
16,427
27,162
22,772
2,374
6,953
19,820
79,109
0
W
10,965
1,128
0
1,867
14,015
6,957
1,314
6,176
7,753
48,594
0
L
Chaac
CScrim
Chaac
18,389
3,725
0
4,399
28,065
35,131
0
8,097
19,435
3,263
34,449
W
Ah Muzen Cab
Cambarrr
Ah Muzen Cab
38,757
15,255
0
3,770
17,202
9,139
2,500
6,474
10,596
0
103,317
L
Poseidon
Dryxz
Poseidon
18,364
2,767
0
3,251
23,428
9,918
0
7,506
15,248
44,074
0
W
Serqet
HotDeli
Serqet
6,191
678
0
5,372
22,060
35,509
856
6,682
14,914
0
12,003
W
23,060
4,657
0
12,567
27,609
23,748
720
11,748
14,863
0
49,546
L
19,782
10,071
0
1,176
19,631
9,432
0
6,535
12,638
0
43,023
L
Freya
nanghi
Freya
6,959
2,060
0
3,779
25,854
11,719
0
8,444
17,111
44,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,945
Gold Earned
59,039
349
Minions Killed
260
0
Camps Cleared
0
1,817,440
Distance Traveled
1,455,839
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,031
708
28
2
0
327,197
0
W
Zhong Kui
14,565
857
81
5
0
357,943
0
W
Nox
12,766
751
82
5
0
339,805
3
L
Chaac
10,705
630
52
3
0
332,545
0
W
Ah Muzen Cab
16,030
943
123
7
0
379,810
2
L
Poseidon
12,340
726
58
3
0
263,189
0
W
Serqet
12,668
745
13
1
0
375,688
2
W
Mulan
12,916
760
50
3
0
364,194
2
L
Skadi
13,104
771
55
3
0
265,603
0
L
Freya
10,859
639
67
4
0
267,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role