Player Matchup

Charybdis
Charybdis
AffirmedFurball
Charybdis
Level 44
God Stats
16W - 3L
1,970 SR
Queue Stats
90W - 38L
1,805 Elo+
Party 1
Sylvanus
Sylvanus
AlbinoDK1
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,812 Elo+
Party 1
King Arthur
King Arthur
MrMarqueza
King Arthur
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 47L
1,756 Elo+
Party 1
Pele
Pele
Notley
Pele
Level 126
God Stats
17W - 6L
1,500 SR
Queue Stats
45W - 15L
1,849 Elo+
Party 1
Baba Yaga
Baba Yaga
Żhong
Baba Yaga
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 29L
1,634 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,771 Elo+

VS

Team Averages
Level 58
1,510 SR
1,434 Elo+
Hera
Hera
GooeyRuby0537
Hera
Level 109
God Stats
44W - 39L
1,542 SR
Queue Stats
183W - 194L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Integ-_-803
Danzaburou
Level 7
God Stats
4W - 12L
1,524 SR
Queue Stats
21W - 39L
1,508 Elo+
Party 2
Ymir
Ymir
RealRussianSlav
Ymir
Level 26
God Stats
1W - 2L
1,447 SR
Queue Stats
37W - 58L
1,336 Elo+
Party 3
Serqet
Serqet
Wintersap
Serqet
Level 79
God Stats
9W - 10L
1,571 SR
Queue Stats
250W - 288L
1,423 Elo+
Party 3
Chaac
Chaac
rcr2255
Chaac
Level 67
God Stats
4W - 16L
1,467 SR
Queue Stats
197W - 230L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AffirmedFurball
Charybdis
19
5 / 3 / 10
12,721
748
19,805
20,611
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
AlbinoDK1
Sylvanus
19
1 / 1 / 15
12,933
761
7,691
20,920
34,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MrMarqueza
King Arthur
20
16 / 2 / 12
14,275
840
28,159
22,659
29,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Notley
Pele
20
6 / 1 / 17
14,198
835
27,930
20,709
12,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Żhong
Baba Yaga
20
5 / 0 / 20
13,006
765
27,018
11,406
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 3
11,545
679
14,230
20,970
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Integ-_-803
Danzaburou
17
2 / 9 / 3
11,468
675
13,499
20,783
11,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 5 / 4
11,059
651
7,994
28,514
39,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Wintersap
Serqet
18
1 / 7 / 4
10,999
647
11,775
23,251
17,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
rcr2255
Chaac
17
0 / 6 / 5
10,502
618
13,843
25,793
27,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
33
Kills
6
7
Deaths
33
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AffirmedFurball
Charybdis
5
3
10
3.33
W
Sylvanus
AlbinoDK1
Sylvanus
1
1
15
8.5
L
3
6
3
0.75
L
Danzaburou
Integ-_-803
Danzaburou
2
9
3
0.39
W
King Arthur
MrMarqueza
King Arthur
16
2
12
11
W
Pele
Notley
Pele
6
1
17
14.5
L
0
5
4
0.4
L
Serqet
Wintersap
Serqet
1
7
4
0.43
L
Chaac
rcr2255
Chaac
0
6
5
0.42
W
Baba Yaga
Żhong
Baba Yaga
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,603
Damage
61,341
96,305
Taken
119,311
91,720
Mitigated
107,758
29,474
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AffirmedFurball
Charybdis
19,805
10,955
0
7,882
20,611
10,145
1,248
6,360
13,783
0
71,230
W
Sylvanus
AlbinoDK1
Sylvanus
7,691
1,775
3,375
6,220
20,920
34,350
820
6,186
14,416
16,571
0
L
14,230
3,352
1,221
4,746
20,970
11,443
0
7,020
13,867
51,299
0
L
Danzaburou
Integ-_-803
Danzaburou
13,499
6,020
0
2,824
20,783
11,495
0
6,498
14,219
0
29,590
W
King Arthur
MrMarqueza
King Arthur
28,159
2,603
0
1,292
22,659
29,054
169
3,011
19,516
0
52,538
W
Pele
Notley
Pele
27,930
5,568
0
7,861
20,709
12,364
3,126
3,608
16,367
0
103,685
L
7,994
1,771
0
2,540
28,514
39,621
232
7,899
20,221
21,933
0
L
Serqet
Wintersap
Serqet
11,775
3,674
0
274
23,251
17,328
0
5,859
17,256
0
29,967
L
Chaac
rcr2255
Chaac
13,843
2,615
0
4,383
25,793
27,871
0
7,151
18,534
0
35,392
W
Baba Yaga
Żhong
Baba Yaga
27,018
2,082
0
2,844
11,406
5,807
996
3,059
7,532
66,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,133
Gold Earned
55,573
351
Minions Killed
234
0
Camps Cleared
0
1,884,406
Distance Traveled
1,564,469
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,721
748
65
4
0
330,436
0
W
Sylvanus
12,933
761
28
2
0
352,821
0
L
Hera
11,545
679
84
5
0
307,263
7
L
Danzaburou
11,468
675
27
2
0
283,125
0
W
King Arthur
14,275
840
39
2
0
394,805
3
W
Pele
14,198
835
143
8
0
391,698
1
L
Ymir
11,059
651
32
2
0
303,653
3
L
Serqet
10,999
647
36
2
0
340,454
1
L
Chaac
10,502
618
55
3
0
329,974
4
W
Baba Yaga
13,006
765
76
4
0
414,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role