Player Matchup

Agni
Agni
G3neralnerd
Agni
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,573 Elo+
Party 1
Mulan
Mulan
Spankkiee
Mulan
Level 64
God Stats
2W - 0L
1,708 SR
Queue Stats
64W - 56L
1,595 Elo+
Party 1
Apollo
Apollo
Vicrum213
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,565 Elo+
Party 1
Odin
Odin
g1baddogg
Odin
Level 142
God Stats
4W - 4L
1,473 SR
Queue Stats
189W - 231L
1,443 Elo+
Party 2
Rama
Rama
static562
Rama
Level 141
God Stats
1W - 2L
1,309 SR
Queue Stats
146W - 146L
1,478 Elo+
Party 2
Team Averages
Level 89
1,498 SR
1,531 Elo+

VS

Team Averages
Level 127
1,526 SR
1,481 Elo+
Cthulhu
Cthulhu
CrimsonStockings
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,401 Elo+
Solo
Achilles
Achilles
SEABEE_BRUSKI_
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirArtuur
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,588 Elo+
Solo
Anubis
Anubis
XRuthlessXReign
Anubis
Level 118
God Stats
3W - 3L
1,571 SR
Queue Stats
327W - 332L
1,490 Elo+
Solo
Bastet
Bastet
tonig017
Bastet
Level 143
God Stats
13W - 12L
1,560 SR
Queue Stats
826W - 875L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
9,784
889
10,815
8,004
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Spankkiee
Mulan
17
6 / 2 / 14
9,602
873
15,435
13,410
11,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Vicrum213
Apollo
17
6 / 3 / 13
9,741
886
9,996
10,435
4,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
1 / 2 / 16
8,614
783
5,818
19,313
14,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
2 / 2 / 13
8,244
749
10,271
9,364
4,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
8,326
757
9,715
10,151
8,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
15
1 / 7 / 3
8,005
728
6,686
15,881
14,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SirArtuur
Ah Muzen Cab
15
3 / 3 / 4
8,464
769
13,369
10,079
5,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 1
6,362
578
3,305
3,612
1,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
tonig017
Bastet
11
3 / 7 / 3
7,351
668
9,867
20,408
11,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
22
Kills
9
10
Deaths
22
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
7
1
13
13.5
L
Achilles
1
7
3
0.36
L
Ah Muzen Cab
SirArtuur
Ah Muzen Cab
3
3
4
1.67
W
Mulan
Spankkiee
Mulan
6
2
14
6.5
W
Apollo
Vicrum213
Apollo
6
3
13
4.17
L
0
3
1
0.17
W
Odin
1
2
16
4.5
W
Rama
2
2
13
4.25
L
Bastet
tonig017
Bastet
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,335
Damage
42,942
60,526
Taken
60,131
38,697
Mitigated
40,983
30,914
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,715
129
575
1,932
10,151
8,377
0
1,092
8,973
23,836
0
W
10,815
1,157
2,139
2,999
8,004
3,318
642
1,739
6,143
20,944
0
L
Achilles
6,686
649
642
2,109
15,881
14,580
0
2,131
13,308
0
19,351
L
Ah Muzen Cab
SirArtuur
Ah Muzen Cab
13,369
4,709
511
3,807
10,079
5,530
0
3,111
6,881
0
22,525
W
Mulan
Spankkiee
Mulan
15,435
1,579
2,057
5,782
13,410
11,889
518
1,992
11,353
0
28,743
W
Apollo
Vicrum213
Apollo
9,996
7,637
1,790
2,555
10,435
4,686
2,928
2,626
7,676
0
23,694
L
3,305
51
852
50
3,612
1,452
0
115
3,433
7,604
0
W
Odin
5,818
519
657
7,675
19,313
14,762
372
4,010
15,204
301
9,072
W
Rama
10,271
8,733
1,877
3,383
9,364
4,042
288
2,653
6,515
0
17,326
L
Bastet
tonig017
Bastet
9,867
1,482
772
5,420
20,408
11,044
0
4,608
15,513
0
12,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
38,508
154
Minions Killed
91
0
Camps Cleared
0
1,096,471
Distance Traveled
879,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,326
757
34
3
0
229,668
1
W
Agni
9,784
889
30
3
0
221,744
0
L
Achilles
8,005
728
18
2
0
195,082
2
L
Ah Muzen Cab
8,464
769
19
2
0
201,918
2
W
Mulan
9,602
873
53
5
0
231,939
4
W
Apollo
9,741
886
37
3
0
209,401
0
L
Anubis
6,362
578
13
1
0
85,544
0
W
Odin
8,614
783
8
1
0
234,475
0
W
Rama
8,244
749
26
2
0
198,912
0
L
Bastet
7,351
668
7
1
0
166,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role