Player Matchup

Sun Wukong
Sun Wukong
Diaz01
Sun Wukong
Level 158
God Stats
2W - 0L
1,643 SR
Queue Stats
253W - 119L
1,691 Elo+
Party 3
Mercury
Mercury
Objsimple
Mercury
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
388W - 218L
1,708 Elo+
Party 3
Janus
Janus
PR0FESSIONALnoob
Janus
Level 152
God Stats
13W - 6L
1,653 SR
Queue Stats
465W - 385L
1,599 Elo+
Party 3
Athena
Athena
TheGigaChadLad
Athena
Level 123
God Stats
7W - 4L
1,648 SR
Queue Stats
359W - 197L
1,663 Elo+
Party 3
Cupid
Cupid
Wachicolero
Cupid
Level 156
God Stats
1W - 1L
1,570 SR
Queue Stats
74W - 89L
1,559 Elo+
Solo
Team Averages
Level 150
1,603 SR
1,644 Elo+

VS

Team Averages
Level 116
1,610 SR
1,646 Elo+
Ganesha
Ganesha
D Diminished
Ganesha
Level 149
God Stats
1W - 2L
1,783 SR
Queue Stats
223W - 142L
1,659 Elo+
Party 1
Thanatos
Thanatos
GabeItchesThe2nd
Thanatos
Level 88
God Stats
16W - 15L
1,586 SR
Queue Stats
283W - 237L
1,609 Elo+
Party 2
Janus
Janus
Hugѕ
Janus
Level 123
God Stats
0W - 2L
1,526 SR
Queue Stats
5W - 4L
1,625 Elo+
Solo
Achilles
Achilles
Ninjaboytillman
Achilles
Level 150
God Stats
1W - 4L
1,449 SR
Queue Stats
160W - 118L
1,715 Elo+
Party 1
Artemis
Artemis
Skittythedark
Artemis
Level 72
God Stats
1W - 2L
1,707 SR
Queue Stats
156W - 125L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diaz01
Sun Wukong
15
3 / 1 / 7
8,030
803
5,407
7,380
5,189
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Objsimple
Mercury
14
3 / 0 / 8
7,622
762
7,415
7,265
2,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 7
8,036
804
10,990
5,056
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 9
7,884
788
5,441
10,710
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 7
7,467
747
6,609
7,170
2,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D Diminished
Ganesha
13
0 / 1 / 1
6,541
654
2,643
6,262
4,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 2
6,493
649
3,478
7,010
3,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Hugѕ
Janus
15
2 / 6 / 0
8,062
806
5,199
9,941
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
12
0 / 3 / 1
6,396
640
5,401
10,371
6,080
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
13
1 / 3 / 1
6,824
682
6,726
8,635
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
16
Kills
3
3
Deaths
17
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
D Diminished
Ganesha
0
1
1
0.5
W
Sun Wukong
Diaz01
Sun Wukong
3
1
7
6.5
L
0
4
2
0.25
L
Janus
Hugѕ
Janus
2
6
0
0.33
L
Achilles
0
3
1
0.17
W
Mercury
Objsimple
Mercury
3
0
8
7
W
5
0
7
8.5
L
Artemis
1
3
1
0.5
W
2
1
9
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
23,447
37,581
Taken
42,219
22,827
Mitigated
21,568
9,362
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
D Diminished
Ganesha
2,643
332
120
620
6,262
4,562
0
2,347
3,835
14,003
0
W
Sun Wukong
Diaz01
Sun Wukong
5,407
1,024
0
1,538
7,380
5,189
0
315
7,065
0
27,085
L
3,478
646
0
1,654
7,010
3,085
196
2,645
4,150
0
9,099
L
Janus
Hugѕ
Janus
5,199
294
0
970
9,941
3,884
0
3,068
6,679
32,260
0
L
Achilles
5,401
1,078
0
1,792
10,371
6,080
0
5,341
4,790
0
16,417
W
Mercury
Objsimple
Mercury
7,415
3,183
0
250
7,265
2,686
0
1,411
5,738
0
26,220
W
10,990
1,620
0
484
5,056
2,046
123
2,145
2,761
31,428
0
L
Artemis
6,726
2,862
0
500
8,635
3,957
292
2,173
6,334
0
20,652
W
5,441
1,533
0
3,689
10,710
10,084
54
1,197
9,471
18,855
0
W
6,609
4,412
570
2,831
7,170
2,822
1,344
2,394
4,704
0
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
34,316
230
Minions Killed
179
0
Camps Cleared
0
1,157,533
Distance Traveled
889,754
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,541
654
10
1
0
154,321
1
W
Sun Wukong
8,030
803
52
5
0
235,705
1
L
Thanatos
6,493
649
17
2
0
200,024
2
L
Janus
8,062
806
86
9
0
213,413
0
L
Achilles
6,396
640
32
3
0
148,031
1
W
Mercury
7,622
762
39
4
0
274,010
3
W
Janus
8,036
804
53
5
0
232,416
0
L
Artemis
6,824
682
34
3
0
173,965
0
W
Athena
7,884
788
36
4
0
227,297
4
W
Cupid
7,467
747
50
5
0
188,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role