Player Matchup

Ao Kuang
Ao Kuang
CaptainKyle26
Ao Kuang
Level 17
God Stats
3W - 1L
1,404 SR
Queue Stats
3W - 5L
1,165 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChiefYobz
Cu Chulainn
Level 20
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
Chief_Crazy_Ndn
Heimdallr
Level 111
God Stats
2W - 1L
1,859 SR
Queue Stats
15W - 8L
1,688 Elo+
Party 2
Team Averages
Level 49
1,671 SR
1,429 Elo+

VS

Team Averages
Level 41
1,396 SR
1,293 Elo+
Cthulhu
Cthulhu
Bread4545
Cthulhu
Level 78
God Stats
13W - 21L
1,370 SR
Queue Stats
15W - 27L
1,312 Elo+
Party 1
Thor
Thor
Rixrage461
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,286 Elo+
Party 1
Scylla
Scylla
xExileDx dragon
Scylla
Level 18
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 17L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptainKyle26
Ao Kuang
19
6 / 2 / 4
14,550
693
7,353
17,121
16,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
ChiefYobz
Cu Chulainn
18
1 / 6 / 9
12,894
614
11,941
21,253
19,378
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Chief_Crazy_Ndn
Heimdallr
20
7 / 2 / 7
15,247
726
26,636
21,351
11,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bread4545
Cthulhu
19
10 / 4 / 0
14,143
673
26,664
18,228
19,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 7
11,623
553
9,089
16,540
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 7
11,994
571
10,359
15,143
5,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
10
10
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bread4545
Cthulhu
10
4
0
2.5
W
Ao Kuang
CaptainKyle26
Ao Kuang
6
2
4
4
W
Cu Chulainn
ChiefYobz
Cu Chulainn
1
6
9
0.92
W
Heimdallr
Chief_Crazy_Ndn
Heimdallr
7
2
7
5.25
L
0
5
7
0.7
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,930
Damage
46,112
59,725
Taken
49,911
47,252
Mitigated
32,307
13,162
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bread4545
Cthulhu
26,664
328
1,073
2,024
18,228
19,684
0
3,842
14,386
58,724
0
W
Ao Kuang
CaptainKyle26
Ao Kuang
7,353
2,284
59
3,010
17,121
16,610
0
9,886
6,667
24,213
0
W
Cu Chulainn
ChiefYobz
Cu Chulainn
11,941
1,961
1,405
1,944
21,253
19,378
98
11,238
9,480
0
37,771
W
Heimdallr
Chief_Crazy_Ndn
Heimdallr
26,636
12,875
0
6,744
21,351
11,264
3,120
14,998
5,799
0
102,838
L
9,089
2,529
0
75
16,540
7,122
0
3,693
12,847
0
35,593
L
10,359
1,666
0
0
15,143
5,501
0
138
15,005
52,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
37,760
230
Minions Killed
218
8
Camps Cleared
8
1,138,354
Distance Traveled
1,157,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,143
673
96
5
2
405,100
0
W
Ao Kuang
14,550
693
31
1
0
395,619
0
W
Cu Chulainn
12,894
614
41
2
5
359,160
0
W
Heimdallr
15,247
726
158
8
3
383,575
2
L
Thor
11,623
553
52
2
6
359,735
0
L
Scylla
11,994
571
70
3
0
393,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role