Player Matchup

Mercury
Mercury
Luxteria
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,392 Elo+
Party 1
Tiamat
Tiamat
Nabb
Tiamat
Level 85
God Stats
5W - 2L
1,344 SR
Queue Stats
161W - 164L
1,471 Elo+
Solo
Merlin
Merlin
TerrifyingAngel
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,320 Elo+
Solo
Izanami
Izanami
WeedleDeedle
Izanami
Level 123
God Stats
8W - 2L
1,742 SR
Queue Stats
313W - 349L
1,360 Elo+
Solo
Ares
Ares
XLR8Escanor
Ares
Level 131
God Stats
2W - 2L
1,535 SR
Queue Stats
222W - 238L
1,493 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,407 Elo+

VS

Team Averages
Level 107
1,444 SR
1,381 Elo+
Freya
Freya
AwanaBHAI
Freya
Level 36
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,333 Elo+
Solo
Neith
Neith
Durrtyd
Neith
Level 121
God Stats
1W - 6L
1,409 SR
Queue Stats
227W - 254L
1,451 Elo+
Solo
Sol
Sol
MyNamesTYRONE
Sol
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 63L
1,288 Elo+
Solo
Cliodhna
Cliodhna
RVL-SLIDE
Cliodhna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 165L
1,398 Elo+
Solo
Cerberus
Cerberus
xSkizmoh
Cerberus
Level 106
God Stats
1W - 2L
1,561 SR
Queue Stats
84W - 98L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Luxteria
Mercury
17
6 / 6 / 9
11,464
764
7,832
13,524
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nabb
Tiamat
20
9 / 6 / 16
12,851
857
22,176
16,684
13,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 20
10,774
718
13,806
10,449
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WeedleDeedle
Izanami
20
12 / 3 / 9
14,051
937
22,192
14,925
6,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 17
12,569
838
13,904
22,809
23,045
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AwanaBHAI
Freya
13
1 / 5 / 6
9,161
611
3,099
9,113
3,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Durrtyd
Neith
19
5 / 6 / 12
11,668
778
18,370
17,849
8,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 12
12,160
811
22,779
20,086
8,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
RVL-SLIDE
Cliodhna
18
5 / 8 / 15
11,164
744
17,524
21,863
9,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
xSkizmoh
Cerberus
17
4 / 8 / 14
11,180
745
10,229
27,385
31,051
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
81
34
Kills
22
24
Deaths
34
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Freya
AwanaBHAI
Freya
1
5
6
0.8
L
Neith
Durrtyd
Neith
5
6
12
1.83
W
Mercury
Luxteria
Mercury
6
6
9
1.75
L
7
7
12
1.86
W
Tiamat
Nabb
Tiamat
9
6
16
2.83
L
Cliodhna
RVL-SLIDE
Cliodhna
5
8
15
1.56
W
2
4
20
3
W
Izanami
WeedleDeedle
Izanami
12
3
9
5.5
W
5
5
17
2.7
L
Cerberus
xSkizmoh
Cerberus
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,910
Damage
72,001
78,391
Taken
96,296
53,004
Mitigated
60,697
27,685
Healing
28,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AwanaBHAI
Freya
3,099
1,376
321
1,275
9,113
3,663
954
4,979
4,134
5,705
0
L
Neith
Durrtyd
Neith
18,370
6,708
2,301
6,113
17,849
8,097
474
10,588
7,261
0
40,778
W
Mercury
Luxteria
Mercury
7,832
3,583
1,642
1,185
13,524
5,476
1,601
5,408
8,116
0
16,117
L
22,779
4,348
956
5,968
20,086
8,168
1,718
9,486
10,600
38,132
0
W
Tiamat
Nabb
Tiamat
22,176
2,177
1,421
4,122
16,684
13,436
1,104
7,823
8,757
34,179
0
L
Cliodhna
RVL-SLIDE
Cliodhna
17,524
2,444
402
4,682
21,863
9,718
126
12,324
9,539
0
30,712
W
13,806
1,278
2,395
1,572
10,449
4,864
991
4,318
6,131
28,832
0
W
Izanami
WeedleDeedle
Izanami
22,192
13,078
1,734
4,567
14,925
6,183
4,415
8,562
6,270
0
64,729
W
13,904
553
2,824
6,223
22,809
23,045
0
9,799
13,010
15,224
0
L
Cerberus
xSkizmoh
Cerberus
10,229
504
1,073
5,887
27,385
31,051
352
12,509
14,876
23,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
55,333
168
Minions Killed
164
0
Camps Cleared
0
1,363,956
Distance Traveled
1,098,705
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,161
611
5
0
0
148,603
0
L
Neith
11,668
778
53
4
0
220,786
0
W
Mercury
11,464
764
8
1
0
294,299
1
L
Sol
12,160
811
41
3
0
243,027
1
W
Tiamat
12,851
857
18
1
0
269,110
1
L
Cliodhna
11,164
744
30
2
0
250,676
0
W
Merlin
10,774
718
23
2
0
253,094
2
W
Izanami
14,051
937
116
8
0
271,074
0
W
Ares
12,569
838
3
0
0
276,379
1
L
Cerberus
11,180
745
35
2
0
235,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role