Player Matchup

Anubis
Anubis
Acooseo
Anubis
Level 116
God Stats
2W - 2L
1,490 SR
Queue Stats
35W - 53L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Hotstufff86
Gilgamesh
Level 27
God Stats
1W - 1L
1,462 SR
Queue Stats
3W - 8L
1,165 Elo+
Party 1
Rama
Rama
Kanine109
Rama
Level 104
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 47L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 137
God Stats
143W - 139L
1,642 SR
Queue Stats
892W - 853L
1,568 Elo+
Solo
Fenrir
Fenrir
mikemc92
Fenrir
Level 40
God Stats
1W - 0L
1,666 SR
Queue Stats
5W - 10L
1,197 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,333 Elo+

VS

Team Averages
Level 50
1,447 SR
1,376 Elo+
Merlin
Merlin
MuzzledAxis
Merlin
Level 25
God Stats
1W - 14L
1,110 SR
Queue Stats
6W - 39L
1,114 Elo+
Party 2
Hou Yi
Hou Yi
NcTeezy
Hou Yi
Level 121
God Stats
1W - 2L
1,570 SR
Queue Stats
85W - 52L
1,700 Elo+
Solo
Chaac
Chaac
WrathForged
Chaac
Level 51
God Stats
26W - 21L
1,522 SR
Queue Stats
136W - 188L
1,367 Elo+
Party 2
Achilles
Achilles
Zdeamonjosh
Achilles
Level 47
God Stats
2W - 6L
1,535 SR
Queue Stats
18W - 29L
1,384 Elo+
Party 2
Lancelot
Lancelot
kkbrooks
Lancelot
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acooseo
Anubis
20
7 / 2 / 16
17,324
787
31,384
17,407
10,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Hotstufff86
Gilgamesh
19
0 / 3 / 12
14,641
666
5,677
24,266
21,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
20
6 / 5 / 16
15,828
719
25,443
25,737
12,741
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TheWandererBard
Amaterasu
20
11 / 7 / 12
18,290
831
30,141
46,013
49,836
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
mikemc92
Fenrir
20
9 / 4 / 10
17,237
784
15,549
26,143
14,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 6 / 4
12,698
577
13,221
14,644
6,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
NcTeezy
Hou Yi
20
12 / 5 / 5
18,034
820
31,044
26,603
12,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 4 / 12
14,493
659
17,880
30,604
36,493
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Zdeamonjosh
Achilles
20
6 / 6 / 6
15,319
696
27,081
29,042
20,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
kkbrooks
Lancelot
19
2 / 12 / 6
13,514
614
10,011
29,563
15,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
33
Kills
21
21
Deaths
33
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acooseo
Anubis
7
2
16
7.5
W
Gilgamesh
Hotstufff86
Gilgamesh
0
3
12
2
W
Rama
6
5
16
2.8
L
Merlin
0
6
4
0.33
L
Hou Yi
NcTeezy
Hou Yi
12
5
5
2.9
W
Amaterasu
TheWandererBard
Amaterasu
11
7
12
2.43
L
1
4
12
1.75
L
Achilles
Zdeamonjosh
Achilles
6
6
6
1.5
L
Lancelot
kkbrooks
Lancelot
2
12
6
0.42
W
Fenrir
mikemc92
Fenrir
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,194
Damage
99,237
139,566
Taken
130,456
109,050
Mitigated
91,731
50,892
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acooseo
Anubis
31,384
1,610
0
10,312
17,407
10,894
2,276
2,379
15,028
81,325
0
W
Gilgamesh
Hotstufff86
Gilgamesh
5,677
915
3,302
4,349
24,266
21,292
516
2,650
21,616
0
11,795
W
Rama
25,443
21,972
0
7,922
25,737
12,741
3,859
1,324
24,413
0
71,499
L
Merlin
13,221
1,225
0
998
14,644
6,577
98
4,747
9,833
44,310
0
L
Hou Yi
NcTeezy
Hou Yi
31,044
18,240
0
5,957
26,603
12,443
4,509
5,528
20,950
0
92,952
W
Amaterasu
TheWandererBard
Amaterasu
30,141
9,427
1,925
15,349
46,013
49,836
434
4,342
41,671
10,167
76,670
L
17,880
2,016
0
5,709
30,604
36,493
0
8,995
21,348
0
49,701
L
Achilles
Zdeamonjosh
Achilles
27,081
5,739
0
1,029
29,042
20,238
0
9,050
19,755
0
52,525
L
Lancelot
kkbrooks
Lancelot
10,011
2,661
0
1,379
29,563
15,980
35
8,296
21,195
0
20,775
W
Fenrir
mikemc92
Fenrir
15,549
3,990
0
7,733
26,143
14,287
4,115
2,526
23,617
0
83,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,320
Gold Earned
74,058
421
Minions Killed
330
0
Camps Cleared
0
2,162,310
Distance Traveled
2,009,280
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,324
787
106
5
0
390,172
0
W
Gilgamesh
14,641
666
8
0
0
429,375
0
W
Rama
15,828
719
82
4
0
376,774
0
L
Merlin
12,698
577
60
3
0
301,265
3
L
Hou Yi
18,034
820
130
6
0
425,447
4
W
Amaterasu
18,290
831
125
6
0
483,387
1
L
Chaac
14,493
659
51
2
0
456,429
0
L
Achilles
15,319
696
63
3
0
436,223
3
L
Lancelot
13,514
614
26
1
0
389,916
0
W
Fenrir
17,237
784
100
5
0
482,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role