Player Matchup

Ymir
Ymir
C00PTHULHU
Ymir
Level 47
God Stats
21W - 18L
1,485 SR
Queue Stats
162W - 182L
1,409 Elo+
Party 2
Chiron
Chiron
ChefBoyareZee
Chiron
Level 63
God Stats
10W - 17L
1,448 SR
Queue Stats
222W - 250L
1,421 Elo+
Party 2
Bellona
Bellona
InstantRoman
Bellona
Level 16
God Stats
7W - 1L
1,315 SR
Queue Stats
158W - 173L
1,486 Elo+
Party 2
Nemesis
Nemesis
Nuksevz
Nemesis
Level 36
God Stats
2W - 1L
1,744 SR
Queue Stats
118W - 149L
1,378 Elo+
Party 1
Tiamat
Tiamat
sy master kill
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 219L
1,432 Elo+
Party 1
Team Averages
Level 50
1,498 SR
1,425 Elo+

VS

Team Averages
Level 51
1,452 SR
1,386 Elo+
Ymir
Ymir
Jrit06
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,208 Elo+
Party 3
Nu Wa
Nu Wa
Layzylee
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,309 Elo+
Party 4
Arachne
Arachne
Lumabest
Arachne
Level 82
God Stats
14W - 11L
1,532 SR
Queue Stats
399W - 468L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
Nickznakz
Cernunnos
Level 42
God Stats
6W - 4L
1,571 SR
Queue Stats
139W - 156L
1,512 Elo+
Party 4
King Arthur
King Arthur
TurtleinaToga
King Arthur
Level 36
God Stats
4W - 10L
1,158 SR
Queue Stats
288W - 326L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
6,433
585
2,890
7,547
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 1
7,211
656
9,339
6,805
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
InstantRoman
Bellona
12
9 / 0 / 0
7,909
719
9,787
8,567
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Nuksevz
Nemesis
11
1 / 1 / 2
6,711
610
1,910
8,817
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 3
6,832
621
4,963
3,854
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jrit06
Ymir
8
1 / 2 / 0
5,368
488
2,527
8,785
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Layzylee
Nu Wa
9
0 / 3 / 2
5,399
491
3,821
5,274
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lumabest
Arachne
10
1 / 4 / 1
5,744
522
3,913
11,988
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Nickznakz
Cernunnos
9
0 / 2 / 0
5,201
473
6,149
7,195
2,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TurtleinaToga
King Arthur
7
0 / 7 / 1
4,727
430
3,941
10,647
4,537
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
2
2
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
6
0
1
6.5
W
Bellona
InstantRoman
Bellona
9
0
0
9
L
Ymir
Jrit06
Ymir
1
2
0
0.5
L
Nu Wa
Layzylee
Nu Wa
0
3
2
0.33
L
Arachne
Lumabest
Arachne
1
4
1
0.38
L
Cernunnos
Nickznakz
Cernunnos
0
2
0
0
W
Nemesis
Nuksevz
Nemesis
1
1
2
2
L
King Arthur
TurtleinaToga
King Arthur
0
7
1
0.07
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
20,351
35,590
Taken
43,889
20,947
Mitigated
18,428
11,852
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,890
547
195
2,710
7,547
4,849
0
1,811
5,736
15,584
0
W
9,339
3,731
799
2,402
6,805
2,311
591
1,295
5,510
0
50,487
W
Bellona
InstantRoman
Bellona
9,787
3,589
0
3,432
8,567
8,323
990
126
8,441
0
49,780
L
Ymir
Jrit06
Ymir
2,527
1,170
0
666
8,785
5,251
0
2,032
6,753
15,702
0
L
Nu Wa
Layzylee
Nu Wa
3,821
1,287
0
319
5,274
1,871
0
2,325
2,949
33,771
0
L
Arachne
Lumabest
Arachne
3,913
2,791
0
2,302
11,988
4,533
0
1,821
10,167
0
34,092
L
Cernunnos
Nickznakz
Cernunnos
6,149
2,873
0
2,236
7,195
2,236
0
1,097
6,098
0
37,207
W
Nemesis
Nuksevz
Nemesis
1,910
761
0
750
8,817
3,202
0
1,546
7,271
0
45,759
L
King Arthur
TurtleinaToga
King Arthur
3,941
743
0
866
10,647
4,537
0
578
10,069
0
22,301
W
4,963
267
0
1,564
3,854
2,262
916
1,570
2,284
46,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
26,439
388
Minions Killed
241
0
Camps Cleared
0
1,104,803
Distance Traveled
1,038,368
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,433
585
25
2
0
212,040
0
W
Chiron
7,211
656
101
9
0
196,289
0
W
Bellona
7,909
719
101
9
0
220,178
0
L
Ymir
5,368
488
24
2
0
197,357
0
L
Nu Wa
5,399
491
52
5
0
199,211
4
L
Arachne
5,744
522
69
6
0
227,200
2
L
Cernunnos
5,201
473
60
5
0
211,941
3
W
Nemesis
6,711
610
83
8
0
266,636
0
L
King Arthur
4,727
430
36
3
0
202,659
1
W
Tiamat
6,832
621
78
7
0
209,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role