Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
DTRAIN30
Thanatos
Silver III
Level 86
God Stats
2W - 2L
1,514 SR
Queue Stats
14W - 16L
1,491 MMR
Solo
Medusa
Medusa
Gold III
Nadi_SilverWings
Medusa
Gold III
Level 114
God Stats
90W - 83L
1,583 SR
Queue Stats
170W - 164L
1,477 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
SacredWolf1135
Baba Yaga
Gold I
Level 125
God Stats
13W - 10L
1,860 SR
Queue Stats
177W - 170L
1,544 MMR
Solo
Ravana
Ravana
Gold IV
wizmarkee
Ravana
Gold IV
Level 147
God Stats
1W - 1L
1,541 SR
Queue Stats
98W - 98L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,600 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,456 SR
1,441 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
Gusmorth
Janus
Silver I
Level 147
God Stats
7W - 8L
1,367 SR
Queue Stats
442W - 453L
1,274 MMR
Solo
Danzaburou
Danzaburou
Gold III
LuvAydxn
Danzaburou
Gold III
Level 115
God Stats
1W - 2L
1,675 SR
Queue Stats
42W - 46L
1,575 MMR
Party 1
Bellona
Bellona
Silver I
SholitoxD3171
Bellona
Silver I
Level 44
God Stats
8W - 6L
1,236 SR
Queue Stats
223W - 225L
1,374 MMR
Solo
Khepri
Khepri
Silver I
Wildcat8116
Khepri
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 10
9,719
540
6,723
17,255
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
DTRAIN30
Thanatos
14
6 / 3 / 3
9,596
533
6,406
12,727
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 2
10,659
592
5,889
8,480
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
SacredWolf1135
Baba Yaga
14
1 / 0 / 8
9,082
505
10,878
11,478
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
wizmarkee
Ravana
18
5 / 0 / 2
11,177
621
14,409
10,774
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotBakasuraAtlasLoki

VS

Bans
ApolloHeraGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 5 / 0
9,010
501
6,445
18,133
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Gusmorth
Janus
14
0 / 3 / 2
8,578
477
8,465
8,274
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LuvAydxn
Danzaburou
14
0 / 5 / 0
8,773
487
2,902
9,952
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
1 / 3 / 0
9,632
535
8,058
19,158
14,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
12
0 / 2 / 0
7,865
437
2,358
9,143
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
3
3
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
10
7
L
Erlang Shen
 
Erlang Shen
2
5
0
0.4
W
Thanatos
DTRAIN30
Thanatos
6
3
3
2.5
L
Janus
Gusmorth
Janus
0
3
2
0.33
L
Danzaburou
LuvAydxn
Danzaburou
0
5
0
0
W
3
0
2
4
W
Baba Yaga
SacredWolf1135
Baba Yaga
1
0
8
5
L
Bellona
1
3
0
0.33
L
Khepri
0
2
0
0
W
Ravana
wizmarkee
Ravana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
28,228
60,714
Taken
64,660
42,954
Mitigated
40,726
28,212
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,723
384
1,112
5,398
17,255
16,214
0
5,145
12,110
37,720
0
L
Erlang Shen
 
Erlang Shen
6,445
3,682
0
6,048
18,133
9,647
34
4,523
13,173
0
90,532
W
Thanatos
DTRAIN30
Thanatos
6,406
1,822
0
10,653
12,727
6,945
43
2,184
10,543
0
70,811
L
Janus
Gusmorth
Janus
8,465
834
0
1,365
8,274
3,566
0
4,737
3,259
80,498
0
L
Danzaburou
LuvAydxn
Danzaburou
2,902
1,109
0
2,188
9,952
4,345
0
965
8,947
0
63,902
W
5,889
1,921
0
3,314
8,480
3,390
1,616
1,266
7,214
0
91,180
W
Baba Yaga
SacredWolf1135
Baba Yaga
10,878
1,109
0
2,830
11,478
5,544
399
3,620
7,858
69,963
0
L
Bellona
8,058
4,272
0
8,128
19,158
14,638
1,094
2,645
15,555
0
76,679
L
Khepri
2,358
216
0
1,362
9,143
8,530
0
3,934
4,862
28,691
0
W
Ravana
wizmarkee
Ravana
14,409
3,346
131
4,774
10,774
10,861
654
758
10,016
0
86,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
43,858
569
Minions Killed
604
0
Camps Cleared
0
1,869,601
Distance Traveled
1,724,861
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,719
540
48
3
0
370,042
4
L
Erlang Shen
9,010
501
131
7
0
391,241
2
W
Thanatos
9,596
533
88
5
0
390,037
6
L
Janus
8,578
477
139
8
0
357,741
8
L
Danzaburou
8,773
487
136
8
0
274,928
3
W
Medusa
10,659
592
162
9
0
348,656
11
W
Baba Yaga
9,082
505
111
6
0
357,878
8
L
Bellona
9,632
535
165
9
0
350,545
8
L
Khepri
7,865
437
33
2
0
350,406
3
W
Ravana
11,177
621
160
9
0
402,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role