Player Matchup

Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Binsento Rou
Awilix
Level 148
God Stats
0W - 1L
1,428 SR
Queue Stats
137W - 142L
1,555 Elo+
Solo
Ah Puch
Ah Puch
PetritPuShKa
Ah Puch
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
243W - 220L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Sparcamus
Cthulhu
Level 80
God Stats
1W - 2L
1,320 SR
Queue Stats
65W - 56L
1,457 Elo+
Solo
Freya
Freya
Vonproperson
Freya
Level 147
God Stats
4W - 3L
1,510 SR
Queue Stats
379W - 397L
1,389 Elo+
Solo
Team Averages
Level 127
1,452 SR
1,480 Elo+

VS

Team Averages
Level 129
1,453 SR
1,434 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PadreDeLexie
Cerberus
Level 160
God Stats
6W - 4L
1,232 SR
Queue Stats
235W - 205L
1,589 Elo+
Solo
Heimdallr
Heimdallr
RiSe RANDOM
Heimdallr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,333 Elo+
Solo
Tyr
Tyr
Yazeku
Tyr
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Zizyip
Baron Samedi
Level 127
God Stats
20W - 16L
1,535 SR
Queue Stats
363W - 393L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 2
8,324
555
6,838
13,000
10,319
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
11
3 / 5 / 3
7,391
493
4,874
14,338
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
PetritPuShKa
Ah Puch
12
2 / 4 / 2
7,346
490
11,624
9,310
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sparcamus
Cthulhu
11
1 / 1 / 4
7,028
469
5,339
9,294
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 1
6,367
424
3,634
6,836
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 5
7,915
528
4,613
11,288
9,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
PadreDeLexie
Cerberus
10
3 / 4 / 3
7,169
478
7,092
12,536
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
RiSe RANDOM
Heimdallr
14
2 / 1 / 3
8,343
556
5,424
8,449
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
Yazeku
Tyr
15
2 / 0 / 2
9,178
612
8,858
10,483
10,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Zizyip
Baron Samedi
12
2 / 2 / 4
7,294
486
8,339
12,020
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
12
13
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
2
0.5
W
Sun Wukong
 
Sun Wukong
3
1
5
5.5
L
Awilix
3
5
3
0.9
W
Cerberus
PadreDeLexie
Cerberus
3
4
3
1.13
L
Ah Puch
PetritPuShKa
Ah Puch
2
4
2
0.75
W
Heimdallr
RiSe RANDOM
Heimdallr
2
1
3
3.5
L
Cthulhu
Sparcamus
Cthulhu
1
1
4
3
L
2
1
1
2.5
W
Tyr
Yazeku
Tyr
2
0
2
3
W
Baron Samedi
Zizyip
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
34,326
52,778
Taken
54,776
30,181
Mitigated
38,893
17,588
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,838
972
0
5,241
13,000
10,319
0
1,864
11,136
0
70,803
W
Sun Wukong
 
Sun Wukong
4,613
620
0
4,968
11,288
9,998
47
3,605
7,643
0
57,826
L
Awilix
4,874
1,674
0
4,408
14,338
5,221
0
3,097
11,241
0
36,796
W
Cerberus
PadreDeLexie
Cerberus
7,092
435
0
3,108
12,536
9,309
0
6,789
5,537
32,554
0
L
Ah Puch
PetritPuShKa
Ah Puch
11,624
210
0
2,895
9,310
4,024
0
4,913
4,397
59,337
0
W
Heimdallr
RiSe RANDOM
Heimdallr
5,424
2,017
0
3,061
8,449
3,683
414
2,212
5,983
0
62,345
L
Cthulhu
Sparcamus
Cthulhu
5,339
918
131
1,854
9,294
8,396
0
4,036
5,258
22,025
0
L
3,634
1,358
0
3,059
6,836
2,221
0
1,521
5,315
33,314
0
W
Tyr
Yazeku
Tyr
8,858
1,992
0
5,464
10,483
10,199
0
223
10,260
0
78,168
W
Baron Samedi
Zizyip
Baron Samedi
8,339
193
510
5,137
12,020
5,704
36
7,224
4,756
45,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
39,899
395
Minions Killed
483
0
Camps Cleared
0
1,439,909
Distance Traveled
1,498,601
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,324
555
150
10
0
301,022
0
W
Sun Wukong
7,915
528
87
6
0
315,860
6
L
Awilix
7,391
493
64
4
0
308,481
1
W
Cerberus
7,169
478
67
4
0
299,982
7
L
Ah Puch
7,346
490
80
5
0
279,455
2
W
Heimdallr
8,343
556
108
7
0
283,430
2
L
Cthulhu
7,028
469
30
2
0
308,762
10
L
Freya
6,367
424
71
5
0
242,189
2
W
Tyr
9,178
612
153
10
0
307,065
5
W
Baron Samedi
7,294
486
68
5
0
292,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role