Player Matchup

Lancelot
Lancelot
PapiBug598
Lancelot
Level 127
God Stats
3W - 0L
1,809 SR
Queue Stats
32W - 21L
1,575 Elo+
Party 1
Chang'e
Chang'e
VaasDeyra
Chang'e
Level 129
God Stats
1W - 1L
1,489 SR
Queue Stats
27W - 24L
1,586 Elo+
Party 1
King Arthur
King Arthur
xXBADASSXx214
King Arthur
Level 89
God Stats
5W - 6L
1,684 SR
Queue Stats
33W - 30L
1,547 Elo+
Party 1
Team Averages
Level 115
1,661 SR
1,569 Elo+

VS

Team Averages
Level 85
1,724 SR
1,656 Elo+
Gilgamesh
Gilgamesh
MET4PHORIC
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,255 Elo+
Solo
Baba Yaga
Baba Yaga
TimberedHalo10
Baba Yaga
Level 9
God Stats
12W - 1L
1,851 SR
Queue Stats
102W - 14L
1,928 Elo+
Party 2
Serqet
Serqet
bucetinha76
Serqet
Level 160
God Stats
4W - 4L
1,823 SR
Queue Stats
731W - 324L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PapiBug598
Lancelot
20
4 / 5 / 2
20,361
582
42,500
37,814
22,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
VaasDeyra
Chang'e
20
0 / 3 / 5
19,571
559
20,104
27,017
13,932
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
xXBADASSXx214
King Arthur
20
2 / 2 / 4
20,458
585
29,607
37,650
61,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MET4PHORIC
Gilgamesh
20
1 / 3 / 6
18,351
524
11,237
34,913
42,778
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
TimberedHalo10
Baba Yaga
20
7 / 2 / 3
23,441
670
49,212
22,639
17,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Serqet
20
2 / 1 / 7
21,651
619
27,241
46,590
85,084
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
10
10
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MET4PHORIC
Gilgamesh
1
3
6
1.33
W
Lancelot
PapiBug598
Lancelot
4
5
2
1
L
Baba Yaga
TimberedHalo10
Baba Yaga
7
2
3
4.25
W
Chang'e
VaasDeyra
Chang'e
0
3
5
0.83
L
Serqet
2
1
7
5.5
W
King Arthur
xXBADASSXx214
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,211
Damage
87,690
102,481
Taken
104,142
97,746
Mitigated
145,661
23,357
Healing
28,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MET4PHORIC
Gilgamesh
11,237
2,790
210
2,206
34,913
42,778
250
6,208
28,323
0
25,143
W
Lancelot
PapiBug598
Lancelot
42,500
2,955
0
0
37,814
22,200
1,965
16,179
18,521
0
118,438
L
Baba Yaga
TimberedHalo10
Baba Yaga
49,212
545
0
7,933
22,639
17,799
750
2,710
19,798
207,913
0
W
Chang'e
VaasDeyra
Chang'e
20,104
411
9,496
11,436
27,017
13,932
377
15,386
9,968
99,772
0
L
Serqet
27,241
3,925
1,028
16,628
46,590
85,084
637
10,729
35,171
0
86,565
W
King Arthur
xXBADASSXx214
King Arthur
29,607
1,502
445
1,980
37,650
61,614
0
18,639
18,789
0
78,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,390
Gold Earned
63,443
392
Minions Killed
369
12
Camps Cleared
18
2,063,545
Distance Traveled
2,035,404
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
18,351
524
22
1
0
640,756
6
W
Lancelot
20,361
582
139
4
4
697,974
4
L
Baba Yaga
23,441
670
294
8
11
665,369
18
W
Chang'e
19,571
559
178
5
6
619,667
9
L
Serqet
21,651
619
53
2
7
729,279
11
W
King Arthur
20,458
585
75
2
2
745,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role